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-rw-r--r--src/mods/ir.zig495
-rw-r--r--src/mods/vm.zig84
-rw-r--r--src/rendering/gltf.zig13
3 files changed, 308 insertions, 284 deletions
diff --git a/src/mods/ir.zig b/src/mods/ir.zig
index ecb8d31..3f4e691 100644
--- a/src/mods/ir.zig
+++ b/src/mods/ir.zig
@@ -4,25 +4,24 @@ const Parser = @import("Parser.zig");
const Allocator = std.mem.Allocator;
const DIndex = packed struct {
- first: u32,
- second: u32,
+ first: u32,
+ second: u32,
};
comptime {
- // TODO: is this too big? we could do with 32 bits and a bit more indirection
- std.debug.assert(@sizeOf(Index) == 8);
+ // TODO: is this too big? we could do with 32 bits and a bit more indirection
+ std.debug.assert(@sizeOf(Index) == 8);
}
/// packed union has no tag
const Index = packed union {
- u32: u32,
- i32: i32,
- u64: u64,
- i64: i64,
- f32: f32,
- f64: f64,
- di: DIndex,
+ u32: u32,
+ i32: i32,
+ u64: u64,
+ i64: i64,
+ f32: f32,
+ f64: f64,
+ di: DIndex,
};
-
opcodes: []Opcode,
/// Indices means something different depending on the Opcode.
/// Read the docs of each opcode to know what the index means.
@@ -32,248 +31,246 @@ select_valtypes: []Parser.Valtype,
/// Opcodes
pub const Opcode = enum(u8) {
- // CONTROL INSTRUCTIONS
- // The rest of instructions should be implemented in terms of these ones
- @"unreachable" = 0x00,
- nop = 0x01,
- /// Index: `u64`. Meaning: the next instruction pointer
- br = 0x0C,
- /// Index: `u64`. Meaning: the next instruction pointer
- br_if = 0x0D,
- /// TODO: this instruction (could be also implemented in terms of br and br_if)
- br_table = 0x0E,
- @"return" = 0x0F,
- /// Index: `u64`. Meaning: The function index to call
- call = 0x10,
- /// TODO: index (is it enough with using a double index here? if we consider it enough then the other indices should use u32)
- call_indirect = 0x11,
-
- // REFERENCE INSTRUCTIONS
- // This should be resolved at parse time and therefore not part of IR
+ // CONTROL INSTRUCTIONS
+ // The rest of instructions should be implemented in terms of these ones
+ @"unreachable" = 0x00,
+ nop = 0x01,
+ /// Index: `u64`. Meaning: the next instruction pointer
+ br = 0x0C,
+ /// Index: `u64`. Meaning: the next instruction pointer
+ br_if = 0x0D,
+ /// TODO: this instruction (could be also implemented in terms of br and br_if)
+ br_table = 0x0E,
+ @"return" = 0x0F,
+ /// Index: `u64`. Meaning: The function index to call
+ call = 0x10,
+ /// TODO: index (is it enough with using a double index here? if we consider it enough then the other indices should use u32)
+ call_indirect = 0x11,
- // PARAMETRIC INSTRUCTIONS
- // Select with no valtypes should be resolved at parse time
- drop = 0x1A,
- /// Index: `DIndex`. Meaning:
- /// `first` is the index into `select_valtypes` array and
- /// `second` is the number of valtypes
- select = 0x1C,
+ // REFERENCE INSTRUCTIONS
+ // This should be resolved at parse time and therefore not part of IR
- // VARIABLE INSTRUCTIONS
- /// Index: `u32`. Meaing: index into local variables
- localget = 0x20,
- /// Index: `u32`. Meaing: index into local variables
- localset = 0x21,
- /// Index: `u32`. Meaing: index into local variables
- localtee = 0x22,
- /// Index: `u32`. Meaing: index into global variables
- globalget = 0x23,
- /// Index: `u32`. Meaing: index into global variables
- globalset = 0x24,
+ // PARAMETRIC INSTRUCTIONS
+ // Select with no valtypes should be resolved at parse time
+ drop = 0x1A,
+ /// Index: `DIndex`. Meaning:
+ /// `first` is the index into `select_valtypes` array and
+ /// `second` is the number of valtypes
+ select = 0x1C,
- // TABLE INSTRUCTIONS
- /// Index: `u32`. Meaning: index into table index
- tableget = 0x25,
- /// Index: `u32`. Meaning: index into table index
- tableset = 0x26,
- /// TODO: table operation. Value in wasm: 0xFC. Note wher is 0x27?
