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authorLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
committerLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
commit4f45899a3c28440724ffcaa3a604ad48f18a25c8 (patch)
treececd79da4e3e3cb17ffd86ec1a58d6e77a44cb83 /ext/glfw/src/cocoa_platform.h
parentfc39b277155044366f1647b238a415fab4028d83 (diff)
base code
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diff --git a/ext/glfw/src/cocoa_platform.h b/ext/glfw/src/cocoa_platform.h
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+//========================================================================
+// GLFW 3.5 macOS - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#include <stdint.h>
+
+#include <Carbon/Carbon.h>
+#include <IOKit/hid/IOHIDLib.h>
+
+// NOTE: All of NSGL was deprecated in the 10.14 SDK
+// This disables the pointless warnings for every symbol we use
+#ifndef GL_SILENCE_DEPRECATION
+#define GL_SILENCE_DEPRECATION
+#endif
+
+#if defined(__OBJC__)
+#import <Cocoa/Cocoa.h>
+#else
+typedef void* id;
+#endif
+
+// NOTE: Many Cocoa enum values have been renamed and we need to build across
+// SDK versions where one is unavailable or deprecated.
+// We use the newer names in code and replace them with the older names if
+// the base SDK does not provide the newer names.
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
+ #define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
+ #define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
+#endif
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
+ #define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
+ #define NSEventMaskAny NSAnyEventMask
+ #define NSEventMaskKeyUp NSKeyUpMask
+ #define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
+ #define NSEventModifierFlagCommand NSCommandKeyMask
+ #define NSEventModifierFlagControl NSControlKeyMask
+ #define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
+ #define NSEventModifierFlagOption NSAlternateKeyMask
+ #define NSEventModifierFlagShift NSShiftKeyMask
+ #define NSEventTypeApplicationDefined NSApplicationDefined
+ #define NSWindowStyleMaskBorderless NSBorderlessWindowMask
+ #define NSWindowStyleMaskClosable NSClosableWindowMask
+ #define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
+ #define NSWindowStyleMaskResizable NSResizableWindowMask
+ #define NSWindowStyleMaskTitled NSTitledWindowMask
+#endif
+
+// NOTE: Many Cocoa dynamically linked constants have been renamed and we need
+// to build across SDK versions where one is unavailable or deprecated.
+// We use the newer names in code and replace them with the older names if
+// the deployment target is older than the newer names.
+
+#if MAC_OS_X_VERSION_MIN_REQUIRED < 101300
+ #define NSPasteboardTypeURL NSURLPboardType
+#endif
+
+typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
+typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
+
+typedef struct VkMacOSSurfaceCreateInfoMVK
+{
+ VkStructureType sType;
+ const void* pNext;
+ VkMacOSSurfaceCreateFlagsMVK flags;
+ const void* pView;
+} VkMacOSSurfaceCreateInfoMVK;
+
+typedef struct VkMetalSurfaceCreateInfoEXT
+{
+ VkStructureType sType;
+ const void* pNext;
+ VkMetalSurfaceCreateFlagsEXT flags;
+ const void* pLayer;
+} VkMetalSurfaceCreateInfoEXT;
+
+typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
+typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
+
+#define GLFW_COCOA_WINDOW_STATE _GLFWwindowNS ns;
+#define GLFW_COCOA_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns;
+#define GLFW_COCOA_MONITOR_STATE _GLFWmonitorNS ns;
+#define GLFW_COCOA_CURSOR_STATE _GLFWcursorNS ns;
+
+#define GLFW_NSGL_CONTEXT_STATE _GLFWcontextNSGL nsgl;
+#define GLFW_NSGL_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl;
+
+// HIToolbox.framework pointer typedefs
+#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData
+typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void);
+#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource
+typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef);
+#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty
+typedef UInt8 (*PFN_LMGetKbdType)(void);
+#define LMGetKbdType _glfw.ns.tis.GetKbdType
+
+
+// NSGL-specific per-context data
+//
+typedef struct _GLFWcontextNSGL
+{
+ id pixelFormat;
+ id object;
+} _GLFWcontextNSGL;
+
+// NSGL-specific global data
+//
+typedef struct _GLFWlibraryNSGL
+{
+ // dlopen handle for OpenGL.framework (for glfwGetProcAddress)
+ CFBundleRef framework;
+} _GLFWlibraryNSGL;
+
+// Cocoa-specific per-window data
+//
+typedef struct _GLFWwindowNS
+{
+ id object;
+ id delegate;
+ id view;
+ id layer;
+
+ GLFWbool maximized;
+ GLFWbool occluded;
+ GLFWbool scaleFramebuffer;
+
+ // Cached window properties to filter out duplicate events
+ int width, height;
+ int fbWidth, fbHeight;
+ float xscale, yscale;
+
+ // The total sum of the distances the cursor has been warped
+ // since the last cursor motion event was processed
+ // This is kept to counteract Cocoa doing the same internally
+ double cursorWarpDeltaX, cursorWarpDeltaY;
+} _GLFWwindowNS;
+
+// Cocoa-specific global data
+//
+typedef struct _GLFWlibraryNS
+{
+ CGEventSourceRef eventSource;
+ id delegate;
+ GLFWbool cursorHidden;
+ TISInputSourceRef inputSource;
+ IOHIDManagerRef hidManager;
+ id unicodeData;
+ id helper;
+ id keyUpMonitor;
+ id nibObjects;
+
+ char keynames[GLFW_KEY_LAST + 1][17];
+ short int keycodes[256];
+ short int scancodes[GLFW_KEY_LAST + 1];
+ char* clipboardString;
+ CGPoint cascadePoint;
