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authorLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
committerLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
commit4f45899a3c28440724ffcaa3a604ad48f18a25c8 (patch)
treececd79da4e3e3cb17ffd86ec1a58d6e77a44cb83 /ext/glfw/src/null_platform.h
parentfc39b277155044366f1647b238a415fab4028d83 (diff)
base code
Diffstat (limited to 'ext/glfw/src/null_platform.h')
-rw-r--r--ext/glfw/src/null_platform.h282
1 files changed, 282 insertions, 0 deletions
diff --git a/ext/glfw/src/null_platform.h b/ext/glfw/src/null_platform.h
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+++ b/ext/glfw/src/null_platform.h
@@ -0,0 +1,282 @@
+//========================================================================
+// GLFW 3.5 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2016 Google Inc.
+// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#define GLFW_NULL_WINDOW_STATE _GLFWwindowNull null;
+#define GLFW_NULL_LIBRARY_WINDOW_STATE _GLFWlibraryNull null;
+#define GLFW_NULL_MONITOR_STATE _GLFWmonitorNull null;
+
+#define GLFW_NULL_CONTEXT_STATE
+#define GLFW_NULL_CURSOR_STATE
+#define GLFW_NULL_LIBRARY_CONTEXT_STATE
+
+#define GLFW_NULL_SC_FIRST GLFW_NULL_SC_SPACE
+#define GLFW_NULL_SC_SPACE 1
+#define GLFW_NULL_SC_APOSTROPHE 2
+#define GLFW_NULL_SC_COMMA 3
+#define GLFW_NULL_SC_MINUS 4
+#define GLFW_NULL_SC_PERIOD 5
+#define GLFW_NULL_SC_SLASH 6
+#define GLFW_NULL_SC_0 7
+#define GLFW_NULL_SC_1 8
+#define GLFW_NULL_SC_2 9
+#define GLFW_NULL_SC_3 10
+#define GLFW_NULL_SC_4 11
+#define GLFW_NULL_SC_5 12
+#define GLFW_NULL_SC_6 13
+#define GLFW_NULL_SC_7 14
+#define GLFW_NULL_SC_8 15
+#define GLFW_NULL_SC_9 16
+#define GLFW_NULL_SC_SEMICOLON 17
+#define GLFW_NULL_SC_EQUAL 18
+#define GLFW_NULL_SC_LEFT_BRACKET 19
+#define GLFW_NULL_SC_BACKSLASH 20
+#define GLFW_NULL_SC_RIGHT_BRACKET 21
+#define GLFW_NULL_SC_GRAVE_ACCENT 22
+#define GLFW_NULL_SC_WORLD_1 23
+#define GLFW_NULL_SC_WORLD_2 24
+#define GLFW_NULL_SC_ESCAPE 25
+#define GLFW_NULL_SC_ENTER 26
+#define GLFW_NULL_SC_TAB 27
+#define GLFW_NULL_SC_BACKSPACE 28
+#define GLFW_NULL_SC_INSERT 29
+#define GLFW_NULL_SC_DELETE 30
+#define GLFW_NULL_SC_RIGHT 31
+#define GLFW_NULL_SC_LEFT 32
+#define GLFW_NULL_SC_DOWN 33
+#define GLFW_NULL_SC_UP 34
+#define GLFW_NULL_SC_PAGE_UP 35
+#define GLFW_NULL_SC_PAGE_DOWN 36
+#define GLFW_NULL_SC_HOME 37
+#define GLFW_NULL_SC_END 38
+#define GLFW_NULL_SC_CAPS_LOCK 39
+#define GLFW_NULL_SC_SCROLL_LOCK 40
+#define GLFW_NULL_SC_NUM_LOCK 41
+#define GLFW_NULL_SC_PRINT_SCREEN 42
+#define GLFW_NULL_SC_PAUSE 43
+#define GLFW_NULL_SC_A 44
+#define GLFW_NULL_SC_B 45
+#define GLFW_NULL_SC_C 46
+#define GLFW_NULL_SC_D 47
+#define GLFW_NULL_SC_E 48
+#define GLFW_NULL_SC_F 49
+#define GLFW_NULL_SC_G 50
+#define GLFW_NULL_SC_H 51
+#define GLFW_NULL_SC_I 52
+#define GLFW_NULL_SC_J 53
+#define GLFW_NULL_SC_K 54
+#define GLFW_NULL_SC_L 55
+#define GLFW_NULL_SC_M 56
+#define GLFW_NULL_SC_N 57
+#define GLFW_NULL_SC_O 58
+#define GLFW_NULL_SC_P 59
+#define GLFW_NULL_SC_Q 60
+#define GLFW_NULL_SC_R 61
+#define GLFW_NULL_SC_S 62
+#define GLFW_NULL_SC_T 63
+#define GLFW_NULL_SC_U 64
+#define GLFW_NULL_SC_V 65
+#define GLFW_NULL_SC_W 66
+#define GLFW_NULL_SC_X 67
+#define GLFW_NULL_SC_Y 68
+#define GLFW_NULL_SC_Z 69
+#define GLFW_NULL_SC_F1 70
+#define GLFW_NULL_SC_F2 71