- tableop = 0xF0,
+ // VARIABLE INSTRUCTIONS
+ /// Index: `u32`. Meaing: index into local variables
+ localget = 0x20,
+ /// Index: `u32`. Meaing: index into local variables
+ localset = 0x21,
+ /// Index: `u32`. Meaing: index into local variables
+ localtee = 0x22,
+ /// Index: `u32`. Meaing: index into global variables
+ globalget = 0x23,
+ /// Index: `u32`. Meaing: index into global variables
+ globalset = 0x24,
- // MEMORY INSTRUCTIONS
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i32load = 0x28,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64load = 0x29,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- f32load = 0x2A,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- f64load = 0x2B,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i32load8_s = 0x2C,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i32load8_u = 0x2D,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i32load16_s = 0x2E,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i32load16_u = 0x2F,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64load8_s = 0x30,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64load8_u = 0x31,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64load16_s = 0x32,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64load16_u = 0x33,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64load32_s = 0x34,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64load32_u = 0x35,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i32store = 0x36,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64store = 0x37,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- f32store = 0x38,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- f64store = 0x39,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i32store8 = 0x3A,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i32store16 = 0x3B,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64store8 = 0x3C,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64store16 = 0x3D,
- /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
- i64store32 = 0x3E,
- memorysize = 0x3F,
- memorygrow = 0x40,
- /// TODO: memory operation. Value in wasm: 0xFC
- memoryop = 0xF1,
+ // TABLE INSTRUCTIONS
+ /// Index: `u32`. Meaning: index into table index
+ tableget = 0x25,
+ /// Index: `u32`. Meaning: index into table index
+ tableset = 0x26,
+ /// TODO: table operation. Value in wasm: 0xFC. Note wher is 0x27?
+ tableop = 0xF0,
- // NUMERIC INSTRUCTION
- /// Index: `i32`. Meaning: constant
- i32const = 0x41,
- /// Index: `i64`. Meaning: constant
- i64const = 0x42,
- /// Index: `f32`. Meaning: constant
- f32const = 0x43,
- /// Index: `f64`. Meaning: constant
- f64const = 0x44,
- i32eqz = 0x45,
- i32eq = 0x46,
- i32ne = 0x47,