+ // Where to place the cursor when re-enabled
+ double restoreCursorPosX, restoreCursorPosY;
+ // The window whose disabled cursor mode is active
+ _GLFWwindow* disabledCursorWindow;
+
+ struct {
+ CFBundleRef bundle;
+ PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource;
+ PFN_TISGetInputSourceProperty GetInputSourceProperty;
+ PFN_LMGetKbdType GetKbdType;
+ CFStringRef kPropertyUnicodeKeyLayoutData;
+ } tis;
+} _GLFWlibraryNS;
+
+// Cocoa-specific per-monitor data
+//
+typedef struct _GLFWmonitorNS
+{
+ CGDirectDisplayID displayID;
+ CGDisplayModeRef previousMode;
+ uint32_t unitNumber;
+ id screen;
+ double fallbackRefreshRate;
+} _GLFWmonitorNS;
+
+// Cocoa-specific per-cursor data
+//
+typedef struct _GLFWcursorNS
+{
+ id object;
+} _GLFWcursorNS;
+
+
+GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform);
+int _glfwInitCocoa(void);
+void _glfwTerminateCocoa(void);
+
+GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
+void _glfwDestroyWindowCocoa(_GLFWwindow* window);
+void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title);
+void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images);
+void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos);
+void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos);
+void _glfwGetWindowSizeCocoa(_GLFWwindow* window, int* width, int* height);
+void _glfwSetWindowSizeCocoa(_GLFWwindow* window, int width, int height);
+void _glfwSetWindowSizeLimitsCocoa(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
+void _glfwSetWindowAspectRatioCocoa(_GLFWwindow* window, int numer, int denom);
+void _glfwGetFramebufferSizeCocoa(_GLFWwindow* window, int* width, int* height);
+void _glfwGetWindowFrameSizeCocoa(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
+void _glfwGetWindowContentScaleCocoa(_GLFWwindow* window, float* xscale, float* yscale);
+void _glfwIconifyWindowCocoa(_GLFWwindow* window);
+void _glfwRestoreWindowCocoa(_GLFWwindow* window);
+void _glfwMaximizeWindowCocoa(_GLFWwindow* window);
+void _glfwShowWindowCocoa(_GLFWwindow* window);
+void _glfwHideWindowCocoa(_GLFWwindow* window);
+void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window);
+void _glfwFocusWindowCocoa(_GLFWwindow* window);
+void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
+GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window);
+GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window);
+GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window);
+GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window);
+GLFWbool _glfwWindowHoveredCocoa(_GLFWwindow* window);
+GLFWbool _glfwFramebufferTransparentCocoa(_GLFWwindow* window);
+void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled);
+void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled);
+void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled);
+float _glfwGetWindowOpacityCocoa(_GLFWwindow* window);
+void _glfwSetWindowOpacityCocoa(_GLFWwindow* window, float opacity);
+void _glfwSetWindowMousePassthroughCocoa(_GLFWwindow* window, GLFWbool enabled);
+
+void _glfwSetRawMouseMotionCocoa(_GLFWwindow *window, GLFWbool enabled);
+GLFWbool _glfwRawMouseMotionSupportedCocoa(void);
+
+void _glfwPollEventsCocoa(void);
+void _glfwWaitEventsCocoa(void);
+void _glfwWaitEventsTimeoutCocoa(double timeout);
+void _glfwPostEmptyEventCocoa(void);
+
+void _glfwGetCursorPosCocoa(_GLFWwindow* window, double* xpos, double* ypos);
+void _glfwSetCursorPosCocoa(_GLFWwindow* window, double xpos, double ypos);
+void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode);
+const char* _glfwGetScancodeNameCocoa(int scancode);
+int _glfwGetKeyScancodeCocoa(int key);
+GLFWbool _glfwCreateCursorCocoa(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
+GLFWbool _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape);
+void _glfwDestroyCursorCocoa(_GLFWcursor* cursor);
+void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor);
+void _glfwSetClipboardStringCocoa(const char* string);
+const char* _glfwGetClipboardStringCocoa(void);
+
+EGLenum _glfwGetEGLPlatformCocoa(EGLint** attribs);
+EGLNativeDisplayType _glfwGetEGLNativeDisplayCocoa(void);
+EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window);
+
+void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions);
+GLFWbool _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
+VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
+
+void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor);
+void _glfwGetMonitorPosCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos);
+void _glfwGetMonitorContentScaleCocoa(_GLFWmonitor* monitor, float* xscale, float* yscale);
+void _glfwGetMonitorWorkareaCocoa(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
+GLFWvidmode* _glfwGetVideoModesCocoa(_GLFWmonitor* monitor, int* count);
+GLFWbool _glfwGetVideoModeCocoa(_GLFWmonitor* monitor, GLFWvidmode* mode);
+GLFWbool _glfwGetGammaRampCocoa(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
+void _glfwSetGammaRampCocoa(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
+
+void _glfwPollMonitorsCocoa(void);
+void _glfwSetVideoModeCocoa(_GLFWmonitor* monitor, const GLFWvidmode* desired);
+void _glfwRestoreVideoModeCocoa(_GLFWmonitor* monitor);
+
+float _glfwTransformYCocoa(float y);
+
+void* _glfwLoadLocalVulkanLoaderCocoa(void);
+
+GLFWbool _glfwInitNSGL(void);
+void _glfwTerminateNSGL(void);
+GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
+ const _GLFWctxconfig* ctxconfig,
+ const _GLFWfbconfig* fbconfig);
+void _glfwDestroyContextNSGL(_GLFWwindow* window);
+