diff options
author | Lorenzo Torres <lorenzotorres@outlook.it> | 2025-03-12 19:56:19 +0100 |
---|---|---|
committer | Lorenzo Torres <lorenzotorres@outlook.it> | 2025-03-12 19:56:19 +0100 |
commit | 4f45899a3c28440724ffcaa3a604ad48f18a25c8 (patch) | |
tree | cecd79da4e3e3cb17ffd86ec1a58d6e77a44cb83 /ext/glfw/src/win32_module.c | |
parent | fc39b277155044366f1647b238a415fab4028d83 (diff) |
base code
Diffstat (limited to 'ext/glfw/src/win32_module.c')
-rw-r--r-- | ext/glfw/src/win32_module.c | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/ext/glfw/src/win32_module.c b/ext/glfw/src/win32_module.c new file mode 100644 index 0000000..b76599b --- /dev/null +++ b/ext/glfw/src/win32_module.c @@ -0,0 +1,51 @@ +//======================================================================== +// GLFW 3.5 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include "internal.h" + +#if defined(GLFW_BUILD_WIN32_MODULE) + +////////////////////////////////////////////////////////////////////////// +////// GLFW platform API ////// +////////////////////////////////////////////////////////////////////////// + +void* _glfwPlatformLoadModule(const char* path) +{ + return LoadLibraryA(path); +} + +void _glfwPlatformFreeModule(void* module) +{ + FreeLibrary((HMODULE) module); +} + +GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name) +{ + return (GLFWproc) GetProcAddress((HMODULE) module, name); +} + +#endif // GLFW_BUILD_WIN32_MODULE + |