- i32lt_s = 0x48,
- i32lt_u = 0x49,
- i32gt_s = 0x4A,
- i32gt_u = 0x4B,
- i32le_s = 0x4C,
- i32le_u = 0x4D,
- i32ge_s = 0x4E,
- i32ge_u = 0x4F,
- i64eqz = 0x50,
- i64eq = 0x51,
- i64ne = 0x52,
- i64lt_s = 0x53,
- i64lt_u = 0x54,
- i64gt_s = 0x55,
- i64gt_u = 0x56,
- i64le_s = 0x57,
- i64le_u = 0x58,
- i64ge_s = 0x59,
- i64ge_u = 0x5A,
- f32eq = 0x5B,
- f32ne = 0x5C,
- f32lt = 0x5D,
- f32gt = 0x5E,
- f32le = 0x5F,
- f32ge = 0x60,
- f64eq = 0x61,
- f64ne = 0x62,
- f64lt = 0x63,
- f64gt = 0x64,
- f64le = 0x65,
- f64ge = 0x66,
- i32clz = 0x67,
- i32ctz = 0x68,
- i32popcnt = 0x69,
- i32add = 0x6A,
- i32sub = 0x6B,
- i32mul = 0x6C,
- i32div_s = 0x6D,
- i32div_u = 0x6E,
- i32rem_s = 0x6F,
- i32rem_u = 0x70,
- i32and = 0x71,
- i32or = 0x72,
- i32xor = 0x73,
- i32shl = 0x74,
- i32shr_s = 0x75,
- i32shr_u = 0x76,
- i32rotl = 0x77,
- i32rotr = 0x78,
- i64clz = 0x79,
- i64ctz = 0x7A,
- i64popcnt = 0x7B,
- i64add = 0x7C,
- i64sub = 0x7D,
- i64mul = 0x7E,
- i64div_s = 0x7F,
- i64div_u = 0x80,
- i64rem_s = 0x81,
- i64rem_u = 0x82,
- i64and = 0x83,
- i64or = 0x84,
- i64xor = 0x85,
- i64shl = 0x86,
- i64shr_s = 0x87,
- i64shr_u = 0x88,
- i64rotl = 0x89,
- i64rotr = 0x8A,
- f32abs = 0x8B,
- f32neg = 0x8C,
- f32ceil = 0x8D,
- f32floor = 0x8E,
- f32trunc = 0x8F,
- f32nearest = 0x90,
- f32sqrt = 0x91,
- f32add = 0x92,
- f32sub = 0x93,
- f32mul = 0x94,
- f32div = 0x95,
- f32min = 0x96,
- f32max = 0x97,
- f32copysign = 0x98,
- f64abs = 0x99,
- f64neg = 0x9A,
- f64ceil = 0x9B,
- f64floor = 0x9C,
- f64trunc = 0x9D,
- f64nearest = 0x9E,
- f64sqrt = 0x9F,
- f64add = 0xA0,
- f64sub = 0xA1,
- f64mul = 0xA2,
- f64div = 0xA3,
- f64min = 0xA4,
- f64max = 0xA5,
- f64copysign = 0xA6,
- i32wrap_i64 = 0xA7,
- i32trunc_f32_s = 0xA8,
- i32trunc_f32_u = 0xA9,
- i32trunc_f64_s = 0xAA,
- i32trunc_f64_u = 0xAB,
- i64extend_i32_s = 0xAC,
- i64extend_i32_u = 0xAD,
- i64trunc_f32_s = 0xAE,
- i64trunc_f32_u = 0xAF,
- i64trunc_f64_s = 0xB0,
- i64trunc_f64_u = 0xB1,
- f32convert_i32_s = 0xB2,
- f32convert_i32_u = 0xB3,
- f32convert_i64_s = 0xB4,
- f32convert_i64_u = 0xB5,
- f32demote_f64 = 0xB6,
- f64convert_i32_s = 0xB7,
- f64convert_i32_u = 0xB8,
- f64convert_i64_s = 0xB9,
- f64convert_i64_u = 0xBA,
- f64promote_f32 = 0xBB,
- i32reinterpret_f32 = 0xBC,
- i64reinterpret_f64 = 0xBD,
- f32reinterpret_i32 = 0xBE,
- f64reinterpret_i64 = 0xBF,
- i32extend8_s = 0xC0,
- i32extend16_s = 0xC1,
- i64extend8_s = 0xC2,
- i64extend16_s = 0xC3,
- i64extend32_s = 0xC4,
- /// TODO: saturation truncation instructions. Value in wasm: 0xFC
- sattrunc = 0xF2,
+ // MEMORY INSTRUCTIONS
