From 0e08e5a05572e757dbb2037597dffe0238cb98ca Mon Sep 17 00:00:00 2001 From: Lorenzo Torres Date: Sun, 16 Mar 2025 17:35:48 +0100 Subject: remove unused opengl dependency --- ext/gl/src/glad.c | 9961 ----------------------------------------------------- 1 file changed, 9961 deletions(-) delete mode 100644 ext/gl/src/glad.c (limited to 'ext/gl/src/glad.c') diff --git a/ext/gl/src/glad.c b/ext/gl/src/glad.c deleted file mode 100644 index d27b45d..0000000 --- a/ext/gl/src/glad.c +++ /dev/null @@ -1,9961 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.36 on Sun Feb 23 14:43:10 2025. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=4.3 - Profile: compatibility - Extensions: - GL_3DFX_multisample, - GL_3DFX_tbuffer, - GL_3DFX_texture_compression_FXT1, - GL_AMD_blend_minmax_factor, - GL_AMD_conservative_depth, - GL_AMD_debug_output, - GL_AMD_depth_clamp_separate, - GL_AMD_draw_buffers_blend, - GL_AMD_framebuffer_multisample_advanced, - GL_AMD_framebuffer_sample_positions, - GL_AMD_gcn_shader, - GL_AMD_gpu_shader_half_float, - GL_AMD_gpu_shader_int16, - GL_AMD_gpu_shader_int64, - GL_AMD_interleaved_elements, - GL_AMD_multi_draw_indirect, - GL_AMD_name_gen_delete, - GL_AMD_occlusion_query_event, - GL_AMD_performance_monitor, - GL_AMD_pinned_memory, - GL_AMD_query_buffer_object, - GL_AMD_sample_positions, - GL_AMD_seamless_cubemap_per_texture, - GL_AMD_shader_atomic_counter_ops, - GL_AMD_shader_ballot, - GL_AMD_shader_explicit_vertex_parameter, - GL_AMD_shader_gpu_shader_half_float_fetch, - GL_AMD_shader_image_load_store_lod, - GL_AMD_shader_stencil_export, - GL_AMD_shader_trinary_minmax, - GL_AMD_sparse_texture, - GL_AMD_stencil_operation_extended, - GL_AMD_texture_gather_bias_lod, - GL_AMD_texture_texture4, - GL_AMD_transform_feedback3_lines_triangles, - GL_AMD_transform_feedback4, - GL_AMD_vertex_shader_layer, - GL_AMD_vertex_shader_tessellator, - GL_AMD_vertex_shader_viewport_index, - GL_APPLE_aux_depth_stencil, - GL_APPLE_client_storage, - GL_APPLE_element_array, - GL_APPLE_fence, - GL_APPLE_float_pixels, - GL_APPLE_flush_buffer_range, - GL_APPLE_object_purgeable, - GL_APPLE_rgb_422, - GL_APPLE_row_bytes, - GL_APPLE_specular_vector, - GL_APPLE_texture_range, - GL_APPLE_transform_hint, - GL_APPLE_vertex_array_object, - GL_APPLE_vertex_array_range, - GL_APPLE_vertex_program_evaluators, - GL_APPLE_ycbcr_422, - GL_ARB_ES2_compatibility, - GL_ARB_ES3_1_compatibility, - GL_ARB_ES3_2_compatibility, - GL_ARB_ES3_compatibility, - GL_ARB_arrays_of_arrays, - GL_ARB_base_instance, - GL_ARB_bindless_texture, - GL_ARB_blend_func_extended, - GL_ARB_buffer_storage, - GL_ARB_cl_event, - GL_ARB_clear_buffer_object, - GL_ARB_clear_texture, - GL_ARB_clip_control, - GL_ARB_color_buffer_float, - GL_ARB_compatibility, - GL_ARB_compressed_texture_pixel_storage, - GL_ARB_compute_shader, - GL_ARB_compute_variable_group_size, - GL_ARB_conditional_render_inverted, - GL_ARB_conservative_depth, - GL_ARB_copy_buffer, - GL_ARB_copy_image, - GL_ARB_cull_distance, - GL_ARB_debug_output, - GL_ARB_depth_buffer_float, - GL_ARB_depth_clamp, - GL_ARB_depth_texture, - GL_ARB_derivative_control, - GL_ARB_direct_state_access, - GL_ARB_draw_buffers, - GL_ARB_draw_buffers_blend, - GL_ARB_draw_elements_base_vertex, - GL_ARB_draw_indirect, - GL_ARB_draw_instanced, - GL_ARB_enhanced_layouts, - GL_ARB_explicit_attrib_location, - GL_ARB_explicit_uniform_location, - GL_ARB_fragment_coord_conventions, - GL_ARB_fragment_layer_viewport, - GL_ARB_fragment_program, - GL_ARB_fragment_program_shadow, - GL_ARB_fragment_shader, - GL_ARB_fragment_shader_interlock, - GL_ARB_framebuffer_no_attachments, - GL_ARB_framebuffer_object, - GL_ARB_framebuffer_sRGB, - GL_ARB_geometry_shader4, - GL_ARB_get_program_binary, - GL_ARB_get_texture_sub_image, - GL_ARB_gl_spirv, - GL_ARB_gpu_shader5, - GL_ARB_gpu_shader_fp64, - GL_ARB_gpu_shader_int64, - GL_ARB_half_float_pixel, - GL_ARB_half_float_vertex, - GL_ARB_imaging, - GL_ARB_indirect_parameters, - GL_ARB_instanced_arrays, - GL_ARB_internalformat_query, - GL_ARB_internalformat_query2, - GL_ARB_invalidate_subdata, - GL_ARB_map_buffer_alignment, - GL_ARB_map_buffer_range, - GL_ARB_matrix_palette, - GL_ARB_multi_bind, - GL_ARB_multi_draw_indirect, - GL_ARB_multisample, - GL_ARB_multitexture, - GL_ARB_occlusion_query, - GL_ARB_occlusion_query2, - GL_ARB_parallel_shader_compile, - GL_ARB_pipeline_statistics_query, - GL_ARB_pixel_buffer_object, - GL_ARB_point_parameters, - GL_ARB_point_sprite, - GL_ARB_polygon_offset_clamp, - GL_ARB_post_depth_coverage, - GL_ARB_program_interface_query, - GL_ARB_provoking_vertex, - GL_ARB_query_buffer_object, - GL_ARB_robust_buffer_access_behavior, - GL_ARB_robustness, - GL_ARB_robustness_isolation, - GL_ARB_sample_locations, - GL_ARB_sample_shading, - GL_ARB_sampler_objects, - GL_ARB_seamless_cube_map, - GL_ARB_seamless_cubemap_per_texture, - GL_ARB_separate_shader_objects, - GL_ARB_shader_atomic_counter_ops, - GL_ARB_shader_atomic_counters, - GL_ARB_shader_ballot, - GL_ARB_shader_bit_encoding, - GL_ARB_shader_clock, - GL_ARB_shader_draw_parameters, - GL_ARB_shader_group_vote, - GL_ARB_shader_image_load_store, - GL_ARB_shader_image_size, - GL_ARB_shader_objects, - GL_ARB_shader_precision, - GL_ARB_shader_stencil_export, - GL_ARB_shader_storage_buffer_object, - GL_ARB_shader_subroutine, - GL_ARB_shader_texture_image_samples, - GL_ARB_shader_texture_lod, - GL_ARB_shader_viewport_layer_array, - GL_ARB_shading_language_100, - GL_ARB_shading_language_420pack, - GL_ARB_shading_language_include, - GL_ARB_shading_language_packing, - GL_ARB_shadow, - GL_ARB_shadow_ambient, - GL_ARB_sparse_buffer, - GL_ARB_sparse_texture, - GL_ARB_sparse_texture2, - GL_ARB_sparse_texture_clamp, - GL_ARB_spirv_extensions, - GL_ARB_stencil_texturing, - GL_ARB_sync, - GL_ARB_tessellation_shader, - GL_ARB_texture_barrier, - GL_ARB_texture_border_clamp, - GL_ARB_texture_buffer_object, - GL_ARB_texture_buffer_object_rgb32, - GL_ARB_texture_buffer_range, - GL_ARB_texture_compression, - GL_ARB_texture_compression_bptc, - GL_ARB_texture_compression_rgtc, - GL_ARB_texture_cube_map, - GL_ARB_texture_cube_map_array, - GL_ARB_texture_env_add, - GL_ARB_texture_env_combine, - GL_ARB_texture_env_crossbar, - GL_ARB_texture_env_dot3, - GL_ARB_texture_filter_anisotropic, - GL_ARB_texture_filter_minmax, - GL_ARB_texture_float, - GL_ARB_texture_gather, - GL_ARB_texture_mirror_clamp_to_edge, - GL_ARB_texture_mirrored_repeat, - GL_ARB_texture_multisample, - GL_ARB_texture_non_power_of_two, - GL_ARB_texture_query_levels, - GL_ARB_texture_query_lod, - GL_ARB_texture_rectangle, - GL_ARB_texture_rg, - GL_ARB_texture_rgb10_a2ui, - GL_ARB_texture_stencil8, - GL_ARB_texture_storage, - GL_ARB_texture_storage_multisample, - GL_ARB_texture_swizzle, - GL_ARB_texture_view, - GL_ARB_timer_query, - GL_ARB_transform_feedback2, - GL_ARB_transform_feedback3, - GL_ARB_transform_feedback_instanced, - GL_ARB_transform_feedback_overflow_query, - GL_ARB_transpose_matrix, - GL_ARB_uniform_buffer_object, - GL_ARB_vertex_array_bgra, - GL_ARB_vertex_array_object, - GL_ARB_vertex_attrib_64bit, - GL_ARB_vertex_attrib_binding, - GL_ARB_vertex_blend, - GL_ARB_vertex_buffer_object, - GL_ARB_vertex_program, - GL_ARB_vertex_shader, - GL_ARB_vertex_type_10f_11f_11f_rev, - GL_ARB_vertex_type_2_10_10_10_rev, - GL_ARB_viewport_array, - GL_ARB_window_pos, - GL_ATI_draw_buffers, - GL_ATI_element_array, - GL_ATI_envmap_bumpmap, - GL_ATI_fragment_shader, - GL_ATI_map_object_buffer, - GL_ATI_meminfo, - GL_ATI_pixel_format_float, - GL_ATI_pn_triangles, - GL_ATI_separate_stencil, - GL_ATI_text_fragment_shader, - GL_ATI_texture_env_combine3, - GL_ATI_texture_float, - GL_ATI_texture_mirror_once, - GL_ATI_vertex_array_object, - GL_ATI_vertex_attrib_array_object, - GL_ATI_vertex_streams, - GL_EXT_422_pixels, - GL_EXT_EGL_image_storage, - GL_EXT_EGL_sync, - GL_EXT_abgr, - GL_EXT_bgra, - GL_EXT_bindable_uniform, - GL_EXT_blend_color, - GL_EXT_blend_equation_separate, - GL_EXT_blend_func_separate, - GL_EXT_blend_logic_op, - GL_EXT_blend_minmax, - GL_EXT_blend_subtract, - GL_EXT_clip_volume_hint, - GL_EXT_cmyka, - GL_EXT_color_subtable, - GL_EXT_compiled_vertex_array, - GL_EXT_convolution, - GL_EXT_coordinate_frame, - GL_EXT_copy_texture, - GL_EXT_cull_vertex, - GL_EXT_debug_label, - GL_EXT_debug_marker, - GL_EXT_depth_bounds_test, - GL_EXT_direct_state_access, - GL_EXT_draw_buffers2, - GL_EXT_draw_instanced, - GL_EXT_draw_range_elements, - GL_EXT_external_buffer, - GL_EXT_fog_coord, - GL_EXT_framebuffer_blit, - GL_EXT_framebuffer_blit_layers, - GL_EXT_framebuffer_multisample, - GL_EXT_framebuffer_multisample_blit_scaled, - GL_EXT_framebuffer_object, - GL_EXT_framebuffer_sRGB, - GL_EXT_geometry_shader4, - GL_EXT_gpu_program_parameters, - GL_EXT_gpu_shader4, - GL_EXT_histogram, - GL_EXT_index_array_formats, - GL_EXT_index_func, - GL_EXT_index_material, - GL_EXT_index_texture, - GL_EXT_light_texture, - GL_EXT_memory_object, - GL_EXT_memory_object_fd, - GL_EXT_memory_object_win32, - GL_EXT_misc_attribute, - GL_EXT_multi_draw_arrays, - GL_EXT_multisample, - GL_EXT_multiview_tessellation_geometry_shader, - GL_EXT_multiview_texture_multisample, - GL_EXT_multiview_timer_query, - GL_EXT_packed_depth_stencil, - GL_EXT_packed_float, - GL_EXT_packed_pixels, - GL_EXT_paletted_texture, - GL_EXT_pixel_buffer_object, - GL_EXT_pixel_transform, - GL_EXT_pixel_transform_color_table, - GL_EXT_point_parameters, - GL_EXT_polygon_offset, - GL_EXT_polygon_offset_clamp, - GL_EXT_post_depth_coverage, - GL_EXT_provoking_vertex, - GL_EXT_raster_multisample, - GL_EXT_rescale_normal, - GL_EXT_secondary_color, - GL_EXT_semaphore, - GL_EXT_semaphore_fd, - GL_EXT_semaphore_win32, - GL_EXT_separate_shader_objects, - GL_EXT_separate_specular_color, - GL_EXT_shader_framebuffer_fetch, - GL_EXT_shader_framebuffer_fetch_non_coherent, - GL_EXT_shader_image_load_formatted, - GL_EXT_shader_image_load_store, - GL_EXT_shader_integer_mix, - GL_EXT_shader_samples_identical, - GL_EXT_shadow_funcs, - GL_EXT_shared_texture_palette, - GL_EXT_sparse_texture2, - GL_EXT_stencil_clear_tag, - GL_EXT_stencil_two_side, - GL_EXT_stencil_wrap, - GL_EXT_subtexture, - GL_EXT_texture, - GL_EXT_texture3D, - GL_EXT_texture_array, - GL_EXT_texture_buffer_object, - GL_EXT_texture_compression_latc, - GL_EXT_texture_compression_rgtc, - GL_EXT_texture_compression_s3tc, - GL_EXT_texture_cube_map, - GL_EXT_texture_env_add, - GL_EXT_texture_env_combine, - GL_EXT_texture_env_dot3, - GL_EXT_texture_filter_anisotropic, - GL_EXT_texture_filter_minmax, - GL_EXT_texture_integer, - GL_EXT_texture_lod_bias, - GL_EXT_texture_mirror_clamp, - GL_EXT_texture_object, - GL_EXT_texture_perturb_normal, - GL_EXT_texture_sRGB, - GL_EXT_texture_sRGB_R8, - GL_EXT_texture_sRGB_RG8, - GL_EXT_texture_sRGB_decode, - GL_EXT_texture_shadow_lod, - GL_EXT_texture_shared_exponent, - GL_EXT_texture_snorm, - GL_EXT_texture_storage, - GL_EXT_texture_swizzle, - GL_EXT_timer_query, - GL_EXT_transform_feedback, - GL_EXT_vertex_array, - GL_EXT_vertex_array_bgra, - GL_EXT_vertex_attrib_64bit, - GL_EXT_vertex_shader, - GL_EXT_vertex_weighting, - GL_EXT_win32_keyed_mutex, - GL_EXT_window_rectangles, - GL_EXT_x11_sync_object, - GL_GREMEDY_frame_terminator, - GL_GREMEDY_string_marker, - GL_HP_convolution_border_modes, - GL_HP_image_transform, - GL_HP_occlusion_test, - GL_HP_texture_lighting, - GL_IBM_cull_vertex, - GL_IBM_multimode_draw_arrays, - GL_IBM_rasterpos_clip, - GL_IBM_static_data, - GL_IBM_texture_mirrored_repeat, - GL_IBM_vertex_array_lists, - GL_INGR_blend_func_separate, - GL_INGR_color_clamp, - GL_INGR_interlace_read, - GL_INTEL_blackhole_render, - GL_INTEL_conservative_rasterization, - GL_INTEL_fragment_shader_ordering, - GL_INTEL_framebuffer_CMAA, - GL_INTEL_map_texture, - GL_INTEL_parallel_arrays, - GL_INTEL_performance_query, - GL_KHR_blend_equation_advanced, - GL_KHR_blend_equation_advanced_coherent, - GL_KHR_context_flush_control, - GL_KHR_debug, - GL_KHR_no_error, - GL_KHR_parallel_shader_compile, - GL_KHR_robust_buffer_access_behavior, - GL_KHR_robustness, - GL_KHR_shader_subgroup, - GL_KHR_texture_compression_astc_hdr, - GL_KHR_texture_compression_astc_ldr, - GL_KHR_texture_compression_astc_sliced_3d, - GL_MESAX_texture_stack, - GL_MESA_framebuffer_flip_x, - GL_MESA_framebuffer_flip_y, - GL_MESA_framebuffer_swap_xy, - GL_MESA_pack_invert, - GL_MESA_program_binary_formats, - GL_MESA_resize_buffers, - GL_MESA_shader_integer_functions, - GL_MESA_tile_raster_order, - GL_MESA_window_pos, - GL_MESA_ycbcr_texture, - GL_NVX_blend_equation_advanced_multi_draw_buffers, - GL_NVX_conditional_render, - GL_NVX_gpu_memory_info, - GL_NVX_gpu_multicast2, - GL_NVX_linked_gpu_multicast, - GL_NVX_progress_fence, - GL_NV_alpha_to_coverage_dither_control, - GL_NV_bindless_multi_draw_indirect, - GL_NV_bindless_multi_draw_indirect_count, - GL_NV_bindless_texture, - GL_NV_blend_equation_advanced, - GL_NV_blend_equation_advanced_coherent, - GL_NV_blend_minmax_factor, - GL_NV_blend_square, - GL_NV_clip_space_w_scaling, - GL_NV_command_list, - GL_NV_compute_program5, - GL_NV_compute_shader_derivatives, - GL_NV_conditional_render, - GL_NV_conservative_raster, - GL_NV_conservative_raster_dilate, - GL_NV_conservative_raster_pre_snap, - GL_NV_conservative_raster_pre_snap_triangles, - GL_NV_conservative_raster_underestimation, - GL_NV_copy_depth_to_color, - GL_NV_copy_image, - GL_NV_deep_texture3D, - GL_NV_depth_buffer_float, - GL_NV_depth_clamp, - GL_NV_draw_texture, - GL_NV_draw_vulkan_image, - GL_NV_evaluators, - GL_NV_explicit_multisample, - GL_NV_fence, - GL_NV_fill_rectangle, - GL_NV_float_buffer, - GL_NV_fog_distance, - GL_NV_fragment_coverage_to_color, - GL_NV_fragment_program, - GL_NV_fragment_program2, - GL_NV_fragment_program4, - GL_NV_fragment_program_option, - GL_NV_fragment_shader_barycentric, - GL_NV_fragment_shader_interlock, - GL_NV_framebuffer_mixed_samples, - GL_NV_framebuffer_multisample_coverage, - GL_NV_geometry_program4, - GL_NV_geometry_shader4, - GL_NV_geometry_shader_passthrough, - GL_NV_gpu_multicast, - GL_NV_gpu_program4, - GL_NV_gpu_program5, - GL_NV_gpu_program5_mem_extended, - GL_NV_gpu_shader5, - GL_NV_half_float, - GL_NV_internalformat_sample_query, - GL_NV_light_max_exponent, - GL_NV_memory_attachment, - GL_NV_memory_object_sparse, - GL_NV_mesh_shader, - GL_NV_multisample_coverage, - GL_NV_multisample_filter_hint, - GL_NV_occlusion_query, - GL_NV_packed_depth_stencil, - GL_NV_parameter_buffer_object, - GL_NV_parameter_buffer_object2, - GL_NV_path_rendering, - GL_NV_path_rendering_shared_edge, - GL_NV_pixel_data_range, - GL_NV_point_sprite, - GL_NV_present_video, - GL_NV_primitive_restart, - GL_NV_primitive_shading_rate, - GL_NV_query_resource, - GL_NV_query_resource_tag, - GL_NV_register_combiners, - GL_NV_register_combiners2, - GL_NV_representative_fragment_test, - GL_NV_robustness_video_memory_purge, - GL_NV_sample_locations, - GL_NV_sample_mask_override_coverage, - GL_NV_scissor_exclusive, - GL_NV_shader_atomic_counters, - GL_NV_shader_atomic_float, - GL_NV_shader_atomic_float64, - GL_NV_shader_atomic_fp16_vector, - GL_NV_shader_atomic_int64, - GL_NV_shader_buffer_load, - GL_NV_shader_buffer_store, - GL_NV_shader_storage_buffer_object, - GL_NV_shader_subgroup_partitioned, - GL_NV_shader_texture_footprint, - GL_NV_shader_thread_group, - GL_NV_shader_thread_shuffle, - GL_NV_shading_rate_image, - GL_NV_stereo_view_rendering, - GL_NV_tessellation_program5, - GL_NV_texgen_emboss, - GL_NV_texgen_reflection, - GL_NV_texture_barrier, - GL_NV_texture_compression_vtc, - GL_NV_texture_env_combine4, - GL_NV_texture_expand_normal, - GL_NV_texture_multisample, - GL_NV_texture_rectangle, - GL_NV_texture_rectangle_compressed, - GL_NV_texture_shader, - GL_NV_texture_shader2, - GL_NV_texture_shader3, - GL_NV_timeline_semaphore, - GL_NV_transform_feedback, - GL_NV_transform_feedback2, - GL_NV_uniform_buffer_std430_layout, - GL_NV_uniform_buffer_unified_memory, - GL_NV_vdpau_interop, - GL_NV_vdpau_interop2, - GL_NV_vertex_array_range, - GL_NV_vertex_array_range2, - GL_NV_vertex_attrib_integer_64bit, - GL_NV_vertex_buffer_unified_memory, - GL_NV_vertex_program, - GL_NV_vertex_program1_1, - GL_NV_vertex_program2, - GL_NV_vertex_program2_option, - GL_NV_vertex_program3, - GL_NV_vertex_program4, - GL_NV_video_capture, - GL_NV_viewport_array2, - GL_NV_viewport_swizzle, - GL_OES_byte_coordinates, - GL_OES_compressed_paletted_texture, - GL_OES_fixed_point, - GL_OES_query_matrix, - GL_OES_read_format, - GL_OES_single_precision, - GL_OML_interlace, - GL_OML_resample, - GL_OML_subsample, - GL_OVR_multiview, - GL_OVR_multiview2, - GL_PGI_misc_hints, - GL_PGI_vertex_hints, - GL_REND_screen_coordinates, - GL_S3_s3tc, - GL_SGIS_detail_texture, - GL_SGIS_fog_function, - GL_SGIS_generate_mipmap, - GL_SGIS_multisample, - GL_SGIS_pixel_texture, - GL_SGIS_point_line_texgen, - GL_SGIS_point_parameters, - GL_SGIS_sharpen_texture, - GL_SGIS_texture4D, - GL_SGIS_texture_border_clamp, - GL_SGIS_texture_color_mask, - GL_SGIS_texture_edge_clamp, - GL_SGIS_texture_filter4, - GL_SGIS_texture_lod, - GL_SGIS_texture_select, - GL_SGIX_async, - GL_SGIX_async_histogram, - GL_SGIX_async_pixel, - GL_SGIX_blend_alpha_minmax, - GL_SGIX_calligraphic_fragment, - GL_SGIX_clipmap, - GL_SGIX_convolution_accuracy, - GL_SGIX_depth_pass_instrument, - GL_SGIX_depth_texture, - GL_SGIX_flush_raster, - GL_SGIX_fog_offset, - GL_SGIX_fragment_lighting, - GL_SGIX_framezoom, - GL_SGIX_igloo_interface, - GL_SGIX_instruments, - GL_SGIX_interlace, - GL_SGIX_ir_instrument1, - GL_SGIX_list_priority, - GL_SGIX_pixel_texture, - GL_SGIX_pixel_tiles, - GL_SGIX_polynomial_ffd, - GL_SGIX_reference_plane, - GL_SGIX_resample, - GL_SGIX_scalebias_hint, - GL_SGIX_shadow, - GL_SGIX_shadow_ambient, - GL_SGIX_sprite, - GL_SGIX_subsample, - GL_SGIX_tag_sample_buffer, - GL_SGIX_texture_add_env, - GL_SGIX_texture_coordinate_clamp, - GL_SGIX_texture_lod_bias, - GL_SGIX_texture_multi_buffer, - GL_SGIX_texture_scale_bias, - GL_SGIX_vertex_preclip, - GL_SGIX_ycrcb, - GL_SGIX_ycrcb_subsample, - GL_SGIX_ycrcba, - GL_SGI_color_matrix, - GL_SGI_color_table, - GL_SGI_texture_color_table, - GL_SUNX_constant_data, - GL_SUN_convolution_border_modes, - GL_SUN_global_alpha, - GL_SUN_mesh_array, - GL_SUN_slice_accum, - GL_SUN_triangle_list, - GL_SUN_vertex, - GL_WIN_phong_shading, - GL_WIN_specular_fog - Loader: True - Local files: False - Omit khrplatform: False - Reproducible: False - - Commandline: - --profile="compatibility" --api="gl=4.3" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_EGL_sync,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_blit_layers,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_multiview_tessellation_geometry_shader,GL_EXT_multiview_texture_multisample,GL_EXT_multiview_timer_query,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shader_samples_identical,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_RG8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shadow_lod,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_storage,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_shader_subgroup,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_framebuffer_flip_x,GL_MESA_framebuffer_flip_y,GL_MESA_framebuffer_swap_xy,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_gpu_multicast2,GL_NVX_linked_gpu_multicast,GL_NVX_progress_fence,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_memory_object_sparse,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_primitive_shading_rate,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_subgroup_partitioned,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_timeline_semaphore,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_std430_layout,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog" - Online: - Too many extensions -*/ - -#include -#include -#include -#include "glad.h" - -static void* get_proc(const char *namez); - -#if defined(_WIN32) || defined(__CYGWIN__) -#ifndef _WINDOWS_ -#undef APIENTRY -#endif -#include -static HMODULE libGL; - -typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); -static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; - -#ifdef _MSC_VER -#ifdef __has_include - #if __has_include() - #define HAVE_WINAPIFAMILY 1 - #endif -#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define HAVE_WINAPIFAMILY 1 -#endif -#endif - -#ifdef HAVE_WINAPIFAMILY - #include - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define IS_UWP 1 - #endif -#endif - -static -int open_gl(void) { -#ifndef IS_UWP - libGL = LoadLibraryW(L"opengl32.dll"); - if(libGL != NULL) { - void (* tmp)(void); - tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); - gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; - return gladGetProcAddressPtr != NULL; - } -#endif - - return 0; -} - -static -void close_gl(void) { - if(libGL != NULL) { - FreeLibrary((HMODULE) libGL); - libGL = NULL; - } -} -#else -#include -static void* libGL; - -#if !defined(__APPLE__) && !defined(__HAIKU__) -typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); -static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; -#endif - -static -int open_gl(void) { -#ifdef __APPLE__ - static const char *NAMES[] = { - "../Frameworks/OpenGL.framework/OpenGL", - "/Library/Frameworks/OpenGL.framework/OpenGL", - "/System/Library/Frameworks/OpenGL.framework/OpenGL", - "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" - }; -#else - static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; -#endif - - unsigned int index = 0; - for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { - libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); - - if(libGL != NULL) { -#if defined(__APPLE__) || defined(__HAIKU__) - return 1; -#else - gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, - "glXGetProcAddressARB"); - return gladGetProcAddressPtr != NULL; -#endif - } - } - - return 0; -} - -static -void close_gl(void) { - if(libGL != NULL) { - dlclose(libGL); - libGL = NULL; - } -} -#endif - -static -void* get_proc(const char *namez) { - void* result = NULL; - if(libGL == NULL) return NULL; - -#if !defined(__APPLE__) && !defined(__HAIKU__) - if(gladGetProcAddressPtr != NULL) { - result = gladGetProcAddressPtr(namez); - } -#endif - if(result == NULL) { -#if defined(_WIN32) || defined(__CYGWIN__) - result = (void*)GetProcAddress((HMODULE) libGL, namez); -#else - result = dlsym(libGL, namez); -#endif - } - - return result; -} - -int gladLoadGL(void) { - int status = 0; - - if(open_gl()) { - status = gladLoadGLLoader(&get_proc); - close_gl(); - } - - return status; -} - -struct gladGLversionStruct GLVersion = { 0, 0 }; - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define _GLAD_IS_SOME_NEW_VERSION 1 -#endif - -static int max_loaded_major; -static int max_loaded_minor; - -static const char *exts = NULL; -static int num_exts_i = 0; -static char **exts_i = NULL; - -static int get_exts(void) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - exts = (const char *)glGetString(GL_EXTENSIONS); -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - - num_exts_i = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); - if (num_exts_i > 0) { - exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); - } - - if (exts_i == NULL) { - return 0; - } - - for(index = 0; index < num_exts_i; index++) { - const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); - size_t len = strlen(gl_str_tmp); - - char *local_str = (char*)malloc((len+1) * sizeof(char)); - if(local_str != NULL) { - memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); - } - exts_i[index] = local_str; - } - } -#endif - return 