+#define GLFW_NULL_SC_F3 72
+#define GLFW_NULL_SC_F4 73
+#define GLFW_NULL_SC_F5 74
+#define GLFW_NULL_SC_F6 75
+#define GLFW_NULL_SC_F7 76
+#define GLFW_NULL_SC_F8 77
+#define GLFW_NULL_SC_F9 78
+#define GLFW_NULL_SC_F10 79
+#define GLFW_NULL_SC_F11 80
+#define GLFW_NULL_SC_F12 81
+#define GLFW_NULL_SC_F13 82
+#define GLFW_NULL_SC_F14 83
+#define GLFW_NULL_SC_F15 84
+#define GLFW_NULL_SC_F16 85
+#define GLFW_NULL_SC_F17 86
+#define GLFW_NULL_SC_F18 87
+#define GLFW_NULL_SC_F19 88
+#define GLFW_NULL_SC_F20 89
+#define GLFW_NULL_SC_F21 90
+#define GLFW_NULL_SC_F22 91
+#define GLFW_NULL_SC_F23 92
+#define GLFW_NULL_SC_F24 93
+#define GLFW_NULL_SC_F25 94
+#define GLFW_NULL_SC_KP_0 95
+#define GLFW_NULL_SC_KP_1 96
+#define GLFW_NULL_SC_KP_2 97
+#define GLFW_NULL_SC_KP_3 98
+#define GLFW_NULL_SC_KP_4 99
+#define GLFW_NULL_SC_KP_5 100
+#define GLFW_NULL_SC_KP_6 101
+#define GLFW_NULL_SC_KP_7 102
+#define GLFW_NULL_SC_KP_8 103
+#define GLFW_NULL_SC_KP_9 104
+#define GLFW_NULL_SC_KP_DECIMAL 105
+#define GLFW_NULL_SC_KP_DIVIDE 106
+#define GLFW_NULL_SC_KP_MULTIPLY 107
+#define GLFW_NULL_SC_KP_SUBTRACT 108
+#define GLFW_NULL_SC_KP_ADD 109
+#define GLFW_NULL_SC_KP_ENTER 110
+#define GLFW_NULL_SC_KP_EQUAL 111
+#define GLFW_NULL_SC_LEFT_SHIFT 112
+#define GLFW_NULL_SC_LEFT_CONTROL 113
+#define GLFW_NULL_SC_LEFT_ALT 114
+#define GLFW_NULL_SC_LEFT_SUPER 115
+#define GLFW_NULL_SC_RIGHT_SHIFT 116
+#define GLFW_NULL_SC_RIGHT_CONTROL 117
+#define GLFW_NULL_SC_RIGHT_ALT 118
+#define GLFW_NULL_SC_RIGHT_SUPER 119
+#define GLFW_NULL_SC_MENU 120
+#define GLFW_NULL_SC_LAST GLFW_NULL_SC_MENU
+
+typedef VkFlags VkHeadlessSurfaceCreateFlagsEXT;
+
+typedef struct VkHeadlessSurfaceCreateInfoEXT
+{
+ VkStructureType sType;
+ const void* pNext;
+ VkHeadlessSurfaceCreateFlagsEXT flags;
+} VkHeadlessSurfaceCreateInfoEXT;
+
+typedef VkResult (APIENTRY *PFN_vkCreateHeadlessSurfaceEXT)(VkInstance,const VkHeadlessSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
+
+// Null-specific per-window data
+//
+typedef struct _GLFWwindowNull
+{
+ int xpos;
+ int ypos;
+ int width;
+ int height;
+ GLFWbool visible;
+ GLFWbool iconified;
+ GLFWbool maximized;
+ GLFWbool resizable;
+ GLFWbool decorated;
+ GLFWbool floating;
+ GLFWbool transparent;
+ float opacity;
+} _GLFWwindowNull;
+
+// Null-specific per-monitor data
+//
+typedef struct _GLFWmonitorNull
+{
+ GLFWgammaramp ramp;
+} _GLFWmonitorNull;
+
+// Null-specific global data
+//
+typedef struct _GLFWlibraryNull
+{
+ int xcursor;
+ int ycursor;
+ char* clipboardString;
+ _GLFWwindow* focusedWindow;
+ uint16_t keycodes[GLFW_NULL_SC_LAST + 1];
+ uint8_t scancodes[GLFW_KEY_LAST + 1];
+} _GLFWlibraryNull;
+
+void _glfwPollMonitorsNull(void);
+
+GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform);
+int _glfwInitNull(void);
+void _glfwTerminateNull(void);
+
+void _glfwFreeMonitorNull(_GLFWmonitor* monitor);
+void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos);
+void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, float* xscale, float* yscale);
+void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
+GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found);
+GLFWbool _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode);
+GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
+void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