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i32load = 0x28,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64load = 0x29,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ f32load = 0x2A,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ f64load = 0x2B,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i32load8_s = 0x2C,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i32load8_u = 0x2D,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i32load16_s = 0x2E,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i32load16_u = 0x2F,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64load8_s = 0x30,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64load8_u = 0x31,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64load16_s = 0x32,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64load16_u = 0x33,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64load32_s = 0x34,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64load32_u = 0x35,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i32store = 0x36,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64store = 0x37,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ f32store = 0x38,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ f64store = 0x39,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i32store8 = 0x3A,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i32store16 = 0x3B,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64store8 = 0x3C,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64store16 = 0x3D,
+ /// Index: `DIndex`. Meaning: `firts` is alignment, `second` is offset
+ i64store32 = 0x3E,
+ memorysize = 0x3F,
+ memorygrow = 0x40,
+ /// TODO: memory operation. Value in wasm: 0xFC
+ memoryop = 0xF1,
- // VECTOR INSTRUCTIONS
- /// TODO: vector instructions. Value in wasm: 0xFC. Note: there are opcodes available lol
- vecinst = 0xF3,
+ // NUMERIC INSTRUCTION
+ /// Index: `i32`. Meaning: constant
+ i32const = 0x41,
+ /// Index: `i64`. Meaning: constant
+ i64const = 0x42,
+ /// Index: `f32`. Meaning: constant
+ f32const = 0x43,
+ /// Index: `f64`. Meaning: constant
+ f64const = 0x44,
+ i32eqz = 0x45,
+ i32eq = 0x46,
+ i32ne = 0x47,
+ i32lt_s = 0x48,
+ i32lt_u = 0x49,
+ i32gt_s = 0x4A,
+ i32gt_u = 0x4B,
+ i32le_s = 0x4C,
+ i32le_u = 0x4D,
+ i32ge_s = 0x4E,
+ i32ge_u = 0x4F,
+ i64eqz = 0x50,
+ i64eq = 0x51,
+ i64ne = 0x52,
+ i64lt_s = 0x53,
+ i64lt_u = 0x54,
+ i64gt_s = 0x55,
+ i64gt_u = 0x56,
+ i64le_s = 0x57,
+ i64le_u = 0x58,
+ i64ge_s = 0x59,
+ i64ge_u = 0x5A,
+ f32eq = 0x5B,
+ f32ne = 0x5C,
+ f32lt = 0x5D,
+ f32gt = 0x5E,
+ f32le = 0x5F,
+ f32ge = 0x60,
+ f64eq = 0x61,
+ f64ne = 0x62,
+ f64lt = 0x63,
+ f64gt = 0x64,
+ f64le = 0x65,
+ f64ge = 0x66,
+ i32clz = 0x67,
+ i32ctz = 0x68,
+ i32popcnt = 0x69,
+ i32add = 0x6A,
+ i32sub = 0x6B,
+ i32mul = 0x6C,
+ i32div_s = 0x6D,
+ i32div_u = 0x6E,
+ i32rem_s = 0x6F,
+ i32rem_u = 0x70,
+ i32and = 0x71,
