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authorLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
committerLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
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+# Standards conformance {#compat_guide}
+
+[TOC]
+
+This guide describes the various API extensions used by this version of GLFW.
+It lists what are essentially implementation details, but which are nonetheless
+vital knowledge for developers intending to deploy their applications on a wide
+range of machines.
+
+The information in this guide is not a part of GLFW API, but merely
+preconditions for some parts of the library to function on a given machine. Any
+part of this information may change in future versions of GLFW and that will not
+be considered a breaking API change.
+
+
+## X11 extensions, protocols and IPC standards {#compat_x11}
+
+As GLFW uses Xlib directly, without any intervening toolkit library, it has sole
+responsibility for interacting well with the many and varied window managers in
+use on Unix-like systems. In order for applications and window managers to work
+well together, a number of standards and conventions have been developed that
+regulate behavior outside the scope of the X11 API; most importantly the
+[Inter-Client Communication Conventions Manual][ICCCM] (ICCCM) and [Extended
+Window Manager Hints][EWMH] (EWMH) standards.
+
+[ICCCM]: https://www.tronche.com/gui/x/icccm/
+[EWMH]: https://standards.freedesktop.org/wm-spec/wm-spec-latest.html
+
+GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows.
+If the running window manager does not support this property, the
+`GLFW_DECORATED` hint will have no effect.
+
+GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user
+attempting to close the GLFW window. If the running window manager does not
+support this protocol, the close callback will never be called.
+
+GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify
+the user when the application has stopped responding, i.e. when it has ceased to
+process events. If the running window manager does not support this protocol,
+the user will not be notified if the application locks up.
+
+GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window
+manager to make the GLFW window full screen. If the running window manager does
+not support this state, full screen windows may not work properly. GLFW has
+a fallback code path in case this state is unavailable, but every window manager
+behaves slightly differently in this regard.
+
+GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a
+compositing window manager to un-redirect full screen GLFW windows. If the
+running window manager uses compositing but does not support this property then
+additional copying may be performed for each buffer swap of full screen windows.
+
+GLFW uses the [clipboard manager protocol][ClipboardManager] to push a clipboard
+string (i.e. selection) owned by a GLFW window about to be destroyed to the
+clipboard manager. If there is no running clipboard manager, the clipboard
+string will be unavailable once the window has been destroyed.
+
+[clipboardManager]: https://www.freedesktop.org/wiki/ClipboardManager/
+
+GLFW uses the [X drag-and-drop protocol][XDND] to provide file drop events. If
+the application originating the drag does not support this protocol, drag and
+drop will not work.
+
+[XDND]: https://www.freedesktop.org/wiki/Specifications/XDND/
+
+GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the
+running X server does not support this version of this extension, multi-monitor
+support will not function and only a single, desktop-spanning monitor will be
+reported.
+
+GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp
+support. If the running X server does not support either or both of these
+extensions, gamma ramp support will not function.
+
+GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard
+input. If the running X server does not support this extension, a non-Xkb
+fallback path is used.
+
+GLFW uses the XInput2 extension to provide raw, non-accelerated mouse motion
+when the cursor is disabled. If the running X server does not support this
+extension, regular accelerated mouse motion will be used.
+
+GLFW uses both the XRender extension and the compositing manager to support
+transparent window framebuffers. If the running X server does not support this
+extension or there is no running compositing manager, the
+`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
+
+GLFW uses both the Xcursor extension and the freedesktop cursor conventions to
+provide an expanded set of standard cursor shapes. If the running X server does
+not support this extension or the current cursor theme does not support the
+conventions, the `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR` and
+`GLFW_NOT_ALLOWED_CURSOR` shapes will not be available and other shapes may use
+legacy images.
+
+
+## Wayland protocols and IPC standards {#compat_wayland}
+
+As GLFW uses libwayland directly, without any intervening toolkit library, it
+has sole responsibility for interacting well with every compositor in use on
+Unix-like systems. Most of the features are provided by the core protocol,
+while cursor support is provided by the libwayland-cursor helper library, EGL
+integration by libwayland-egl, and keyboard handling by
+[libxkbcommon](https://xkbcommon.org/). In addition, GLFW uses some additional
+Wayland protocols to implement certain features if the compositor supports them.
