From 191e1485356ed6a1c0f8e608b4dd775e0939ac77 Mon Sep 17 00:00:00 2001 From: Lorenzo Torres Date: Sat, 22 Mar 2025 18:10:39 +0100 Subject: fixed component queries --- src/ecs/entities.zig | 20 ++++++++++++-------- src/main.zig | 31 ++++++++++++++++++++++++++++++- 2 files changed, 42 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/ecs/entities.zig b/src/ecs/entities.zig index d153c6c..beeb919 100644 --- a/src/ecs/entities.zig +++ b/src/ecs/entities.zig @@ -3,8 +3,8 @@ const Allocator = std.mem.Allocator; const components = @import("components.zig"); const sparse = @import("sparse.zig"); -const System = *const fn (*Pool) void; -const SystemGroup = std.ArrayList(System); +pub const System = *const fn (*Pool) void; +pub const SystemGroup = []const System; pub const Pool = struct { // Components @@ -42,6 +42,10 @@ pub const Pool = struct { return pool; } + pub fn addSystemGroup(self: *@This(), group: SystemGroup) !void { + try self.system_groups.append(group); + } + pub fn deinit(self: *@This(), allocator: Allocator) void { self.position.deinit(); self.speed.deinit(); @@ -54,16 +58,16 @@ pub const Pool = struct { } pub fn tick(self: *@This()) void { - for (self.system_groups) |group| { + for (0..self.system_groups.items.len) |i| { self.thread_pool.spawnWg(&self.wait_group, struct { - fn run(pool: *Pool) void { + fn run(pool: *Pool, index: usize) void { + const group = pool.system_groups.items[index]; for (group) |system| { system(pool); } } - }.run, .{self}); + }.run, .{ self, i }); } - self.wait_group.wait(); } pub fn createEntity(self: *@This()) !usize { @@ -87,8 +91,8 @@ pub const Pool = struct { pub fn addComponent(self: *@This(), entity: usize, component: anytype) !void { var set = switch (@TypeOf(component)) { - components.Speed => self.speed, - components.Position => self.position, + components.Speed => &self.speed, + components.Position => &self.position, else => unreachable, }; diff --git a/src/main.zig b/src/main.zig index 68dcc66..30e1281 100644 --- a/src/main.zig +++ b/src/main.zig @@ -11,6 +11,25 @@ const wasm = @import("mods/wasm.zig"); const components = @import("ecs/components.zig"); const entities = @import("ecs/entities.zig"); +fn testSystem2(pool: *entities.Pool) void { + var i = @as(usize, 0); + //std.debug.print("test: {d}\n", .{pool.position.components.items.len}); + for (pool.position.components.items) |position| { + const entity = pool.position.dense.items[i]; + if (pool.speed.dense.items[pool.speed.sparse.items[entity]] == entity) { + const speed = pool.speed.components.items[pool.speed.sparse.items[entity]]; + std.debug.print("entity{d}: {any},{any},{any} {any}\n", .{ i, position.x, position.y, position.z, speed.speed }); + } + + i += 1; + } +} + +fn testSystem(pool: *entities.Pool) void { + _ = pool; + std.debug.print("test\n", .{}); +} + pub fn main() !void { var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const allocator = gpa.allocator(); @@ -31,8 +50,17 @@ pub fn main() !void { var pool = try entities.Pool.init(allocator); defer pool.deinit(allocator); + + //try pool.addSystemGroup(&[_]entities.System{ + // testSystem, + //}); + try pool.addSystemGroup(&[_]entities.System{ + testSystem2, + }); + const entity = try pool.createEntity(); - try pool.addComponent(entity, components.Speed{ .speed = 0.0 }); + try pool.addComponent(entity, components.Position{ .x = 1.0, .y = 0.5, .z = 3.0 }); + try pool.addComponent(entity, components.Speed{ .speed = 5.0 }); // TODO(luccie-cmd): Renderer.create shouldn't return an error var r = try Renderer.create(allocator, w); @@ -41,6 +69,7 @@ pub fn main() !void { while (!w.shouldClose()) { c.glfwPollEvents(); try r.tick(); + pool.tick(); } } -- cgit v1.2.3