+
+GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
+void _glfwDestroyWindowNull(_GLFWwindow* window);
+void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title);
+void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images);
+void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
+void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos);
+void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos);
+void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height);
+void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height);
+void _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
+void _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d);
+void _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height);
+void _glfwGetWindowFrameSizeNull(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
+void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale);
+void _glfwIconifyWindowNull(_GLFWwindow* window);
+void _glfwRestoreWindowNull(_GLFWwindow* window);
+void _glfwMaximizeWindowNull(_GLFWwindow* window);
+GLFWbool _glfwWindowMaximizedNull(_GLFWwindow* window);
+GLFWbool _glfwWindowHoveredNull(_GLFWwindow* window);
+GLFWbool _glfwFramebufferTransparentNull(_GLFWwindow* window);
+void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled);
+void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled);
+void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled);
+void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled);
+float _glfwGetWindowOpacityNull(_GLFWwindow* window);
+void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity);
+void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled);
+GLFWbool _glfwRawMouseMotionSupportedNull(void);
+void _glfwShowWindowNull(_GLFWwindow* window);
+void _glfwRequestWindowAttentionNull(_GLFWwindow* window);
+void _glfwHideWindowNull(_GLFWwindow* window);
+void _glfwFocusWindowNull(_GLFWwindow* window);
+GLFWbool _glfwWindowFocusedNull(_GLFWwindow* window);
+GLFWbool _glfwWindowIconifiedNull(_GLFWwindow* window);
+GLFWbool _glfwWindowVisibleNull(_GLFWwindow* window);
+void _glfwPollEventsNull(void);
+void _glfwWaitEventsNull(void);
+void _glfwWaitEventsTimeoutNull(double timeout);
+void _glfwPostEmptyEventNull(void);
+void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos);
+void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y);
+void _glfwSetCursorModeNull(_GLFWwindow* window, int mode);
+GLFWbool _glfwCreateCursorNull(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
+GLFWbool _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape);
+void _glfwDestroyCursorNull(_GLFWcursor* cursor);
+void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor);
+void _glfwSetClipboardStringNull(const char* string);
+const char* _glfwGetClipboardStringNull(void);
+const char* _glfwGetScancodeNameNull(int scancode);
+int _glfwGetKeyScancodeNull(int key);
+
+EGLenum _glfwGetEGLPlatformNull(EGLint** attribs);
+EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void);
+EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window);
+
+void _glfwGetRequiredInstanceExtensionsNull(char** extensions);
+GLFWbool _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
+VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
+
+void _glfwPollMonitorsNull(void);
+