+
+GLFW uses xkbcommon 0.5.0 to provide key and text input support. Earlier
+versions are not supported.
+
+GLFW uses the [xdg-shell][] protocol to provide better window management. This
+protocol is mandatory for GLFW to display a window.
+
+[xdg-shell]: https://wayland.app/protocols/xdg-shell
+
+GLFW uses the [relative-pointer-unstable-v1][] protocol alongside the
+[pointer-constraints-unstable-v1][] protocol to implement disabled cursor. If
+the running compositor does not support both of these protocols, disabling the
+cursor will have no effect.
+
+[relative-pointer-unstable-v1]: https://wayland.app/protocols/relative-pointer-unstable-v1
+[pointer-constraints-unstable-v1]: https://wayland.app/protocols/pointer-constraints-unstable-v1
+
+GLFW uses the [idle-inhibit-unstable-v1][] protocol to prohibit the screensaver
+from starting. If the running compositor does not support this protocol, the
+screensaver may start even for full screen windows.
+
+[idle-inhibit-unstable-v1]: https://wayland.app/protocols/idle-inhibit-unstable-v1
+
+GLFW uses the [libdecor][] library for window decorations, where available.
+This in turn provides good quality client-side decorations (drawn by the
+application) on desktop systems that do not support server-side decorations
+(drawn by the window manager). On systems that do not provide either libdecor
+or xdg-decoration, very basic window decorations are provided. These do not
+include the window title or any caption buttons.
+
+[libdecor]: https://gitlab.freedesktop.org/libdecor/libdecor
+
+GLFW uses the [xdg-decoration-unstable-v1][] protocol to request decorations to
+be drawn around its windows. This protocol is part of wayland-protocols 1.15,
+and mandatory at build time. If the running compositor does not support this
+protocol, a very simple frame will be drawn by GLFW itself, using the
+[viewporter][] protocol alongside subsurfaces. If the running compositor does
+not support these protocols either, no decorations will be drawn around windows.
+
+[xdg-decoration-unstable-v1]: https://wayland.app/protocols/xdg-decoration-unstable-v1
+[viewporter]: https://wayland.app/protocols/viewporter
+
+GLFW uses the [xdg-activation-v1][] protocol to implement window focus and
+attention requests. If the running compositor does not support this protocol,
+window focus and attention requests do nothing.
+
+[xdg-activation-v1]: https://wayland.app/protocols/xdg-activation-v1
+
+GLFW uses the [fractional-scale-v1][] protocol to implement fine-grained
+framebuffer scaling. If the running compositor does not support this protocol,
+the @ref GLFW_SCALE_FRAMEBUFFER window hint will only be able to scale the
+framebuffer by integer scales. This will typically be the smallest integer not
+less than the actual scale.
+
+[fractional-scale-v1]: https://wayland.app/protocols/fractional-scale-v1
+
+
+## GLX extensions {#compat_glx}
+
+The GLX API is the default API used to create OpenGL contexts on Unix-like
+systems using the X Window System.
+
+GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel
+formats. If GLX 1.3 is not supported, @ref glfwInit will fail.
+
+GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and
+`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization
+(or _vsync_), in that order of preference. When none of these extensions are
+available, calling @ref glfwSwapInterval will have no effect.
+
+GLFW uses the `GLX_ARB_multisample` extension to create contexts with
+multisampling anti-aliasing. Where this extension is unavailable, the
+`GLFW_SAMPLES` hint will have no effect.
+
+GLFW uses the `GLX_ARB_create_context` extension when available, even when
+creating OpenGL contexts of version 2.1 and below. Where this extension is
+unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
+hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
+no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
+hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
+
+GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
+context profiles. Where this extension is unavailable, setting the
+`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting
+`GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` or `GLFW_NO_API` will cause
+@ref glfwCreateWindow to fail.
+
+GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over
+whether a context is flushed when it is released (made non-current). Where this
+extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
+effect and the context will always be flushed when released.
+
+GLFW uses the `GLX_ARB_framebuffer_sRGB` and `GLX_EXT_framebuffer_sRGB`
+extensions to provide support for sRGB framebuffers. Where both of these
+extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
+
+
+## WGL extensions {#compat_wgl}
+
+The WGL API is used to create OpenGL contexts on Microsoft Windows and other
+implementations of the Win32 API, such as Wine.