1; -} - -static void free_exts(void) { - if (exts_i != NULL) { - int index; - for(index = 0; index < num_exts_i; index++) { - free((char *)exts_i[index]); - } - free((void *)exts_i); - exts_i = NULL; - } -} - -static int has_ext(const char *ext) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - if(exts_i == NULL) return 0; - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - - if(exts_i[index] != NULL && strcmp(e, ext) == 0) { - return 1; - } - } - } -#endif - - return 0; -} -int GLAD_GL_VERSION_1_0 = 0; -int GLAD_GL_VERSION_1_1 = 0; -int GLAD_GL_VERSION_1_2 = 0; -int GLAD_GL_VERSION_1_3 = 0; -int GLAD_GL_VERSION_1_4 = 0; -int GLAD_GL_VERSION_1_5 = 0; -int GLAD_GL_VERSION_2_0 = 0; -int GLAD_GL_VERSION_2_1 = 0; -int GLAD_GL_VERSION_3_0 = 0; -int GLAD_GL_VERSION_3_1 = 0; -int GLAD_GL_VERSION_3_2 = 0; -int GLAD_GL_VERSION_3_3 = 0; -int GLAD_GL_VERSION_4_0 = 0; -int GLAD_GL_VERSION_4_1 = 0; -int GLAD_GL_VERSION_4_2 = 0; -int GLAD_GL_VERSION_4_3 = 0; -PFNGLACCUMPROC glad_glAccum = NULL; -PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; -PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; -PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; -PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; -PFNGLBEGINPROC glad_glBegin = NULL; -PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; -PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; -PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL; -PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; -PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; -PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; -PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; -PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; -PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL; -PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; -PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; -PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; -PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL; -PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; -PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL; -PFNGLBITMAPPROC glad_glBitmap = NULL; -PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; -PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL; -PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL; -PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; -PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL; -PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; -PFNGLBUFFERDATAPROC glad_glBufferData = NULL; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; -PFNGLCALLLISTPROC glad_glCallList = NULL; -PFNGLCALLLISTSPROC glad_glCallLists = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; -PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; -PFNGLCLEARPROC glad_glClear = NULL; -PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; -PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL; -PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL; -PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; -PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; -PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; -PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; -PFNGLCLEARCOLORPROC glad_glClearColor = NULL; -PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; -PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; -PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; -PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; -PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; -PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; -PFNGLCOLOR3BPROC glad_glColor3b = NULL; -PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; -PFNGLCOLOR3DPROC glad_glColor3d = NULL; -PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; -PFNGLCOLOR3FPROC glad_glColor3f = NULL; -PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; -PFNGLCOLOR3IPROC glad_glColor3i = NULL; -PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; -PFNGLCOLOR3SPROC glad_glColor3s = NULL; -PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; -PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; -PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; -PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; -PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; -PFNGLCOLOR3USPROC glad_glColor3us = NULL; -PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; -PFNGLCOLOR4BPROC glad_glColor4b = NULL; -PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; -PFNGLCOLOR4DPROC glad_glColor4d = NULL; -PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; -PFNGLCOLOR4FPROC glad_glColor4f = NULL; -PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; -PFNGLCOLOR4IPROC glad_glColor4i = NULL; -PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; -PFNGLCOLOR4SPROC glad_glColor4s = NULL; -PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; -PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; -PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; -PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; -PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; -PFNGLCOLOR4USPROC glad_glColor4us = NULL; -PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; -PFNGLCOLORMASKPROC glad_glColorMask = NULL; -PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; -PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; -PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; -PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; -PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; -PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; -PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; -PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; -PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL; -PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; -PFNGLCREATESHADERPROC glad_glCreateShader = NULL; -PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; -PFNGLCULLFACEPROC glad_glCullFace = NULL; -PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; -PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; -PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; -PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; -PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; -PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; -PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL; -PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; -PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; -PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; -PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL; -PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL; -PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; -PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; -PFNGLDISABLEPROC glad_glDisable = NULL; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEIPROC glad_glDisablei = NULL; -PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL; -PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL; -PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL; -PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; -PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; -PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; -PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; -PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; -PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL; -PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL; -PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; -PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; -PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL; -PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL; -PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; -PFNGLENABLEPROC glad_glEnable = NULL; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEIPROC glad_glEnablei = NULL; -PFNGLENDPROC glad_glEnd = NULL; -PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; -PFNGLENDLISTPROC glad_glEndList = NULL; -PFNGLENDQUERYPROC glad_glEndQuery = NULL; -PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; -PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; -PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; -PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; -PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; -PFNGLFENCESYNCPROC glad_glFenceSync = NULL; -PFNGLFINISHPROC glad_glFinish = NULL; -PFNGLFLUSHPROC glad_glFlush = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; -PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; -PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; -PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; -PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; -PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; -PFNGLFOGFPROC glad_glFogf = NULL; -PFNGLFOGFVPROC glad_glFogfv = NULL; -PFNGLFOGIPROC glad_glFogi = NULL; -PFNGLFOGIVPROC glad_glFogiv = NULL; -PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; -PFNGLFRONTFACEPROC glad_glFrontFace = NULL; -PFNGLFRUSTUMPROC glad_glFrustum = NULL; -PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; -PFNGLGENLISTSPROC glad_glGenLists = NULL; -PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; -PFNGLGENQUERIESPROC glad_glGenQueries = NULL; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; -PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; -PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; -PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL; -PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; -PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; -PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; -PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; -PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; -PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; -PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL; -PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; -PFNGLGETERRORPROC glad_glGetError = NULL; -PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL; -PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; -PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; -PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL; -PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; -PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; -PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; -PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; -PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL; -PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL; -PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; -PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; -PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; -PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; -PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; -PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; -PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; -PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; -PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; -PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; -PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL; -PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL; -PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL; -PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL; -PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; -PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL; -PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; -PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; -PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; -PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; -PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; -PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; -PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; -PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; -PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; -PFNGLGETSTRINGPROC glad_glGetString = NULL; -PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; -PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL; -PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL; -PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; -PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; -PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; -PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; -PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL; -PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; -PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; -PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; -PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; -PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; -PFNGLHINTPROC glad_glHint = NULL; -PFNGLINDEXMASKPROC glad_glIndexMask = NULL; -PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; -PFNGLINDEXDPROC glad_glIndexd = NULL; -PFNGLINDEXDVPROC glad_glIndexdv = NULL; -PFNGLINDEXFPROC glad_glIndexf = NULL; -PFNGLINDEXFVPROC glad_glIndexfv = NULL; -PFNGLINDEXIPROC glad_glIndexi = NULL; -PFNGLINDEXIVPROC glad_glIndexiv = NULL; -PFNGLINDEXSPROC glad_glIndexs = NULL; -PFNGLINDEXSVPROC glad_glIndexsv = NULL; -PFNGLINDEXUBPROC glad_glIndexub = NULL; -PFNGLINDEXUBVPROC glad_glIndexubv = NULL; -PFNGLINITNAMESPROC glad_glInitNames = NULL; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; -PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL; -PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL; -PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL; -PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL; -PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL; -PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL; -PFNGLISBUFFERPROC glad_glIsBuffer = NULL; -PFNGLISENABLEDPROC glad_glIsEnabled = NULL; -PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; -PFNGLISLISTPROC glad_glIsList = NULL; -PFNGLISPROGRAMPROC glad_glIsProgram = NULL; -PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; -PFNGLISQUERYPROC glad_glIsQuery = NULL; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; -PFNGLISSAMPLERPROC glad_glIsSampler = NULL; -PFNGLISSHADERPROC glad_glIsShader = NULL; -PFNGLISSYNCPROC glad_glIsSync = NULL; -PFNGLISTEXTUREPROC glad_glIsTexture = NULL; -PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL; -PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; -PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; -PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; -PFNGLLIGHTFPROC glad_glLightf = NULL; -PFNGLLIGHTFVPROC glad_glLightfv = NULL; -PFNGLLIGHTIPROC glad_glLighti = NULL; -PFNGLLIGHTIVPROC glad_glLightiv = NULL; -PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; -PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; -PFNGLLISTBASEPROC glad_glListBase = NULL; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; -PFNGLLOADNAMEPROC glad_glLoadName = NULL; -PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; -PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; -PFNGLLOGICOPPROC glad_glLogicOp = NULL; -PFNGLMAP1DPROC glad_glMap1d = NULL; -PFNGLMAP1FPROC glad_glMap1f = NULL; -PFNGLMAP2DPROC glad_glMap2d = NULL; -PFNGLMAP2FPROC glad_glMap2f = NULL; -PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; -PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; -PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; -PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; -PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; -PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; -PFNGLMATERIALFPROC glad_glMaterialf = NULL; -PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; -PFNGLMATERIALIPROC glad_glMateriali = NULL; -PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; -PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; -PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL; -PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; -PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; -PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; -PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; -PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL; -PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; -PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; -PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; -PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; -PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; -PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; -PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; -PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; -PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; -PFNGLNEWLISTPROC glad_glNewList = NULL; -PFNGLNORMAL3BPROC glad_glNormal3b = NULL; -PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; -PFNGLNORMAL3DPROC glad_glNormal3d = NULL; -PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; -PFNGLNORMAL3FPROC glad_glNormal3f = NULL; -PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; -PFNGLNORMAL3IPROC glad_glNormal3i = NULL; -PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; -PFNGLNORMAL3SPROC glad_glNormal3s = NULL; -PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; -PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; -PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; -PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; -PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; -PFNGLORTHOPROC glad_glOrtho = NULL; -PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; -PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL; -PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL; -PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; -PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; -PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; -PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; -PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; -PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; -PFNGLPOINTSIZEPROC glad_glPointSize = NULL; -PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; -PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; -PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; -PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; -PFNGLPOPNAMEPROC glad_glPopName = NULL; -PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; -PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; -PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; -PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; -PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; -PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; -PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; -PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; -PFNGLPUSHNAMEPROC glad_glPushName = NULL; -PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; -PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; -PFNGLREADPIXELSPROC glad_glReadPixels = NULL; -PFNGLRECTDPROC glad_glRectd = NULL; -PFNGLRECTDVPROC glad_glRectdv = NULL; -PFNGLRECTFPROC glad_glRectf = NULL; -PFNGLRECTFVPROC glad_glRectfv = NULL; -PFNGLRECTIPROC glad_glRecti = NULL; -PFNGLRECTIVPROC glad_glRectiv = NULL; -PFNGLRECTSPROC glad_glRects = NULL; -PFNGLRECTSVPROC glad_glRectsv = NULL; -PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; -PFNGLRENDERMODEPROC glad_glRenderMode = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; -PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL; -PFNGLROTATEDPROC glad_glRotated = NULL; -PFNGLROTATEFPROC glad_glRotatef = NULL; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; -PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; -PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; -PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; -PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; -PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; -PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; -PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; -PFNGLSCALEDPROC glad_glScaled = NULL; -PFNGLSCALEFPROC glad_glScalef = NULL; -PFNGLSCISSORPROC glad_glScissor = NULL; -PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL; -PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL; -PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL; -PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; -PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; -PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; -PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; -PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; -PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; -PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; -PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; -PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; -PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; -PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; -PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; -PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; -PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; -PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; -PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; -PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; -PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; -PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; -PFNGLSHADEMODELPROC glad_glShadeModel = NULL; -PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; -PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; -PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL; -PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; -PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; -PFNGLSTENCILOPPROC glad_glStencilOp = NULL; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; -PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; -PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; -PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; -PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; -PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; -PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; -PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; -PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; -PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; -PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; -PFNGLTEXENVFPROC glad_glTexEnvf = NULL; -PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; -PFNGLTEXENVIPROC glad_glTexEnvi = NULL; -PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; -PFNGLTEXGENDPROC glad_glTexGend = NULL; -PFNGLTEXGENDVPROC glad_glTexGendv = NULL; -PFNGLTEXGENFPROC glad_glTexGenf = NULL; -PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; -PFNGLTEXGENIPROC glad_glTexGeni = NULL; -PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; -PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; -PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; -PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; -PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL; -PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL; -PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL; -PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL; -PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; -PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; -PFNGLTRANSLATEDPROC glad_glTranslated = NULL; -PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; -PFNGLUNIFORM1DPROC glad_glUniform1d = NULL; -PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL; -PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; -PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; -PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; -PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; -PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; -PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; -PFNGLUNIFORM2DPROC glad_glUniform2d = NULL; -PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL; -PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; -PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; -PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; -PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; -PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; -PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; -PFNGLUNIFORM3DPROC glad_glUniform3d = NULL; -PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL; -PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; -PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; -PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; -PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; -PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; -PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; -PFNGLUNIFORM4DPROC glad_glUniform4d = NULL; -PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL; -PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; -PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; -PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; -PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; -PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; -PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; -PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; -PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL; -PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; -PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL; -PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; -PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL; -PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; -PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; -PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL; -PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; -PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL; -PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; -PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; -PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; -PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; -PFNGLVERTEX2DPROC glad_glVertex2d = NULL; -PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; -PFNGLVERTEX2FPROC glad_glVertex2f = NULL; -PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; -PFNGLVERTEX2IPROC glad_glVertex2i = NULL; -PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; -PFNGLVERTEX2SPROC glad_glVertex2s = NULL; -PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; -PFNGLVERTEX3DPROC glad_glVertex3d = NULL; -PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; -PFNGLVERTEX3FPROC glad_glVertex3f = NULL; -PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; -PFNGLVERTEX3IPROC glad_glVertex3i = NULL; -PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; -PFNGLVERTEX3SPROC glad_glVertex3s = NULL; -PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; -PFNGLVERTEX4DPROC glad_glVertex4d = NULL; -PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; -PFNGLVERTEX4FPROC glad_glVertex4f = NULL; -PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; -PFNGLVERTEX4IPROC glad_glVertex4i = NULL; -PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; -PFNGLVERTEX4SPROC glad_glVertex4s = NULL; -PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL; -PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; -PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL; -PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; -PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; -PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; -PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; -PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; -PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; -PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; -PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; -PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; -PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; -PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; -PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; -PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; -PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; -PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; -PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; -PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; -PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; -PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; -PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; -PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; -PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL; -PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL; -PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL; -PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL; -PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL; -PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL; -PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL; -PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL; -PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL; -PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL; -PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; -PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; -PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; -PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; -PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; -PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; -PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; -PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; -PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL; -PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; -PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; -PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; -PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; -PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; -PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; -PFNGLVIEWPORTPROC glad_glViewport = NULL; -PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL; -PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL; -PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL; -PFNGLWAITSYNCPROC glad_glWaitSync = NULL; -PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; -PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; -PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; -PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; -PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; -PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; -PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; -PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; -PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; -PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; -PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; -PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; -PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; -PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; -PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; -PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; -int GLAD_GL_3DFX_multisample = 0; -int GLAD_GL_3DFX_tbuffer = 0; -int GLAD_GL_3DFX_texture_compression_FXT1 = 0; -int GLAD_GL_AMD_blend_minmax_factor = 0; -int GLAD_GL_AMD_conservative_depth = 0; -int GLAD_GL_AMD_debug_output = 0; -int GLAD_GL_AMD_depth_clamp_separate = 0; -int GLAD_GL_AMD_draw_buffers_blend = 0; -int GLAD_GL_AMD_framebuffer_multisample_advanced = 0; -int GLAD_GL_AMD_framebuffer_sample_positions = 0; -int GLAD_GL_AMD_gcn_shader = 0; -int GLAD_GL_AMD_gpu_shader_half_float = 0; -int GLAD_GL_AMD_gpu_shader_int16 = 0; -int GLAD_GL_AMD_gpu_shader_int64 = 0; -int GLAD_GL_AMD_interleaved_elements = 0; -int GLAD_GL_AMD_multi_draw_indirect = 0; -int GLAD_GL_AMD_name_gen_delete = 0; -int GLAD_GL_AMD_occlusion_query_event = 0; -int GLAD_GL_AMD_performance_monitor = 0; -int GLAD_GL_AMD_pinned_memory = 0; -int GLAD_GL_AMD_query_buffer_object = 0; -int GLAD_GL_AMD_sample_positions = 0; -int GLAD_GL_AMD_seamless_cubemap_per_texture = 0; -int GLAD_GL_AMD_shader_atomic_counter_ops = 0; -int GLAD_GL_AMD_shader_ballot = 0; -int GLAD_GL_AMD_shader_explicit_vertex_parameter = 0; -int GLAD_GL_AMD_shader_gpu_shader_half_float_fetch = 0; -int GLAD_GL_AMD_shader_image_load_store_lod = 0; -int GLAD_GL_AMD_shader_stencil_export = 0; -int GLAD_GL_AMD_shader_trinary_minmax = 0; -int GLAD_GL_AMD_sparse_texture = 0; -int GLAD_GL_AMD_stencil_operation_extended = 0; -int GLAD_GL_AMD_texture_gather_bias_lod = 0; -int GLAD_GL_AMD_texture_texture4 = 0; -int GLAD_GL_AMD_transform_feedback3_lines_triangles = 0; -int GLAD_GL_AMD_transform_feedback4 = 0; -int GLAD_GL_AMD_vertex_shader_layer = 0; -int GLAD_GL_AMD_vertex_shader_tessellator = 0; -int GLAD_GL_AMD_vertex_shader_viewport_index = 0; -int GLAD_GL_APPLE_aux_depth_stencil = 0; -int GLAD_GL_APPLE_client_storage = 0; -int GLAD_GL_APPLE_element_array = 0; -int GLAD_GL_APPLE_fence = 0; -int GLAD_GL_APPLE_float_pixels = 0; -int GLAD_GL_APPLE_flush_buffer_range = 0; -int GLAD_GL_APPLE_object_purgeable = 0; -int GLAD_GL_APPLE_rgb_422 = 0; -int GLAD_GL_APPLE_row_bytes = 0; -int GLAD_GL_APPLE_specular_vector = 0; -int GLAD_GL_APPLE_texture_range = 0; -int GLAD_GL_APPLE_transform_hint = 0; -int GLAD_GL_APPLE_vertex_array_object = 0; -int GLAD_GL_APPLE_vertex_array_range = 0; -int GLAD_GL_APPLE_vertex_program_evaluators = 0; -int GLAD_GL_APPLE_ycbcr_422 = 0; -int GLAD_GL_ARB_ES2_compatibility = 0; -int GLAD_GL_ARB_ES3_1_compatibility = 0; -int GLAD_GL_ARB_ES3_2_compatibility = 0; -int GLAD_GL_ARB_ES3_compatibility = 0; -int GLAD_GL_ARB_arrays_of_arrays = 0; -int GLAD_GL_ARB_base_instance = 0; -int GLAD_GL_ARB_bindless_texture = 0; -int GLAD_GL_ARB_blend_func_extended = 0; -int GLAD_GL_ARB_buffer_storage = 0; -int GLAD_GL_ARB_cl_event = 0; -int GLAD_GL_ARB_clear_buffer_object = 0; -int GLAD_GL_ARB_clear_texture = 0; -int GLAD_GL_ARB_clip_control = 0; -int GLAD_GL_ARB_color_buffer_float = 0; -int GLAD_GL_ARB_compatibility = 0; -int GLAD_GL_ARB_compressed_texture_pixel_storage = 0; -int GLAD_GL_ARB_compute_shader = 0; -int GLAD_GL_ARB_compute_variable_group_size = 0; -int GLAD_GL_ARB_conditional_render_inverted = 0; -int GLAD_GL_ARB_conservative_depth = 0; -int GLAD_GL_ARB_copy_buffer = 0; -int GLAD_GL_ARB_copy_image = 0; -int GLAD_GL_ARB_cull_distance = 0; -int GLAD_GL_ARB_debug_output = 0; -int GLAD_GL_ARB_depth_buffer_float = 0; -int GLAD_GL_ARB_depth_clamp = 0; -int GLAD_GL_ARB_depth_texture = 0; -int GLAD_GL_ARB_derivative_control = 0; -int GLAD_GL_ARB_direct_state_access = 0; -int GLAD_GL_ARB_draw_buffers = 0; -int GLAD_GL_ARB_draw_buffers_blend = 0; -int GLAD_GL_ARB_draw_elements_base_vertex = 0; -int GLAD_GL_ARB_draw_indirect = 0; -int GLAD_GL_ARB_draw_instanced = 0; -int GLAD_GL_ARB_enhanced_layouts = 0; -int GLAD_GL_ARB_explicit_attrib_location = 0; -int GLAD_GL_ARB_explicit_uniform_location = 0; -int GLAD_GL_ARB_fragment_coord_conventions = 0; -int GLAD_GL_ARB_fragment_layer_viewport = 0; -int GLAD_GL_ARB_fragment_program = 0; -int GLAD_GL_ARB_fragment_program_shadow = 0; -int GLAD_GL_ARB_fragment_shader = 0; -int GLAD_GL_ARB_fragment_shader_interlock = 0; -int GLAD_GL_ARB_framebuffer_no_attachments = 0; -int GLAD_GL_ARB_framebuffer_object = 0; -int GLAD_GL_ARB_framebuffer_sRGB = 0; -int GLAD_GL_ARB_geometry_shader4 = 0; -int GLAD_GL_ARB_get_program_binary = 0; -int GLAD_GL_ARB_get_texture_sub_image = 0; -int GLAD_GL_ARB_gl_spirv = 0; -int GLAD_GL_ARB_gpu_shader5 = 0; -int GLAD_GL_ARB_gpu_shader_fp64 = 0; -int GLAD_GL_ARB_gpu_shader_int64 = 0; -int GLAD_GL_ARB_half_float_pixel = 0; -int GLAD_GL_ARB_half_float_vertex = 0; -int GLAD_GL_ARB_imaging = 0; -int GLAD_GL_ARB_indirect_parameters = 0; -int GLAD_GL_ARB_instanced_arrays = 0; -int GLAD_GL_ARB_internalformat_query = 0; -int GLAD_GL_ARB_internalformat_query2 = 0; -int GLAD_GL_ARB_invalidate_subdata = 0; -int GLAD_GL_ARB_map_buffer_alignment = 0; -int GLAD_GL_ARB_map_buffer_range = 0; -int GLAD_GL_ARB_matrix_palette = 0; -int GLAD_GL_ARB_multi_bind = 0; -int GLAD_GL_ARB_multi_draw_indirect = 0; -int GLAD_GL_ARB_multisample = 0; -int GLAD_GL_ARB_multitexture = 0; -int GLAD_GL_ARB_occlusion_query = 0; -int GLAD_GL_ARB_occlusion_query2 = 0; -int GLAD_GL_ARB_parallel_shader_compile = 0; -int GLAD_GL_ARB_pipeline_statistics_query = 0; -int GLAD_GL_ARB_pixel_buffer_object = 0; -int GLAD_GL_ARB_point_parameters = 0; -int GLAD_GL_ARB_point_sprite = 0; -int GLAD_GL_ARB_polygon_offset_clamp = 0; -int GLAD_GL_ARB_post_depth_coverage = 0; -int GLAD_GL_ARB_program_interface_query = 0; -int GLAD_GL_ARB_provoking_vertex = 0; -int GLAD_GL_ARB_query_buffer_object = 0; -int GLAD_GL_ARB_robust_buffer_access_behavior = 0; -int GLAD_GL_ARB_robustness = 0; -int GLAD_GL_ARB_robustness_isolation = 0; -int GLAD_GL_ARB_sample_locations = 0; -int GLAD_GL_ARB_sample_shading = 0; -int GLAD_GL_ARB_sampler_objects = 0; -int GLAD_GL_ARB_seamless_cube_map = 0; -int GLAD_GL_ARB_seamless_cubemap_per_texture = 0; -int GLAD_GL_ARB_separate_shader_objects = 0; -int GLAD_GL_ARB_shader_atomic_counter_ops = 0; -int GLAD_GL_ARB_shader_atomic_counters = 0; -int GLAD_GL_ARB_shader_ballot = 0; -int GLAD_GL_ARB_shader_bit_encoding = 0; -int GLAD_GL_ARB_shader_clock = 0; -int GLAD_GL_ARB_shader_draw_parameters = 0; -int GLAD_GL_ARB_shader_group_vote = 0; -int GLAD_GL_ARB_shader_image_load_store = 0; -int GLAD_GL_ARB_shader_image_size = 0; -int GLAD_GL_ARB_shader_objects = 0; -int GLAD_GL_ARB_shader_precision = 0; -int GLAD_GL_ARB_shader_stencil_export = 0; -int GLAD_GL_ARB_shader_storage_buffer_object = 0; -int GLAD_GL_ARB_shader_subroutine = 0; -int GLAD_GL_ARB_shader_texture_image_samples = 0; -int GLAD_GL_ARB_shader_texture_lod = 0; -int GLAD_GL_ARB_shader_viewport_layer_array = 0; -int GLAD_GL_ARB_shading_language_100 = 0; -int GLAD_GL_ARB_shading_language_420pack = 0; -int GLAD_GL_ARB_shading_language_include = 0; -int GLAD_GL_ARB_shading_language_packing = 0; -int GLAD_GL_ARB_shadow = 0; -int GLAD_GL_ARB_shadow_ambient = 0; -int GLAD_GL_ARB_sparse_buffer = 0; -int GLAD_GL_ARB_sparse_texture = 0; -int GLAD_GL_ARB_sparse_texture2 = 0; -int GLAD_GL_ARB_sparse_texture_clamp = 0; -int GLAD_GL_ARB_spirv_extensions = 0; -int GLAD_GL_ARB_stencil_texturing = 0; -int GLAD_GL_ARB_sync = 0; -int GLAD_GL_ARB_tessellation_shader = 0; -int GLAD_GL_ARB_texture_barrier = 0; -int GLAD_GL_ARB_texture_border_clamp = 0; -int GLAD_GL_ARB_texture_buffer_object = 0; -int GLAD_GL_ARB_texture_buffer_object_rgb32 = 0; -int GLAD_GL_ARB_texture_buffer_range = 0; -int GLAD_GL_ARB_texture_compression = 0; -int GLAD_GL_ARB_texture_compression_bptc = 0; -int GLAD_GL_ARB_texture_compression_rgtc = 0; -int GLAD_GL_ARB_texture_cube_map = 0; -int GLAD_GL_ARB_texture_cube_map_array = 0; -int GLAD_GL_ARB_texture_env_add = 0; -int GLAD_GL_ARB_texture_env_combine = 0; -int GLAD_GL_ARB_texture_env_crossbar = 0; -int GLAD_GL_ARB_texture_env_dot3 = 0; -int GLAD_GL_ARB_texture_filter_anisotropic = 0; -int GLAD_GL_ARB_texture_filter_minmax = 0; -int GLAD_GL_ARB_texture_float = 0; -int GLAD_GL_ARB_texture_gather = 0; -int GLAD_GL_ARB_texture_mirror_clamp_to_edge = 0; -int GLAD_GL_ARB_texture_mirrored_repeat = 0; -int GLAD_GL_ARB_texture_multisample = 0; -int GLAD_GL_ARB_texture_non_power_of_two = 0; -int GLAD_GL_ARB_texture_query_levels = 0; -int GLAD_GL_ARB_texture_query_lod = 0; -int GLAD_GL_ARB_texture_rectangle = 0; -int GLAD_GL_ARB_texture_rg = 0; -int GLAD_GL_ARB_texture_rgb10_a2ui = 0; -int GLAD_GL_ARB_texture_stencil8 = 0; -int GLAD_GL_ARB_texture_storage = 0; -int GLAD_GL_ARB_texture_storage_multisample = 0; -int GLAD_GL_ARB_texture_swizzle = 0; -int GLAD_GL_ARB_texture_view = 0; -int GLAD_GL_ARB_timer_query = 0; -int GLAD_GL_ARB_transform_feedback2 = 0; -int GLAD_GL_ARB_transform_feedback3 = 0; -int GLAD_GL_ARB_transform_feedback_instanced = 0; -int GLAD_GL_ARB_transform_feedback_overflow_query = 0; -int GLAD_GL_ARB_transpose_matrix = 0; -int GLAD_GL_ARB_uniform_buffer_object = 0; -int GLAD_GL_ARB_vertex_array_bgra = 0; -int GLAD_GL_ARB_vertex_array_object = 0; -int GLAD_GL_ARB_vertex_attrib_64bit = 0; -int GLAD_GL_ARB_vertex_attrib_binding = 0; -int GLAD_GL_ARB_vertex_blend = 0; -int GLAD_GL_ARB_vertex_buffer_object = 0; -int GLAD_GL_ARB_vertex_program = 0; -int GLAD_GL_ARB_vertex_shader = 0; -int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev = 0; -int GLAD_GL_ARB_vertex_type_2_10_10_10_rev = 0; -int GLAD_GL_ARB_viewport_array = 0; -int GLAD_GL_ARB_window_pos = 0; -int GLAD_GL_ATI_draw_buffers = 0; -int GLAD_GL_ATI_element_array = 0; -int GLAD_GL_ATI_envmap_bumpmap = 0; -int GLAD_GL_ATI_fragment_shader = 0; -int GLAD_GL_ATI_map_object_buffer = 0; -int GLAD_GL_ATI_meminfo = 0; -int GLAD_GL_ATI_pixel_format_float = 0; -int GLAD_GL_ATI_pn_triangles = 0; -int GLAD_GL_ATI_separate_stencil = 0; -int GLAD_GL_ATI_text_fragment_shader = 0; -int GLAD_GL_ATI_texture_env_combine3 = 0; -int GLAD_GL_ATI_texture_float = 0; -int GLAD_GL_ATI_texture_mirror_once = 0; -int GLAD_GL_ATI_vertex_array_object = 0; -int GLAD_GL_ATI_vertex_attrib_array_object = 0; -int GLAD_GL_ATI_vertex_streams = 0; -int GLAD_GL_EXT_422_pixels = 0; -int GLAD_GL_EXT_EGL_image_storage = 0; -int GLAD_GL_EXT_EGL_sync = 0; -int GLAD_GL_EXT_abgr = 0; -int GLAD_GL_EXT_bgra = 0; -int GLAD_GL_EXT_bindable_uniform = 0; -int GLAD_GL_EXT_blend_color = 0; -int GLAD_GL_EXT_blend_equation_separate = 0; -int GLAD_GL_EXT_blend_func_separate = 0; -int GLAD_GL_EXT_blend_logic_op = 0; -int GLAD_GL_EXT_blend_minmax = 0; -int GLAD_GL_EXT_blend_subtract = 0; -int GLAD_GL_EXT_clip_volume_hint = 0; -int GLAD_GL_EXT_cmyka = 0; -int GLAD_GL_EXT_color_subtable = 0; -int GLAD_GL_EXT_compiled_vertex_array = 0; -int GLAD_GL_EXT_convolution = 0; -int GLAD_GL_EXT_coordinate_frame = 0; -int GLAD_GL_EXT_copy_texture = 0; -int GLAD_GL_EXT_cull_vertex = 0; -int GLAD_GL_EXT_debug_label = 0; -int GLAD_GL_EXT_debug_marker = 0; -int GLAD_GL_EXT_depth_bounds_test = 0; -int GLAD_GL_EXT_direct_state_access = 0; -int GLAD_GL_EXT_draw_buffers2 = 0; -int GLAD_GL_EXT_draw_instanced = 0; -int GLAD_GL_EXT_draw_range_elements = 0; -int GLAD_GL_EXT_external_buffer = 0; -int GLAD_GL_EXT_fog_coord = 0; -int GLAD_GL_EXT_framebuffer_blit = 0; -int GLAD_GL_EXT_framebuffer_blit_layers = 0; -int GLAD_GL_EXT_framebuffer_multisample = 0; -int GLAD_GL_EXT_framebuffer_multisample_blit_scaled = 0; -int GLAD_GL_EXT_framebuffer_object = 0; -int GLAD_GL_EXT_framebuffer_sRGB = 0; -int GLAD_GL_EXT_geometry_shader4 = 0; -int GLAD_GL_EXT_gpu_program_parameters = 0; -int GLAD_GL_EXT_gpu_shader4 = 0; -int GLAD_GL_EXT_histogram = 0; -int GLAD_GL_EXT_index_array_formats = 0; -int GLAD_GL_EXT_index_func = 0; -int GLAD_GL_EXT_index_material = 0; -int GLAD_GL_EXT_index_texture = 0; -int GLAD_GL_EXT_light_texture = 0; -int GLAD_GL_EXT_memory_object = 0; -int GLAD_GL_EXT_memory_object_fd = 0; -int GLAD_GL_EXT_memory_object_win32 = 0; -int GLAD_GL_EXT_misc_attribute = 0; -int GLAD_GL_EXT_multi_draw_arrays = 0; -int GLAD_GL_EXT_multisample = 0; -int GLAD_GL_EXT_multiview_tessellation_geometry_shader = 0; -int GLAD_GL_EXT_multiview_texture_multisample = 0; -int GLAD_GL_EXT_multiview_timer_query = 0; -int GLAD_GL_EXT_packed_depth_stencil = 0; -int GLAD_GL_EXT_packed_float = 0; -int GLAD_GL_EXT_packed_pixels = 0; -int GLAD_GL_EXT_paletted_texture = 0; -int GLAD_GL_EXT_pixel_buffer_object = 0; -int GLAD_GL_EXT_pixel_transform = 0; -int GLAD_GL_EXT_pixel_transform_color_table = 0; -int GLAD_GL_EXT_point_parameters = 0; -int GLAD_GL_EXT_polygon_offset = 0; -int GLAD_GL_EXT_polygon_offset_clamp = 0; -int GLAD_GL_EXT_post_depth_coverage = 0; -int GLAD_GL_EXT_provoking_vertex = 0; -int GLAD_GL_EXT_raster_multisample = 0; -int GLAD_GL_EXT_rescale_normal = 0; -int GLAD_GL_EXT_secondary_color = 0; -int GLAD_GL_EXT_semaphore = 0; -int GLAD_GL_EXT_semaphore_fd = 0; -int GLAD_GL_EXT_semaphore_win32 = 0; -int GLAD_GL_EXT_separate_shader_objects = 0; -int GLAD_GL_EXT_separate_specular_color = 0; -int GLAD_GL_EXT_shader_framebuffer_fetch = 0; -int GLAD_GL_EXT_shader_framebuffer_fetch_non_coherent = 0; -int GLAD_GL_EXT_shader_image_load_formatted = 0; -int GLAD_GL_EXT_shader_image_load_store = 0; -int GLAD_GL_EXT_shader_integer_mix = 0; -int GLAD_GL_EXT_shader_samples_identical = 0; -int GLAD_GL_EXT_shadow_funcs = 0; -int GLAD_GL_EXT_shared_texture_palette = 0; -int GLAD_GL_EXT_sparse_texture2 = 0; -int GLAD_GL_EXT_stencil_clear_tag = 0; -int GLAD_GL_EXT_stencil_two_side = 0; -int GLAD_GL_EXT_stencil_wrap = 0; -int GLAD_GL_EXT_subtexture = 0; -int GLAD_GL_EXT_texture = 0; -int GLAD_GL_EXT_texture3D = 0; -int GLAD_GL_EXT_texture_array = 0; -int GLAD_GL_EXT_texture_buffer_object = 0; -int GLAD_GL_EXT_texture_compression_latc = 0; -int GLAD_GL_EXT_texture_compression_rgtc = 0; -int GLAD_GL_EXT_texture_compression_s3tc = 0; -int GLAD_GL_EXT_texture_cube_map = 0; -int GLAD_GL_EXT_texture_env_add = 0; -int GLAD_GL_EXT_texture_env_combine = 0; -int GLAD_GL_EXT_texture_env_dot3 = 0; -int GLAD_GL_EXT_texture_filter_anisotropic = 0; -int GLAD_GL_EXT_texture_filter_minmax = 0; -int GLAD_GL_EXT_texture_integer = 0; -int GLAD_GL_EXT_texture_lod_bias = 0; -int GLAD_GL_EXT_texture_mirror_clamp = 0; -int GLAD_GL_EXT_texture_object = 0; -int GLAD_GL_EXT_texture_perturb_normal = 0; -int GLAD_GL_EXT_texture_sRGB = 0; -int GLAD_GL_EXT_texture_sRGB_R8 = 0; -int GLAD_GL_EXT_texture_sRGB_RG8 = 0; -int GLAD_GL_EXT_texture_sRGB_decode = 0; -int GLAD_GL_EXT_texture_shadow_lod = 0; -int GLAD_GL_EXT_texture_shared_exponent = 0; -int GLAD_GL_EXT_texture_snorm = 0; -int GLAD_GL_EXT_texture_storage = 0; -int GLAD_GL_EXT_texture_swizzle = 0; -int GLAD_GL_EXT_timer_query = 0; -int GLAD_GL_EXT_transform_feedback = 0; -int GLAD_GL_EXT_vertex_array = 0; -int GLAD_GL_EXT_vertex_array_bgra = 0; -int GLAD_GL_EXT_vertex_attrib_64bit = 0; -int GLAD_GL_EXT_vertex_shader = 0; -int GLAD_GL_EXT_vertex_weighting = 0; -int GLAD_GL_EXT_win32_keyed_mutex = 0; -int GLAD_GL_EXT_window_rectangles = 0; -int GLAD_GL_EXT_x11_sync_object = 0; -int GLAD_GL_GREMEDY_frame_terminator = 0; -int GLAD_GL_GREMEDY_string_marker = 0; -int GLAD_GL_HP_convolution_border_modes = 0; -int GLAD_GL_HP_image_transform = 0; -int GLAD_GL_HP_occlusion_test = 0; -int GLAD_GL_HP_texture_lighting = 0; -int GLAD_GL_IBM_cull_vertex = 0; -int GLAD_GL_IBM_multimode_draw_arrays = 0; -int GLAD_GL_IBM_rasterpos_clip = 0; -int GLAD_GL_IBM_static_data = 0; -int GLAD_GL_IBM_texture_mirrored_repeat = 0; -int GLAD_GL_IBM_vertex_array_lists = 0; -int GLAD_GL_INGR_blend_func_separate = 0; -int GLAD_GL_INGR_color_clamp = 0; -int GLAD_GL_INGR_interlace_read = 0; -int GLAD_GL_INTEL_blackhole_render = 0; -int GLAD_GL_INTEL_conservative_rasterization = 0; -int GLAD_GL_INTEL_fragment_shader_ordering = 0; -int GLAD_GL_INTEL_framebuffer_CMAA = 0; -int GLAD_GL_INTEL_map_texture = 0; -int GLAD_GL_INTEL_parallel_arrays = 0; -int GLAD_GL_INTEL_performance_query = 0; -int