+ i32or = 0x72,
+ i32xor = 0x73,
+ i32shl = 0x74,
+ i32shr_s = 0x75,
+ i32shr_u = 0x76,
+ i32rotl = 0x77,
+ i32rotr = 0x78,
+ i64clz = 0x79,
+ i64ctz = 0x7A,
+ i64popcnt = 0x7B,
+ i64add = 0x7C,
+ i64sub = 0x7D,
+ i64mul = 0x7E,
+ i64div_s = 0x7F,
+ i64div_u = 0x80,
+ i64rem_s = 0x81,
+ i64rem_u = 0x82,
+ i64and = 0x83,
+ i64or = 0x84,
+ i64xor = 0x85,
+ i64shl = 0x86,
+ i64shr_s = 0x87,
+ i64shr_u = 0x88,
+ i64rotl = 0x89,
+ i64rotr = 0x8A,
+ f32abs = 0x8B,
+ f32neg = 0x8C,
+ f32ceil = 0x8D,
+ f32floor = 0x8E,
+ f32trunc = 0x8F,
+ f32nearest = 0x90,
+ f32sqrt = 0x91,
+ f32add = 0x92,
+ f32sub = 0x93,
+ f32mul = 0x94,
+ f32div = 0x95,
+ f32min = 0x96,
+ f32max = 0x97,
+ f32copysign = 0x98,
+ f64abs = 0x99,
+ f64neg = 0x9A,
+ f64ceil = 0x9B,
+ f64floor = 0x9C,
+ f64trunc = 0x9D,
+ f64nearest = 0x9E,
+ f64sqrt = 0x9F,
+ f64add = 0xA0,
+ f64sub = 0xA1,
+ f64mul = 0xA2,
+ f64div = 0xA3,
+ f64min = 0xA4,
+ f64max = 0xA5,
+ f64copysign = 0xA6,
+ i32wrap_i64 = 0xA7,
+ i32trunc_f32_s = 0xA8,
+ i32trunc_f32_u = 0xA9,
+ i32trunc_f64_s = 0xAA,
+ i32trunc_f64_u = 0xAB,
+ i64extend_i32_s = 0xAC,
+ i64extend_i32_u = 0xAD,
+ i64trunc_f32_s = 0xAE,
+ i64trunc_f32_u = 0xAF,
+ i64trunc_f64_s = 0xB0,
+ i64trunc_f64_u = 0xB1,
+ f32convert_i32_s = 0xB2,
+ f32convert_i32_u = 0xB3,
+ f32convert_i64_s = 0xB4,
+ f32convert_i64_u = 0xB5,
+ f32demote_f64 = 0xB6,
+ f64convert_i32_s = 0xB7,
+ f64convert_i32_u = 0xB8,
+ f64convert_i64_s = 0xB9,
+ f64convert_i64_u = 0xBA,
+ f64promote_f32 = 0xBB,
+ i32reinterpret_f32 = 0xBC,
+ i64reinterpret_f64 = 0xBD,
+ f32reinterpret_i32 = 0xBE,
+ f64reinterpret_i64 = 0xBF,
+ i32extend8_s = 0xC0,
+ i32extend16_s = 0xC1,
+ i64extend8_s = 0xC2,
+ i64extend16_s = 0xC3,
+ i64extend32_s = 0xC4,
+ /// TODO: saturation truncation instructions. Value in wasm: 0xFC
+ sattrunc = 0xF2,
+ // VECTOR INSTRUCTIONS
+ /// TODO: vector instructions. Value in wasm: 0xFC. Note: there are opcodes available lol
+ vecinst = 0xF3,
};
-
diff --git a/src/mods/vm.zig b/src/mods/vm.zig
index b2a373d..e00048b 100644
--- a/src/mods/vm.zig
+++ b/src/mods/vm.zig
@@ -39,39 +39,49 @@ pub fn leb128Result(T: type) type {
}
pub fn leb128Decode_stream(comptime T: type, stream: anytype) !leb128Result(T) {
- switch (@typeInfo(T)) {
- .int => {},
- else => @compileError("LEB128 integer decoding only support integers, but got " ++ @typeName(T)),
- }
- if (@typeInfo(T).int.bits != 32 and @typeInfo(T).int.bits != 64) {
- @compileError("LEB128 integer decoding only supports 32 or 64 bits integers but got " ++ std.fmt.comptimePrint("{d} bits", .{@typeInfo(T).int.bits}));
- }
-
- var result: T = 0;
- // TODO: is the type of shift important. Reading Wikipedia (not very much tho) it seems like we can use u32 and call it a day...