+
+GLFW uses either the `WGL_EXT_extension_string` or the
+`WGL_ARB_extension_string` extension to check for the presence of all other WGL
+extensions listed below. If both are available, the EXT one is preferred. If
+neither is available, no other extensions are used and many GLFW features
+related to context creation will have no effect or cause errors when used.
+
+GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace
+synchronization (or _vsync_). Where this extension is unavailable, calling @ref
+glfwSwapInterval will have no effect.
+
+GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to
+create contexts with multisampling anti-aliasing. Where these extensions are
+unavailable, the `GLFW_SAMPLES` hint will have no effect.
+
+GLFW uses the `WGL_ARB_create_context` extension when available, even when
+creating OpenGL contexts of version 2.1 and below. Where this extension is
+unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
+hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
+no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
+hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
+
+GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
+context profiles. Where this extension is unavailable, setting the
+`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause
+@ref glfwCreateWindow to fail.
+
+GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over
+whether a context is flushed when it is released (made non-current). Where this
+extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
+effect and the context will always be flushed when released.
+
+GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB`
+extensions to provide support for sRGB framebuffers. When both of these
+extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
+
+
+## OpenGL on macOS {#compat_osx}
+
+macOS (as of version 14) still provides OpenGL but it has been deprecated by
+Apple. While the API is still available, it is poorly maintained and frequently
+develops new issues. On modern systems, OpenGL is implemented on top of Metal
+and is not fully thread-safe.
+
+macOS does not support OpenGL stereo rendering. If the `GLFW_STEREO` hint is
+set to true, OpenGL context creation will always fail.
+
+macOS only supports OpenGL core profile contexts that are forward-compatible,
+but the `GLFW_OPENGL_FORWARD_COMPAT` hint is ignored since GLFW 3.4. Even if
+this hint is set to false (the default), a forward-compatible context will be
+returned if available.
+
+macOS does not support OpenGL debug contexts, no-error contexts or robustness.
+The `GLFW_CONTEXT_DEBUG`, `GLFW_CONTEXT_NO_ERROR` and `GLFW_CONTEXT_ROBUSTNESS`
+hints will be ignored and a context without these features will be returned.
+
+macOS does not flush OpenGL contexts when they are made non-current. The
+`GLFW_CONTEXT_RELEASE_BEHAVIOR` hint is ignored and the release behavior will
+always be the equivalent of `GLFW_RELEASE_BEHAVIOR_NONE`. If you need a context
+to be flushed, call `glFlush` before making it non-current.
+
+
+## Vulkan loader and API {#compat_vulkan}
+
+By default, GLFW uses the standard system-wide Vulkan loader to access the
+Vulkan API on all platforms except macOS. This is installed by both graphics
+drivers and Vulkan SDKs. If either the loader or at least one minimally
+functional ICD is missing, @ref glfwVulkanSupported will return `GLFW_FALSE` and
+all other Vulkan-related functions will fail with an @ref GLFW_API_UNAVAILABLE
+error.
+
+
+## Vulkan WSI extensions {#compat_wsi}
+
+The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on
+all supported platforms.
+
+GLFW uses the `VK_KHR_surface` and `VK_KHR_win32_surface` extensions to create
+surfaces on Microsoft Windows. If any of these extensions are not available,
+@ref glfwGetRequiredInstanceExtensions will return an empty list and window
+surface creation will fail.
+
+GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or
+`VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these
+extensions are not available, @ref glfwGetRequiredInstanceExtensions will
+return an empty list and window surface creation will fail.
+
+GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
+`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
+or both `VK_KHR_xlib_surface` and `VK_KHR_xcb_surface` are not available, @ref
+glfwGetRequiredInstanceExtensions will return an empty list and window surface
+creation will fail.
+
+GLFW uses the `VK_KHR_surface` and `VK_KHR_wayland_surface` extensions to create
+surfaces on Wayland. If any of these extensions are not available, @ref
+glfwGetRequiredInstanceExtensions will return an empty list and window surface
+creation will fail.
+