GLAD_GL_KHR_blend_equation_advanced = 0; -int GLAD_GL_KHR_blend_equation_advanced_coherent = 0; -int GLAD_GL_KHR_context_flush_control = 0; -int GLAD_GL_KHR_debug = 0; -int GLAD_GL_KHR_no_error = 0; -int GLAD_GL_KHR_parallel_shader_compile = 0; -int GLAD_GL_KHR_robust_buffer_access_behavior = 0; -int GLAD_GL_KHR_robustness = 0; -int GLAD_GL_KHR_shader_subgroup = 0; -int GLAD_GL_KHR_texture_compression_astc_hdr = 0; -int GLAD_GL_KHR_texture_compression_astc_ldr = 0; -int GLAD_GL_KHR_texture_compression_astc_sliced_3d = 0; -int GLAD_GL_MESAX_texture_stack = 0; -int GLAD_GL_MESA_framebuffer_flip_x = 0; -int GLAD_GL_MESA_framebuffer_flip_y = 0; -int GLAD_GL_MESA_framebuffer_swap_xy = 0; -int GLAD_GL_MESA_pack_invert = 0; -int GLAD_GL_MESA_program_binary_formats = 0; -int GLAD_GL_MESA_resize_buffers = 0; -int GLAD_GL_MESA_shader_integer_functions = 0; -int GLAD_GL_MESA_tile_raster_order = 0; -int GLAD_GL_MESA_window_pos = 0; -int GLAD_GL_MESA_ycbcr_texture = 0; -int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers = 0; -int GLAD_GL_NVX_conditional_render = 0; -int GLAD_GL_NVX_gpu_memory_info = 0; -int GLAD_GL_NVX_gpu_multicast2 = 0; -int GLAD_GL_NVX_linked_gpu_multicast = 0; -int GLAD_GL_NVX_progress_fence = 0; -int GLAD_GL_NV_alpha_to_coverage_dither_control = 0; -int GLAD_GL_NV_bindless_multi_draw_indirect = 0; -int GLAD_GL_NV_bindless_multi_draw_indirect_count = 0; -int GLAD_GL_NV_bindless_texture = 0; -int GLAD_GL_NV_blend_equation_advanced = 0; -int GLAD_GL_NV_blend_equation_advanced_coherent = 0; -int GLAD_GL_NV_blend_minmax_factor = 0; -int GLAD_GL_NV_blend_square = 0; -int GLAD_GL_NV_clip_space_w_scaling = 0; -int GLAD_GL_NV_command_list = 0; -int GLAD_GL_NV_compute_program5 = 0; -int GLAD_GL_NV_compute_shader_derivatives = 0; -int GLAD_GL_NV_conditional_render = 0; -int GLAD_GL_NV_conservative_raster = 0; -int GLAD_GL_NV_conservative_raster_dilate = 0; -int GLAD_GL_NV_conservative_raster_pre_snap = 0; -int GLAD_GL_NV_conservative_raster_pre_snap_triangles = 0; -int GLAD_GL_NV_conservative_raster_underestimation = 0; -int GLAD_GL_NV_copy_depth_to_color = 0; -int GLAD_GL_NV_copy_image = 0; -int GLAD_GL_NV_deep_texture3D = 0; -int GLAD_GL_NV_depth_buffer_float = 0; -int GLAD_GL_NV_depth_clamp = 0; -int GLAD_GL_NV_draw_texture = 0; -int GLAD_GL_NV_draw_vulkan_image = 0; -int GLAD_GL_NV_evaluators = 0; -int GLAD_GL_NV_explicit_multisample = 0; -int GLAD_GL_NV_fence = 0; -int GLAD_GL_NV_fill_rectangle = 0; -int GLAD_GL_NV_float_buffer = 0; -int GLAD_GL_NV_fog_distance = 0; -int GLAD_GL_NV_fragment_coverage_to_color = 0; -int GLAD_GL_NV_fragment_program = 0; -int GLAD_GL_NV_fragment_program2 = 0; -int GLAD_GL_NV_fragment_program4 = 0; -int GLAD_GL_NV_fragment_program_option = 0; -int GLAD_GL_NV_fragment_shader_barycentric = 0; -int GLAD_GL_NV_fragment_shader_interlock = 0; -int GLAD_GL_NV_framebuffer_mixed_samples = 0; -int GLAD_GL_NV_framebuffer_multisample_coverage = 0; -int GLAD_GL_NV_geometry_program4 = 0; -int GLAD_GL_NV_geometry_shader4 = 0; -int GLAD_GL_NV_geometry_shader_passthrough = 0; -int GLAD_GL_NV_gpu_multicast = 0; -int GLAD_GL_NV_gpu_program4 = 0; -int GLAD_GL_NV_gpu_program5 = 0; -int GLAD_GL_NV_gpu_program5_mem_extended = 0; -int GLAD_GL_NV_gpu_shader5 = 0; -int GLAD_GL_NV_half_float = 0; -int GLAD_GL_NV_internalformat_sample_query = 0; -int GLAD_GL_NV_light_max_exponent = 0; -int GLAD_GL_NV_memory_attachment = 0; -int GLAD_GL_NV_memory_object_sparse = 0; -int GLAD_GL_NV_mesh_shader = 0; -int GLAD_GL_NV_multisample_coverage = 0; -int GLAD_GL_NV_multisample_filter_hint = 0; -int GLAD_GL_NV_occlusion_query = 0; -int GLAD_GL_NV_packed_depth_stencil = 0; -int GLAD_GL_NV_parameter_buffer_object = 0; -int GLAD_GL_NV_parameter_buffer_object2 = 0; -int GLAD_GL_NV_path_rendering = 0; -int GLAD_GL_NV_path_rendering_shared_edge = 0; -int GLAD_GL_NV_pixel_data_range = 0; -int GLAD_GL_NV_point_sprite = 0; -int GLAD_GL_NV_present_video = 0; -int GLAD_GL_NV_primitive_restart = 0; -int GLAD_GL_NV_primitive_shading_rate = 0; -int GLAD_GL_NV_query_resource = 0; -int GLAD_GL_NV_query_resource_tag = 0; -int GLAD_GL_NV_register_combiners = 0; -int GLAD_GL_NV_register_combiners2 = 0; -int GLAD_GL_NV_representative_fragment_test = 0; -int GLAD_GL_NV_robustness_video_memory_purge = 0; -int GLAD_GL_NV_sample_locations = 0; -int GLAD_GL_NV_sample_mask_override_coverage = 0; -int GLAD_GL_NV_scissor_exclusive = 0; -int GLAD_GL_NV_shader_atomic_counters = 0; -int GLAD_GL_NV_shader_atomic_float = 0; -int GLAD_GL_NV_shader_atomic_float64 = 0; -int GLAD_GL_NV_shader_atomic_fp16_vector = 0; -int GLAD_GL_NV_shader_atomic_int64 = 0; -int GLAD_GL_NV_shader_buffer_load = 0; -int GLAD_GL_NV_shader_buffer_store = 0; -int GLAD_GL_NV_shader_storage_buffer_object = 0; -int GLAD_GL_NV_shader_subgroup_partitioned = 0; -int GLAD_GL_NV_shader_texture_footprint = 0; -int GLAD_GL_NV_shader_thread_group = 0; -int GLAD_GL_NV_shader_thread_shuffle = 0; -int GLAD_GL_NV_shading_rate_image = 0; -int GLAD_GL_NV_stereo_view_rendering = 0; -int GLAD_GL_NV_tessellation_program5 = 0; -int GLAD_GL_NV_texgen_emboss = 0; -int GLAD_GL_NV_texgen_reflection = 0; -int GLAD_GL_NV_texture_barrier = 0; -int GLAD_GL_NV_texture_compression_vtc = 0; -int GLAD_GL_NV_texture_env_combine4 = 0; -int GLAD_GL_NV_texture_expand_normal = 0; -int GLAD_GL_NV_texture_multisample = 0; -int GLAD_GL_NV_texture_rectangle = 0; -int GLAD_GL_NV_texture_rectangle_compressed = 0; -int GLAD_GL_NV_texture_shader = 0; -int GLAD_GL_NV_texture_shader2 = 0; -int GLAD_GL_NV_texture_shader3 = 0; -int GLAD_GL_NV_timeline_semaphore = 0; -int GLAD_GL_NV_transform_feedback = 0; -int GLAD_GL_NV_transform_feedback2 = 0; -int GLAD_GL_NV_uniform_buffer_std430_layout = 0; -int GLAD_GL_NV_uniform_buffer_unified_memory = 0; -int GLAD_GL_NV_vdpau_interop = 0; -int GLAD_GL_NV_vdpau_interop2 = 0; -int GLAD_GL_NV_vertex_array_range = 0; -int GLAD_GL_NV_vertex_array_range2 = 0; -int GLAD_GL_NV_vertex_attrib_integer_64bit = 0; -int GLAD_GL_NV_vertex_buffer_unified_memory = 0; -int GLAD_GL_NV_vertex_program = 0; -int GLAD_GL_NV_vertex_program1_1 = 0; -int GLAD_GL_NV_vertex_program2 = 0; -int GLAD_GL_NV_vertex_program2_option = 0; -int GLAD_GL_NV_vertex_program3 = 0; -int GLAD_GL_NV_vertex_program4 = 0; -int GLAD_GL_NV_video_capture = 0; -int GLAD_GL_NV_viewport_array2 = 0; -int GLAD_GL_NV_viewport_swizzle = 0; -int GLAD_GL_OES_byte_coordinates = 0; -int GLAD_GL_OES_compressed_paletted_texture = 0; -int GLAD_GL_OES_fixed_point = 0; -int GLAD_GL_OES_query_matrix = 0; -int GLAD_GL_OES_read_format = 0; -int GLAD_GL_OES_single_precision = 0; -int GLAD_GL_OML_interlace = 0; -int GLAD_GL_OML_resample = 0; -int GLAD_GL_OML_subsample = 0; -int GLAD_GL_OVR_multiview = 0; -int GLAD_GL_OVR_multiview2 = 0; -int GLAD_GL_PGI_misc_hints = 0; -int GLAD_GL_PGI_vertex_hints = 0; -int GLAD_GL_REND_screen_coordinates = 0; -int GLAD_GL_S3_s3tc = 0; -int GLAD_GL_SGIS_detail_texture = 0; -int GLAD_GL_SGIS_fog_function = 0; -int GLAD_GL_SGIS_generate_mipmap = 0; -int GLAD_GL_SGIS_multisample = 0; -int GLAD_GL_SGIS_pixel_texture = 0; -int GLAD_GL_SGIS_point_line_texgen = 0; -int GLAD_GL_SGIS_point_parameters = 0; -int GLAD_GL_SGIS_sharpen_texture = 0; -int GLAD_GL_SGIS_texture4D = 0; -int GLAD_GL_SGIS_texture_border_clamp = 0; -int GLAD_GL_SGIS_texture_color_mask = 0; -int GLAD_GL_SGIS_texture_edge_clamp = 0; -int GLAD_GL_SGIS_texture_filter4 = 0; -int GLAD_GL_SGIS_texture_lod = 0; -int GLAD_GL_SGIS_texture_select = 0; -int GLAD_GL_SGIX_async = 0; -int GLAD_GL_SGIX_async_histogram = 0; -int GLAD_GL_SGIX_async_pixel = 0; -int GLAD_GL_SGIX_blend_alpha_minmax = 0; -int GLAD_GL_SGIX_calligraphic_fragment = 0; -int GLAD_GL_SGIX_clipmap = 0; -int GLAD_GL_SGIX_convolution_accuracy = 0; -int GLAD_GL_SGIX_depth_pass_instrument = 0; -int GLAD_GL_SGIX_depth_texture = 0; -int GLAD_GL_SGIX_flush_raster = 0; -int GLAD_GL_SGIX_fog_offset = 0; -int GLAD_GL_SGIX_fragment_lighting = 0; -int GLAD_GL_SGIX_framezoom = 0; -int GLAD_GL_SGIX_igloo_interface = 0; -int GLAD_GL_SGIX_instruments = 0; -int GLAD_GL_SGIX_interlace = 0; -int GLAD_GL_SGIX_ir_instrument1 = 0; -int GLAD_GL_SGIX_list_priority = 0; -int GLAD_GL_SGIX_pixel_texture = 0; -int GLAD_GL_SGIX_pixel_tiles = 0; -int GLAD_GL_SGIX_polynomial_ffd = 0; -int GLAD_GL_SGIX_reference_plane = 0; -int GLAD_GL_SGIX_resample = 0; -int GLAD_GL_SGIX_scalebias_hint = 0; -int GLAD_GL_SGIX_shadow = 0; -int GLAD_GL_SGIX_shadow_ambient = 0; -int GLAD_GL_SGIX_sprite = 0; -int GLAD_GL_SGIX_subsample = 0; -int GLAD_GL_SGIX_tag_sample_buffer = 0; -int GLAD_GL_SGIX_texture_add_env = 0; -int GLAD_GL_SGIX_texture_coordinate_clamp = 0; -int GLAD_GL_SGIX_texture_lod_bias = 0; -int GLAD_GL_SGIX_texture_multi_buffer = 0; -int GLAD_GL_SGIX_texture_scale_bias = 0; -int GLAD_GL_SGIX_vertex_preclip = 0; -int GLAD_GL_SGIX_ycrcb = 0; -int GLAD_GL_SGIX_ycrcb_subsample = 0; -int GLAD_GL_SGIX_ycrcba = 0; -int GLAD_GL_SGI_color_matrix = 0; -int GLAD_GL_SGI_color_table = 0; -int GLAD_GL_SGI_texture_color_table = 0; -int GLAD_GL_SUNX_constant_data = 0; -int GLAD_GL_SUN_convolution_border_modes = 0; -int GLAD_GL_SUN_global_alpha = 0; -int GLAD_GL_SUN_mesh_array = 0; -int GLAD_GL_SUN_slice_accum = 0; -int GLAD_GL_SUN_triangle_list = 0; -int GLAD_GL_SUN_vertex = 0; -int GLAD_GL_WIN_phong_shading = 0; -int GLAD_GL_WIN_specular_fog = 0; -PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX = NULL; -PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD = NULL; -PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD = NULL; -PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD = NULL; -PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD = NULL; -PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD = NULL; -PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD = NULL; -PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD = NULL; -PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glRenderbufferStorageMultisampleAdvancedAMD = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC glad_glNamedRenderbufferStorageMultisampleAdvancedAMD = NULL; -PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD = NULL; -PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD = NULL; -PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD = NULL; -PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV = NULL; -PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV = NULL; -PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV = NULL; -PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV = NULL; -PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV = NULL; -PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV = NULL; -PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV = NULL; -PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV = NULL; -PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV = NULL; -PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV = NULL; -PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV = NULL; -PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV = NULL; -PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV = NULL; -PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV = NULL; -PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV = NULL; -PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV = NULL; -PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV = NULL; -PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV = NULL; -PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV = NULL; -PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV = NULL; -PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV = NULL; -PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV = NULL; -PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV = NULL; -PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV = NULL; -PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV = NULL; -PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV = NULL; -PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV = NULL; -PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV = NULL; -PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV = NULL; -PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV = NULL; -PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV = NULL; -PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV = NULL; -PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV = NULL; -PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV = NULL; -PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD = NULL; -PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD = NULL; -PFNGLGENNAMESAMDPROC glad_glGenNamesAMD = NULL; -PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD = NULL; -PFNGLISNAMEAMDPROC glad_glIsNameAMD = NULL; -PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD = NULL; -PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD = NULL; -PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD = NULL; -PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD = NULL; -PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD = NULL; -PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD = NULL; -PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD = NULL; -PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD = NULL; -PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD = NULL; -PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD = NULL; -PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD = NULL; -PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD = NULL; -PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD = NULL; -PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD = NULL; -PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD = NULL; -PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD = NULL; -PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE = NULL; -PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE = NULL; -PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE = NULL; -PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE = NULL; -PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE = NULL; -PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE = NULL; -PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE = NULL; -PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE = NULL; -PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE = NULL; -PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE = NULL; -PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE = NULL; -PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE = NULL; -PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE = NULL; -PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE = NULL; -PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE = NULL; -PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE = NULL; -PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE = NULL; -PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE = NULL; -PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE = NULL; -PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE = NULL; -PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE = NULL; -PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE = NULL; -PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE = NULL; -PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE = NULL; -PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE = NULL; -PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE = NULL; -PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE = NULL; -PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE = NULL; -PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE = NULL; -PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL; -PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB = NULL; -PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB = NULL; -PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB = NULL; -PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB = NULL; -PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB = NULL; -PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB = NULL; -PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB = NULL; -PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB = NULL; -PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB = NULL; -PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB = NULL; -PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB = NULL; -PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL; -PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB = NULL; -PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL; -PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL; -PFNGLCLIPCONTROLPROC glad_glClipControl = NULL; -PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL; -PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB = NULL; -PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL; -PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL; -PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL; -PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL; -PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL; -PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL; -PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL; -PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL; -PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL; -PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL; -PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL; -PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL; -PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL; -PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL; -PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL; -PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL; -PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL; -PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL; -PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL; -PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL; -PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL; -PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL; -PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL; -PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL; -PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL; -PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL; -PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL; -PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL; -PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL; -PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL; -PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL; -PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL; -PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL; -PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL; -PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL; -PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL; -PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL; -PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL; -PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL; -PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL; -PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL; -PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL; -PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL; -PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL; -PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL; -PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL; -PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL; -PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL; -PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL; -PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL; -PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL; -PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL; -PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL; -PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL; -PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL; -PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL; -PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL; -PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL; -PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL; -PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL; -PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL; -PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL; -PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL; -PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL; -PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL; -PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL; -PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL; -PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL; -PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL; -PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL; -PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL; -PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL; -PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL; -PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL; -PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL; -PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB = NULL; -PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB = NULL; -PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB = NULL; -PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB = NULL; -PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL; -PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL; -PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL; -PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL; -PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL; -PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL; -PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL; -PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; -PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL; -PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL; -PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL; -PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB = NULL; -PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB = NULL; -PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB = NULL; -PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB = NULL; -PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB = NULL; -PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB = NULL; -PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB = NULL; -PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB = NULL; -PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB = NULL; -PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB = NULL; -PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB = NULL; -PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB = NULL; -PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB = NULL; -PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB = NULL; -PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB = NULL; -PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB = NULL; -PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB = NULL; -PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB = NULL; -PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB = NULL; -PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB = NULL; -PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB = NULL; -PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB = NULL; -PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB = NULL; -PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB = NULL; -PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB = NULL; -PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB = NULL; -PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB = NULL; -PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB = NULL; -PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB = NULL; -PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB = NULL; -PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB = NULL; -PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB = NULL; -PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB = NULL; -PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB = NULL; -PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB = NULL; -PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB = NULL; -PFNGLCOLORTABLEPROC glad_glColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv = NULL; -PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable = NULL; -PFNGLGETCOLORTABLEPROC glad_glGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv = NULL; -PFNGLCOLORSUBTABLEPROC glad_glColorSubTable = NULL; -PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable = NULL; -PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D = NULL; -PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv = NULL; -PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter = NULL; -PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D = NULL; -PFNGLGETHISTOGRAMPROC glad_glGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv = NULL; -PFNGLGETMINMAXPROC glad_glGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv = NULL; -PFNGLHISTOGRAMPROC glad_glHistogram = NULL; -PFNGLMINMAXPROC glad_glMinmax = NULL; -PFNGLRESETHISTOGRAMPROC glad_glResetHistogram = NULL; -PFNGLRESETMINMAXPROC glad_glResetMinmax = NULL; -PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB = NULL; -PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB = NULL; -PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB = NULL; -PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB = NULL; -PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB = NULL; -PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB = NULL; -PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB = NULL; -PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL; -PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL; -PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL; -PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL; -PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL; -PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL; -PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; -PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; -PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL; -PFNGLGENQUERIESARBPROC glad_glGenQueriesARB = NULL; -PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB = NULL; -PFNGLISQUERYARBPROC glad_glIsQueryARB = NULL; -PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB = NULL; -PFNGLENDQUERYARBPROC glad_glEndQueryARB = NULL; -PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB = NULL; -PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB = NULL; -PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL; -PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB = NULL; -PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL; -PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL; -PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL; -PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; -PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; -PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL; -PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL; -PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL; -PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL; -PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL; -PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL; -PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL; -PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL; -PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL; -PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL; -PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL; -PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL; -PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL; -PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL; -PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL; -PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL; -PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL; -PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB = NULL; -PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB = NULL; -PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB = NULL; -PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB = NULL; -PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL; -PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL; -PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL; -PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL; -PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL; -PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL; -PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL; -PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL; -PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL; -PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL; -PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL; -PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL; -PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL; -PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL; -PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL; -PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL; -PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL; -PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL; -PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL; -PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL; -PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL; -PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL; -PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL; -PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL; -PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL; -PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL; -PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL; -PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL; -PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL; -PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB = NULL; -PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB = NULL; -PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB = NULL; -PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB = NULL; -PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB = NULL; -PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT = NULL; -PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB = NULL; -PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB = NULL; -PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL; -PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB = NULL; -PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB = NULL; -PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB = NULL; -PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB = NULL; -PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB = NULL; -PFNGLWEIGHTBVARBPROC glad_glWeightbvARB = NULL; -PFNGLWEIGHTSVARBPROC glad_glWeightsvARB = NULL; -PFNGLWEIGHTIVARBPROC glad_glWeightivARB = NULL; -PFNGLWEIGHTFVARBPROC glad_glWeightfvARB = NULL; -PFNGLWEIGHTDVARBPROC glad_glWeightdvARB = NULL; -PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB = NULL; -PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB = NULL; -PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB = NULL; -PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB = NULL; -PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB = NULL; -PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL; -PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL; -PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL; -PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL; -PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL; -PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL; -PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL; -PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL; -PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL; -PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL; -PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL; -PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL; -PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL; -PFNGLDEPTHRANGEARRAYDVNVPROC glad_glDepthRangeArraydvNV = NULL; -PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV = NULL; -PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB = NULL; -PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB = NULL; -PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB = NULL; -PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB = NULL; -PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB = NULL; -PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB = NULL; -PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB = NULL; -PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB = NULL; -PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB = NULL; -PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB = NULL; -PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB = NULL; -PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB = NULL; -PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB = NULL; -PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB = NULL; -PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB = NULL; -PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB = NULL; -PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI = NULL; -PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI = NULL; -PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI = NULL; -PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI = NULL; -PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI = NULL; -PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI = NULL; -PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI = NULL; -PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI = NULL; -PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI = NULL; -PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI = NULL; -PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI = NULL; -PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI = NULL; -PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI = NULL; -PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI = NULL; -PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI = NULL; -PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI = NULL; -PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI = NULL; -PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI = NULL; -PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI = NULL; -PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI = NULL; -PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI = NULL; -PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI = NULL; -PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI = NULL; -PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI = NULL; -PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI = NULL; -PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI = NULL; -PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI = NULL; -PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI = NULL; -PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI = NULL; -PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI = NULL; -PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI = NULL; -PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI = NULL; -PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI = NULL; -PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI = NULL; -PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI = NULL; -PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI = NULL; -PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI = NULL; -PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI = NULL; -PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI = NULL; -PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI = NULL; -PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI = NULL; -PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI = NULL; -PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI = NULL; -PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI = NULL; -PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI = NULL; -PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI = NULL; -PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI = NULL; -PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI = NULL; -PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI = NULL; -PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI = NULL; -PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI = NULL; -PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI = NULL; -PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI = NULL; -PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI = NULL; -PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI = NULL; -PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI = NULL; -PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI = NULL; -PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI = NULL; -PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI = NULL; -PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI = NULL; -PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI = NULL; -PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI = NULL; -PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI = NULL; -PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI = NULL; -PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI = NULL; -PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI = NULL; -PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI = NULL; -PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI = NULL; -PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI = NULL; -PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI = NULL; -PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI = NULL; -PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI = NULL; -PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI = NULL; -PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI = NULL; -PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI = NULL; -PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI = NULL; -PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI = NULL; -PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI = NULL; -PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI = NULL; -PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI = NULL; -PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI = NULL; -PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI = NULL; -PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI = NULL; -PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI = NULL; -PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI = NULL; -PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI = NULL; -PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI = NULL; -PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI = NULL; -PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC glad_glEGLImageTargetTexStorageEXT = NULL; -PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC glad_glEGLImageTargetTextureStorageEXT = NULL; -PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT = NULL; -PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT = NULL; -PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT = NULL; -PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT = NULL; -PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL; -PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL; -PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL; -PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT = NULL; -PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT = NULL; -PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT = NULL; -PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT = NULL; -PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT = NULL; -PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT = NULL; -PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT = NULL; -PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT = NULL; -PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT = NULL; -PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT = NULL; -PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT = NULL; -PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT = NULL; -PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT = NULL; -PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT = NULL; -PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT = NULL; -PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT = NULL; -PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT = NULL; -PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT = NULL; -PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT = NULL; -PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT = NULL; -PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT = NULL; -PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT = NULL; -PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT = NULL; -PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT = NULL; -PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT = NULL; -PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT = NULL; -PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT = NULL; -PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT = NULL; -PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT = NULL; -PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT = NULL; -PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL; -PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT = NULL; -PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT = NULL; -PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT = NULL; -PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT = NULL; -PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT = NULL; -PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT = NULL; -PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT = NULL; -PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT = NULL; -PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT = NULL; -PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT = NULL; -PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT = NULL; -PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT = NULL; -PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT = NULL; -PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT = NULL; -PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT = NULL; -PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT = NULL; -PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT = NULL; -PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT = NULL; -PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT = NULL; -PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT = NULL; -PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT = NULL; -PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT = NULL; -PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT = NULL; -PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT = NULL; -PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT = NULL; -PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT = NULL; -PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT = NULL; -PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT = NULL; -PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT = NULL; -PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT = NULL; -PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT = NULL; -PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT = NULL; -PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT = NULL; -PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT = NULL; -PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT = NULL; -PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT = NULL; -PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT = NULL; -PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT = NULL; -PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT = NULL; -PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT = NULL; -PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT = NULL; -PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT = NULL; -PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT = NULL; -PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT = NULL; -PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT = NULL; -PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT = NULL; -PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT = NULL; -PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT = NULL; -PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT = NULL; -PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT = NULL; -PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT = NULL; -PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT = NULL; -PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT = NULL; -PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT = NULL; -PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT = NULL; -PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT = NULL; -PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT = NULL; -PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT = NULL; -PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT = NULL; -PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT = NULL; -PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT = NULL; -PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT = NULL; -PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT = NULL; -PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT = NULL; -PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT = NULL; -PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT = NULL; -PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT = NULL; -PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT = NULL; -PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT = NULL; -PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT = NULL; -PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT = NULL; -PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT = NULL; -PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT = NULL; -PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT = NULL; -PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT = NULL; -PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT = NULL; -PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT = NULL; -PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT = NULL; -PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT = NULL; -PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT = NULL; -PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT = NULL; -PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT = NULL; -PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT = NULL; -PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT = NULL; -PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT = NULL; -PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT = NULL; -PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT = NULL; -PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT = NULL; -PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT = NULL; -PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT = NULL; -PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT = NULL; -PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT = NULL; -PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT = NULL; -PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT = NULL; -PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT = NULL; -PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT = NULL; -PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT = NULL; -PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT = NULL; -PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT = NULL; -PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT = NULL; -PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT = NULL; -PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT = NULL; -PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT = NULL; -PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT = NULL; -PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT = NULL; -PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT = NULL; -PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT = NULL; -PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT = NULL; -PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT = NULL; -PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT = NULL; -PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT = NULL; -PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT = NULL; -PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT = NULL; -PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT = NULL; -PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT = NULL; -PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT = NULL; -PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT = NULL; -PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT = NULL; -PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT = NULL; -PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT = NULL; -PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT = NULL; -PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT = NULL; -PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT = NULL; -PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT = NULL; -PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT = NULL; -PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT = NULL; -PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT = NULL; -PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT = NULL; -PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT = NULL; -PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT = NULL; -PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT = NULL; -PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT = NULL; -PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT = NULL; -PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT = NULL; -PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT = NULL; -PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT = NULL; -PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT = NULL; -PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT = NULL; -PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT = NULL; -PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT = NULL; -PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT = NULL; -PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT = NULL; -PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT = NULL; -PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT = NULL; -PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT = NULL; -PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT = NULL; -PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT = NULL; -PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT = NULL; -PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT = NULL; -PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT = NULL; -PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT = NULL; -PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT = NULL; -PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT = NULL; -PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT = NULL; -PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT = NULL; -PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT = NULL; -PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL; -PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL; -PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT = NULL; -PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT = NULL; -PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT = NULL; -PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT = NULL; -PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT = NULL; -PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT = NULL; -PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT = NULL; -PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT = NULL; -PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL; -PFNGLBLITFRAMEBUFFERLAYERSEXTPROC glad_glBlitFramebufferLayersEXT = NULL; -PFNGLBLITFRAMEBUFFERLAYEREXTPROC glad_glBlitFramebufferLayerEXT = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL; -PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL; -PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL; -PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL; -PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL; -PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL; -PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT = NULL; -PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT = NULL; -PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT = NULL; -PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT = NULL; -PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT = NULL; -PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT = NULL; -PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT = NULL; -PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT = NULL; -PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT = NULL; -PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT = NULL; -PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT = NULL; -PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT = NULL; -PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT = NULL; -PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT = NULL; -PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT = NULL; -PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT = NULL; -PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT = NULL; -PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT = NULL; -PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT = NULL; -PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT = NULL; -PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT = NULL; -PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT = NULL; -PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT = NULL; -PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT = NULL; -PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT = NULL; -PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT = NULL; -PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT = NULL; -PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT = NULL; -PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT = NULL; -PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT = NULL; -PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT = NULL; -PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT = NULL; -PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT = NULL; -PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT = NULL; -PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT = NULL; -PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT = NULL; -PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT = NULL; -PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT = NULL; -PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT = NULL; -PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT = NULL; -PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT = NULL; -PFNGLMINMAXEXTPROC glad_glMinmaxEXT = NULL; -PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT = NULL; -PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT = NULL; -PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT = NULL; -PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT = NULL; -PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT = NULL; -PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT = NULL; -PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT = NULL; -PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT = NULL; -PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT = NULL; -PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT = NULL; -PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT = NULL; -PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT = NULL; -PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT = NULL; -PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT = NULL; -PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT = NULL; -PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT = NULL; -PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT = NULL; -PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT = NULL; -PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT = NULL; -PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT = NULL; -PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT = NULL; -PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT = NULL; -PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT = NULL; -PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT = NULL; -PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT = NULL; -PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT = NULL; -PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT = NULL; -PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT = NULL; -PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT = NULL; -PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT = NULL; -PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT = NULL; -PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT = NULL; -PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT = NULL; -PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT = NULL; -PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT = NULL; -PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT = NULL; -PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT = NULL; -PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT = NULL; -PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT = NULL; -PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT = NULL; -PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT = NULL; -PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT = NULL; -PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT = NULL; -PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT = NULL; -PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT = NULL; -PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT = NULL; -PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT = NULL; -PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT = NULL; -PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT = NULL; -PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT = NULL; -PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT = NULL; -PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT = NULL; -PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT = NULL; -PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT = NULL; -PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT = NULL; -PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT = NULL; -PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT = NULL; -PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT = NULL; -PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT = NULL; -PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT = NULL; -PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT = NULL; -PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT = NULL; -PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT = NULL; -PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT = NULL; -PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT = NULL; -PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT = NULL; -PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT = NULL; -PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT = NULL; -PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT = NULL; -PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT = NULL; -PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT = NULL; -PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT = NULL; -PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT = NULL; -PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT = NULL; -PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT = NULL; -PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT = NULL; -PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT = NULL; -PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT = NULL; -PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT = NULL; -PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT = NULL; -PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT = NULL; -PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT = NULL; -PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC glad_glFramebufferFetchBarrierEXT = NULL; -PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT = NULL; -PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT = NULL; -PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT = NULL; -PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT = NULL; -PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL; -PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT = NULL; -PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL; -PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT = NULL; -PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT = NULL; -PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT = NULL; -PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT = NULL; -PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT = NULL; -PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT = NULL; -PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT = NULL; -PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL; -PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL; -PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL; -PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL; -PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL; -PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT = NULL; -PFNGLTEXSTORAGE1DEXTPROC glad_glTexStorage1DEXT = NULL; -PFNGLTEXSTORAGE2DEXTPROC glad_glTexStorage2DEXT = NULL; -PFNGLTEXSTORAGE3DEXTPROC glad_glTexStorage3DEXT = NULL; -PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL; -PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL; -PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT = NULL; -PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT = NULL; -PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT = NULL; -PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT = NULL; -PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT = NULL; -PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL; -PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL; -PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL; -PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL; -PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL; -PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL; -PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL; -PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL; -PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT = NULL; -PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT = NULL; -PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT = NULL; -PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT = NULL; -PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT = NULL; -PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT = NULL; -PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT = NULL; -PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT = NULL; -PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT = NULL; -PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT = NULL; -PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT = NULL; -PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT = NULL; -PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT = NULL; -PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT = NULL; -PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT = NULL; -PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT = NULL; -PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT = NULL; -PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT = NULL; -PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT = NULL; -PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT = NULL; -PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT = NULL; -PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT = NULL; -PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT = NULL; -PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT = NULL; -PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT = NULL; -PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT = NULL; -PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT = NULL; -PFNGLVARIANTIVEXTPROC glad_glVariantivEXT = NULL; -PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT = NULL; -PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT = NULL; -PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT = NULL; -PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT = NULL; -PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT = NULL; -PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT = NULL; -PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT = NULL; -PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT = NULL; -PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT = NULL; -PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT = NULL; -PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT = NULL; -PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT = NULL; -PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT = NULL; -PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT = NULL; -PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT = NULL; -PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT = NULL; -PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT = NULL; -PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT = NULL; -PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT = NULL; -PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT = NULL; -PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT = NULL; -PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT = NULL; -PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT = NULL; -PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT = NULL; -PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT = NULL; -PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT = NULL; -PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT = NULL; -PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT = NULL; -PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT = NULL; -PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT = NULL; -PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT = NULL; -PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY = NULL; -PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY = NULL; -PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP = NULL; -PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP = NULL; -PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP = NULL; -PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM = NULL; -PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM = NULL; -PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM = NULL; -PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM = NULL; -PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM = NULL; -PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM = NULL; -PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM = NULL; -PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM = NULL; -PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM = NULL; -PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM = NULL; -PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM = NULL; -PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL; -PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL = NULL; -PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL = NULL; -PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL = NULL; -PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL = NULL; -PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL = NULL; -PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL = NULL; -PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL = NULL; -PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL = NULL; -PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL = NULL; -PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL = NULL; -PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL = NULL; -PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL = NULL; -PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL = NULL; -PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL = NULL; -PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL = NULL; -PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL = NULL; -PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL = NULL; -PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL = NULL; -PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR = NULL; -PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR = NULL; -PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR = NULL; -PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR = NULL; -PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR = NULL; -PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR = NULL; -PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR = NULL; -PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR = NULL; -PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR = NULL; -PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR = NULL; -PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR = NULL; -PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR = NULL; -PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR = NULL; -PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL; -PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; -PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL; -PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL; -PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL; -PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR = NULL; -PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR = NULL; -PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR = NULL; -PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR = NULL; -PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR = NULL; -PFNGLFRAMEBUFFERPARAMETERIMESAPROC glad_glFramebufferParameteriMESA = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC glad_glGetFramebufferParameterivMESA = NULL; -PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA = NULL; -PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA = NULL; -PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA = NULL; -PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA = NULL; -PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA = NULL; -PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA = NULL; -PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA = NULL; -PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA = NULL; -PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA = NULL; -PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA = NULL; -PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA = NULL; -PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA = NULL; -PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA = NULL; -PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA = NULL; -PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA = NULL; -PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA = NULL; -PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA = NULL; -PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA = NULL; -PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA = NULL; -PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA = NULL; -PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA = NULL; -PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA = NULL; -PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA = NULL; -PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA = NULL; -PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA = NULL; -PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX = NULL; -PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX = NULL; -PFNGLUPLOADGPUMASKNVXPROC glad_glUploadGpuMaskNVX = NULL; -PFNGLMULTICASTVIEWPORTARRAYVNVXPROC glad_glMulticastViewportArrayvNVX = NULL; -PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC glad_glMulticastViewportPositionWScaleNVX = NULL; -PFNGLMULTICASTSCISSORARRAYVNVXPROC glad_glMulticastScissorArrayvNVX = NULL; -PFNGLASYNCCOPYBUFFERSUBDATANVXPROC glad_glAsyncCopyBufferSubDataNVX = NULL; -PFNGLASYNCCOPYIMAGESUBDATANVXPROC glad_glAsyncCopyImageSubDataNVX = NULL; -PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX = NULL; -PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX = NULL; -PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX = NULL; -PFNGLCREATEPROGRESSFENCENVXPROC glad_glCreateProgressFenceNVX = NULL; -PFNGLSIGNALSEMAPHOREUI64NVXPROC glad_glSignalSemaphoreui64NVX = NULL; -PFNGLWAITSEMAPHOREUI64NVXPROC glad_glWaitSemaphoreui64NVX = NULL; -PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC glad_glClientWaitSemaphoreui64NVX = NULL; -PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV = NULL; -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV = NULL; -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV = NULL; -PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV = NULL; -PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV = NULL; -PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV = NULL; -PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV = NULL; -PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV = NULL; -PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV = NULL; -PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV = NULL; -PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV = NULL; -PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV = NULL; -PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV = NULL; -PFNGLCREATESTATESNVPROC glad_glCreateStatesNV = NULL; -PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV = NULL; -PFNGLISSTATENVPROC glad_glIsStateNV = NULL; -PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV = NULL; -PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV = NULL; -PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV = NULL; -PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV = NULL; -PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV = NULL; -PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV = NULL; -PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV = NULL; -PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV = NULL; -PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV = NULL; -PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV = NULL; -PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV = NULL; -PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV = NULL; -PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV = NULL; -PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV = NULL; -PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV = NULL; -PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV = NULL; -PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV = NULL; -PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV = NULL; -PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV = NULL; -PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV = NULL; -PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV = NULL; -PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV = NULL; -PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL; -PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV = NULL; -PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV = NULL; -PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV = NULL; -PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV = NULL; -PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV = NULL; -PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV = NULL; -PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV = NULL; -PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV = NULL; -PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV = NULL; -PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV = NULL; -PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV = NULL; -PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV = NULL; -PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV = NULL; -PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV = NULL; -PFNGLEVALMAPSNVPROC glad_glEvalMapsNV = NULL; -PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV = NULL; -PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV = NULL; -PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV = NULL; -PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV = NULL; -PFNGLGENFENCESNVPROC glad_glGenFencesNV = NULL; -PFNGLISFENCENVPROC glad_glIsFenceNV = NULL; -PFNGLTESTFENCENVPROC glad_glTestFenceNV = NULL; -PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV = NULL; -PFNGLFINISHFENCENVPROC glad_glFinishFenceNV = NULL; -PFNGLSETFENCENVPROC glad_glSetFenceNV = NULL; -PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV = NULL; -PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV = NULL; -PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV = NULL; -PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV = NULL; -PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV = NULL; -PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV = NULL; -PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL; -PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL; -PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV = NULL; -PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV = NULL; -PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV = NULL; -PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV = NULL; -PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV = NULL; -PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV = NULL; -PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV = NULL; -PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV = NULL; -PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV = NULL; -PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV = NULL; -PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV = NULL; -PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV = NULL; -PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV = NULL; -PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV = NULL; -PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV = NULL; -PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV = NULL; -PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV = NULL; -PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV = NULL; -PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV = NULL; -PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV = NULL; -PFNGLVERTEX2HNVPROC glad_glVertex2hNV = NULL; -PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV = NULL; -PFNGLVERTEX3HNVPROC glad_glVertex3hNV = NULL; -PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV = NULL; -PFNGLVERTEX4HNVPROC glad_glVertex4hNV = NULL; -PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV = NULL; -PFNGLNORMAL3HNVPROC glad_glNormal3hNV = NULL; -PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV = NULL; -PFNGLCOLOR3HNVPROC glad_glColor3hNV = NULL; -PFNGLCOLOR3HVNVPROC glad_glColor3hvNV = NULL; -PFNGLCOLOR4HNVPROC glad_glColor4hNV = NULL; -PFNGLCOLOR4HVNVPROC glad_glColor4hvNV = NULL; -PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV = NULL; -PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV = NULL; -PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV = NULL; -PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV = NULL; -PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV = NULL; -PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV = NULL; -PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV = NULL; -PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV = NULL; -PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV = NULL; -PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV = NULL; -PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV = NULL; -PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV = NULL; -PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV = NULL; -PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV = NULL; -PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV = NULL; -PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV = NULL; -PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV = NULL; -PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV = NULL; -PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV = NULL; -PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV = NULL; -PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV = NULL; -PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV = NULL; -PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV = NULL; -PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV = NULL; -PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV = NULL; -PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV = NULL; -PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV = NULL; -PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV = NULL; -PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV = NULL; -PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV = NULL; -PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV = NULL; -PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV = NULL; -PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV = NULL; -PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV = NULL; -PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV = NULL; -PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC glad_glGetMemoryObjectDetachedResourcesuivNV = NULL; -PFNGLRESETMEMORYOBJECTPARAMETERNVPROC glad_glResetMemoryObjectParameterNV = NULL; -PFNGLTEXATTACHMEMORYNVPROC glad_glTexAttachMemoryNV = NULL; -PFNGLBUFFERATTACHMEMORYNVPROC glad_glBufferAttachMemoryNV = NULL; -PFNGLTEXTUREATTACHMEMORYNVPROC glad_glTextureAttachMemoryNV = NULL; -PFNGLNAMEDBUFFERATTACHMEMORYNVPROC glad_glNamedBufferAttachMemoryNV = NULL; -PFNGLBUFFERPAGECOMMITMENTMEMNVPROC glad_glBufferPageCommitmentMemNV = NULL; -PFNGLTEXPAGECOMMITMENTMEMNVPROC glad_glTexPageCommitmentMemNV = NULL; -PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC glad_glNamedBufferPageCommitmentMemNV = NULL; -PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC glad_glTexturePageCommitmentMemNV = NULL; -PFNGLDRAWMESHTASKSNVPROC glad_glDrawMeshTasksNV = NULL; -PFNGLDRAWMESHTASKSINDIRECTNVPROC glad_glDrawMeshTasksIndirectNV = NULL; -PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC glad_glMultiDrawMeshTasksIndirectNV = NULL; -PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC glad_glMultiDrawMeshTasksIndirectCountNV = NULL; -PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV = NULL; -PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV = NULL; -PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV = NULL; -PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV = NULL; -PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV = NULL; -PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV = NULL; -PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV = NULL; -PFNGLGENPATHSNVPROC glad_glGenPathsNV = NULL; -PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV = NULL; -PFNGLISPATHNVPROC glad_glIsPathNV = NULL; -PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV = NULL; -PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV = NULL; -PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV = NULL; -PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV = NULL; -PFNGLPATHSTRINGNVPROC glad_glPathStringNV = NULL; -PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV = NULL; -PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV = NULL; -PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV = NULL; -PFNGLCOPYPATHNVPROC glad_glCopyPathNV = NULL; -PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV = NULL; -PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV = NULL; -PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV = NULL; -PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV = NULL; -PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV = NULL; -PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV = NULL; -PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV = NULL; -PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV = NULL; -PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV = NULL; -PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV = NULL; -PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV = NULL; -PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV = NULL; -PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV = NULL; -PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV = NULL; -PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV = NULL; -PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV = NULL; -PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV = NULL; -PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV = NULL; -PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV = NULL; -PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV = NULL; -PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV = NULL; -PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV = NULL; -PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV = NULL; -PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV = NULL; -PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV = NULL; -PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV = NULL; -PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV = NULL; -PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV = NULL; -PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV = NULL; -PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV = NULL; -PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV = NULL; -PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV = NULL; -PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV = NULL; -PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV = NULL; -PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV = NULL; -PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV = NULL; -PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV = NULL; -PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV = NULL; -PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV = NULL; -PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV = NULL; -PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV = NULL; -PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV = NULL; -PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV = NULL; -PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV = NULL; -PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV = NULL; -PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV = NULL; -PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV = NULL; -PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV = NULL; -PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV = NULL; -PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV = NULL; -PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV = NULL; -PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV = NULL; -PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV = NULL; -PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV = NULL; -PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV = NULL; -PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV = NULL; -PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV = NULL; -PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV = NULL; -PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV = NULL; -PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV = NULL; -PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV = NULL; -PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV = NULL; -PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV = NULL; -PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV = NULL; -PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV = NULL; -PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV = NULL; -PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV = NULL; -PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV = NULL; -PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV = NULL; -PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV = NULL; -PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV = NULL; -PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV = NULL; -PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV = NULL; -PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV = NULL; -PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV = NULL; -PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV = NULL; -PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV = NULL; -PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV = NULL; -PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV = NULL; -PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV = NULL; -PFNGLSCISSOREXCLUSIVENVPROC glad_glScissorExclusiveNV = NULL; -PFNGLSCISSOREXCLUSIVEARRAYVNVPROC glad_glScissorExclusiveArrayvNV = NULL; -PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV = NULL; -PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV = NULL; -PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV = NULL; -PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV = NULL; -PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV = NULL; -PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV = NULL; -PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV = NULL; -PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV = NULL; -PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV = NULL; -PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV = NULL; -PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV = NULL; -PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV = NULL; -PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV = NULL; -PFNGLBINDSHADINGRATEIMAGENVPROC glad_glBindShadingRateImageNV = NULL; -PFNGLGETSHADINGRATEIMAGEPALETTENVPROC glad_glGetShadingRateImagePaletteNV = NULL; -PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC glad_glGetShadingRateSampleLocationivNV = NULL; -PFNGLSHADINGRATEIMAGEBARRIERNVPROC glad_glShadingRateImageBarrierNV = NULL; -PFNGLSHADINGRATEIMAGEPALETTENVPROC glad_glShadingRateImagePaletteNV = NULL; -PFNGLSHADINGRATESAMPLEORDERNVPROC glad_glShadingRateSampleOrderNV = NULL; -PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC glad_glShadingRateSampleOrderCustomNV = NULL; -PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV = NULL; -PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV = NULL; -PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV = NULL; -PFNGLCREATESEMAPHORESNVPROC glad_glCreateSemaphoresNV = NULL; -PFNGLSEMAPHOREPARAMETERIVNVPROC glad_glSemaphoreParameterivNV = NULL; -PFNGLGETSEMAPHOREPARAMETERIVNVPROC glad_glGetSemaphoreParameterivNV = NULL; -PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV = NULL; -PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV = NULL; -PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV = NULL; -PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV = NULL; -PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV = NULL; -PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV = NULL; -PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV = NULL; -PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV = NULL; -PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV = NULL; -PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV = NULL; -PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV = NULL; -PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV = NULL; -PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV = NULL; -PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV = NULL; -PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV = NULL; -PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV = NULL; -PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV = NULL; -PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV = NULL; -PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV = NULL; -PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV = NULL; -PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV = NULL; -PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV = NULL; -PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV = NULL; -PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV = NULL; -PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV = NULL; -PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV = NULL; -PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV = NULL; -PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC glad_glVDPAURegisterVideoSurfaceWithPictureStructureNV = NULL; -PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV = NULL; -PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV = NULL; -PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV = NULL; -PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV = NULL; -PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV = NULL; -PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV = NULL; -PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV = NULL; -PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV = NULL; -PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV = NULL; -PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV = NULL; -PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV = NULL; -PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV = NULL; -PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV = NULL; -PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV = NULL; -PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV = NULL; -PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV = NULL; -PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV = NULL; -PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV = NULL; -PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV = NULL; -PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV = NULL; -PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV = NULL; -PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV = NULL; -PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV = NULL; -PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV = NULL; -PFNGLCOLORFORMATNVPROC glad_glColorFormatNV = NULL; -PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV = NULL; -PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV = NULL; -PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV = NULL; -PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV = NULL; -PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV = NULL; -PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV = NULL; -PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV = NULL; -PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV = NULL; -PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL; -PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL; -PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL; -PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL; -PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL; -PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL; -PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL; -PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL; -PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL; -PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL; -PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV = NULL; -PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV = NULL; -PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV = NULL; -PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV = NULL; -PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV = NULL; -PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES = NULL; -PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES = NULL; -PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES = NULL; -PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES = NULL; -PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES = NULL; -PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES = NULL; -PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES = NULL; -PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES = NULL; -PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES = NULL; -PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES = NULL; -PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES = NULL; -PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES = NULL; -PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES = NULL; -PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES = NULL; -PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES = NULL; -PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES = NULL; -PFNGLVERTEX2BOESPROC glad_glVertex2bOES = NULL; -PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES = NULL; -PFNGLVERTEX3BOESPROC glad_glVertex3bOES = NULL; -PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES = NULL; -PFNGLVERTEX4BOESPROC glad_glVertex4bOES = NULL; -PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES = NULL; -PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES = NULL; -PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES = NULL; -PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES = NULL; -PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES = NULL; -PFNGLCOLOR4XOESPROC glad_glColor4xOES = NULL; -PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES = NULL; -PFNGLFOGXOESPROC glad_glFogxOES = NULL; -PFNGLFOGXVOESPROC glad_glFogxvOES = NULL; -PFNGLFRUSTUMXOESPROC glad_glFrustumxOES = NULL; -PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES = NULL; -PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES = NULL; -PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES = NULL; -PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES = NULL; -PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES = NULL; -PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES = NULL; -PFNGLLIGHTXOESPROC glad_glLightxOES = NULL; -PFNGLLIGHTXVOESPROC glad_glLightxvOES = NULL; -PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES = NULL; -PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES = NULL; -PFNGLMATERIALXOESPROC glad_glMaterialxOES = NULL; -PFNGLMATERIALXVOESPROC glad_glMaterialxvOES = NULL; -PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES = NULL; -PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES = NULL; -PFNGLNORMAL3XOESPROC glad_glNormal3xOES = NULL; -PFNGLORTHOXOESPROC glad_glOrthoxOES = NULL; -PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES = NULL; -PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES = NULL; -PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES = NULL; -PFNGLROTATEXOESPROC glad_glRotatexOES = NULL; -PFNGLSCALEXOESPROC glad_glScalexOES = NULL; -PFNGLTEXENVXOESPROC glad_glTexEnvxOES = NULL; -PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES = NULL; -PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES = NULL; -PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES = NULL; -PFNGLTRANSLATEXOESPROC glad_glTranslatexOES = NULL; -PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES = NULL; -PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES = NULL; -PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES = NULL; -PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES = NULL; -PFNGLACCUMXOESPROC glad_glAccumxOES = NULL; -PFNGLBITMAPXOESPROC glad_glBitmapxOES = NULL; -PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES = NULL; -PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES = NULL; -PFNGLCOLOR3XOESPROC glad_glColor3xOES = NULL; -PFNGLCOLOR3XVOESPROC glad_glColor3xvOES = NULL; -PFNGLCOLOR4XVOESPROC glad_glColor4xvOES = NULL; -PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES = NULL; -PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES = NULL; -PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES = NULL; -PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES = NULL; -PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES = NULL; -PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES = NULL; -PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES = NULL; -PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES = NULL; -PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES = NULL; -PFNGLGETLIGHTXOESPROC glad_glGetLightxOES = NULL; -PFNGLGETMAPXVOESPROC glad_glGetMapxvOES = NULL; -PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES = NULL; -PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv = NULL; -PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES = NULL; -PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES = NULL; -PFNGLINDEXXOESPROC glad_glIndexxOES = NULL; -PFNGLINDEXXVOESPROC glad_glIndexxvOES = NULL; -PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES = NULL; -PFNGLMAP1XOESPROC glad_glMap1xOES = NULL; -PFNGLMAP2XOESPROC glad_glMap2xOES = NULL; -PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES = NULL; -PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES = NULL; -PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES = NULL; -PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES = NULL; -PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES = NULL; -PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES = NULL; -PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES = NULL; -PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES = NULL; -PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES = NULL; -PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES = NULL; -PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES = NULL; -PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES = NULL; -PFNGLPIXELMAPXPROC glad_glPixelMapx = NULL; -PFNGLPIXELSTOREXPROC glad_glPixelStorex = NULL; -PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES = NULL; -PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES = NULL; -PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES = NULL; -PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES = NULL; -PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES = NULL; -PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES = NULL; -PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES = NULL; -PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES = NULL; -PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES = NULL; -PFNGLRECTXOESPROC glad_glRectxOES = NULL; -PFNGLRECTXVOESPROC glad_glRectxvOES = NULL; -PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES = NULL; -PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES = NULL; -PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES = NULL; -PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES = NULL; -PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES = NULL; -PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES = NULL; -PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES = NULL; -PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES = NULL; -PFNGLTEXGENXOESPROC glad_glTexGenxOES = NULL; -PFNGLTEXGENXVOESPROC glad_glTexGenxvOES = NULL; -PFNGLVERTEX2XOESPROC glad_glVertex2xOES = NULL; -PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES = NULL; -PFNGLVERTEX3XOESPROC glad_glVertex3xOES = NULL; -PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES = NULL; -PFNGLVERTEX4XOESPROC glad_glVertex4xOES = NULL; -PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES = NULL; -PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES = NULL; -PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL; -PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL; -PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL; -PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL; -PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL; -PFNGLORTHOFOESPROC glad_glOrthofOES = NULL; -PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glNamedFramebufferTextureMultiviewOVR = NULL; -PFNGLHINTPGIPROC glad_glHintPGI = NULL; -PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS = NULL; -PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS = NULL; -PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS = NULL; -PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS = NULL; -PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS = NULL; -PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS = NULL; -PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS = NULL; -PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS = NULL; -PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS = NULL; -PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS = NULL; -PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS = NULL; -PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS = NULL; -PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS = NULL; -PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS = NULL; -PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS = NULL; -PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS = NULL; -PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS = NULL; -PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS = NULL; -PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS = NULL; -PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS = NULL; -PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS = NULL; -PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX = NULL; -PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX = NULL; -PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX = NULL; -PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX = NULL; -PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX = NULL; -PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX = NULL; -PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX = NULL; -PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX = NULL; -PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX = NULL; -PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX = NULL; -PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX = NULL; -PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX = NULL; -PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX = NULL; -PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX = NULL; -PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX = NULL; -PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX = NULL; -PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX = NULL; -PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX = NULL; -PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX = NULL; -PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX = NULL; -PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX = NULL; -PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX = NULL; -PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX = NULL; -PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX = NULL; -PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX = NULL; -PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX = NULL; -PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX = NULL; -PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX = NULL; -PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX = NULL; -PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX = NULL; -PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX = NULL; -PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX = NULL; -PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX = NULL; -PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX = NULL; -PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX = NULL; -PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX = NULL; -PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX = NULL; -PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX = NULL; -PFNGLDEFORMSGIXPROC glad_glDeformSGIX = NULL; -PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX = NULL; -PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX = NULL; -PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX = NULL; -PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX = NULL; -PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX = NULL; -PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX = NULL; -PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX = NULL; -PFNGLCOLORTABLESGIPROC glad_glColorTableSGI = NULL; -PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI = NULL; -PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI = NULL; -PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI = NULL; -PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI = NULL; -PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX = NULL; -PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN = NULL; -PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN = NULL; -PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN = NULL; -PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN = NULL; -PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN = NULL; -PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN = NULL; -PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN = NULL; -PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN = NULL; -PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN = NULL; -PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN = NULL; -PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN = NULL; -PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN = NULL; -PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN = NULL; -PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN = NULL; -PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN = NULL; -PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN = NULL; -PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN = NULL; -PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN = NULL; -PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN = NULL; -PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN = NULL; -PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN = NULL; -PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN = NULL; -PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN = NULL; -PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -static void load_GL_VERSION_1_0(GLADloadproc load) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); - glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); - glad_glHint = (PFNGLHINTPROC)load("glHint"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); - glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); - glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); - glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); - glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); - glad_glClear = (PFNGLCLEARPROC)load("glClear"); - glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); - glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); - glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); - glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); - glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); - glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); - glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); - glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); - glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); - glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); - glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); - glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); - glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); - glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); - glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); - glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); - glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); - glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); - glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); - glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); - glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); - glad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); - glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); - glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); - glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); - glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); - glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); - glad_glBegin = (PFNGLBEGINPROC)load("glBegin"); - glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); - glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); - glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); - glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); - glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); - glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); - glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); - glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); - glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); - glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); - glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); - glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); - glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); - glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); - glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); - glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); - glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); - glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); - glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); - glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); - glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); - glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); - glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); - glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); - glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); - glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); - glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); - glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); - glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); - glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); - glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); - glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); - glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); - glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); - glad_glEnd = (PFNGLENDPROC)load("glEnd"); - glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); - glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); - glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); - glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); - glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); - glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); - glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); - glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); - glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b"); - glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv"); - glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d"); - glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv"); - glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); - glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv"); - glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i"); - glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv"); - glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s"); - glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv"); - glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d"); - glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv"); - glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f"); - glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv"); - glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i"); - glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv"); - glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s"); - glad_glRasterPos2sv = 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