- var shift: if (@typeInfo(T).int.bits == 32) u5 else u6 = 0;
- var byte: u8 = undefined;
- var len: usize = 0;
- while (stream.readByte()) |b| {
- len += 1;
- result |= @as(T, @intCast((b & 0x7f))) << shift;
- if ((b & (0x1 << 7)) == 0) {
- byte = b;
- break;
- }
- shift += 7;
- } else |err| {
- return err;
- }
-
- if (@typeInfo(T).int.signedness == .signed) {
- const size = @sizeOf(T) * 8;
- if (shift < size and (byte & 0x40) != 0) {
- result |= (~@as(T, 0) << shift);
- }
- }
-
- return .{ .len = len, .val = result };
+ //switch (@typeInfo(T)) {
+ // .int => {},
+ // else => @compileError("LEB128 integer decoding only support integers, but got " ++ @typeName(T)),
+ //}
+
+ //if (@typeInfo(T).int.bits != 32 and @typeInfo(T).int.bits != 64) {
+ // @compileError("LEB128 integer decoding only supports 32 or 64 bits integers but got " ++ std.fmt.comptimePrint("{d} bits", .{@typeInfo(T).int.bits}));
+ //}
+
+ //var result: T = 0;
+ //// TODO: is the type of shift important. Reading Wikipedia (not very much tho) it seems like we can use u32 and call it a day...
+ //var shift: if (@typeInfo(T).int.bits == 32) u5 else u6 = 0;
+ //var byte: u8 = undefined;
+ //var len: usize = 0;
+ //while (stream.readByte()) |b| {
+ // len += 1;
+ // result |= @as(T, @intCast((b & 0x7f))) << shift;
+ // if ((b & (0x1 << 7)) == 0) {
+ // byte = b;
+ // break;
+ // }
+ // shift += 7;
+ //} else |err| {
+ // return err;
+ //}
+
+ //if (@typeInfo(T).int.signedness == .signed) {
+ // const size = @sizeOf(T) * 8;
+ // if (shift < size and (byte & 0x40) != 0) {
+ // result |= (~@as(T, 0) << shift);
+ // }
+ //}
+
+ //return .{ .len = len, .val = result };
+
+ const start = try stream.context.getPos();
+ const value = try switch (@typeInfo(T).int.signedness) {
+ .signed => std.leb.readIleb128(T, stream),
+ else => std.leb.readUleb128(T, stream),
+ };
+ const end = try stream.context.getPos();
+
+ return .{ .len = end - start, .val = value };
}
fn leb128Decode(comptime T: type, bytes: []const u8) leb128Result(T) {
@@ -275,10 +285,14 @@ pub const Runtime = struct {
try self.stack.append(Value{ .i32 = @intCast(@as(u1, @bitCast(self.stack.pop().?.i32 != self.stack.pop().?.i32))) });
},
0x48 => {
- try self.stack.append(Value{ .i32 = @intCast(@as(u1, @bitCast(self.stack.pop().?.i32 < self.stack.pop().?.i32))) });
+ const a = self.stack.pop().?.i32;
+ const b = self.stack.pop().?.i32;
+ try self.stack.append(Value{ .i32 = @intCast(@as(u1, @bitCast(b < a))) });
},
0x49 => {
- try self.stack.append(Value{ .i32 = @intCast(@as(u1, @bitCast(@as(u32, @bitCast(self.stack.pop().?.i32)) < @as(u32, @bitCast(self.stack.pop().?.i32))))) });
+ const a = self.stack.pop().?.i32;
+ const b = self.stack.pop().?.i32;
+ try self.stack.append(Value{ .i32 = @intCast(@as(u1, @bitCast(b < a))) });
},
0x4a => {
try self.stack.append(Value{ .i32 = @intCast(@as(u1, @bitCast(self.stack.pop().?.i32 > self.stack.pop().?.i32))) });
diff --git a/src/rendering/gltf.zig b/src/rendering/gltf.zig
index 2abeec1..614ee25 100644
--- a/src/rendering/gltf.zig
+++ b/src/rendering/gltf.zig
@@ -1,3 +1,16 @@
const std = @import("std");
const mesh = @import("mesh.zig");
const Allocator = std.mem.Allocator;
+
+pub const Model = packed struct {
+ const Chunk = packed struct {
+ length: u32,
+ ty: u32,
+
+ },
+ header: packed struct {
+ magic: u32,
+ version: u32,
+ length: u32,
+ },
+};