summaryrefslogtreecommitdiff
path: root/ext/glfw/src/win32_module.c
diff options
context:
space:
mode:
authorLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
committerLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
commit4f45899a3c28440724ffcaa3a604ad48f18a25c8 (patch)
treececd79da4e3e3cb17ffd86ec1a58d6e77a44cb83 /ext/glfw/src/win32_module.c
parentfc39b277155044366f1647b238a415fab4028d83 (diff)
base code
Diffstat (limited to 'ext/glfw/src/win32_module.c')
-rw-r--r--ext/glfw/src/win32_module.c51
1 files changed, 51 insertions, 0 deletions
diff --git a/ext/glfw/src/win32_module.c b/ext/glfw/src/win32_module.c
new file mode 100644
index 0000000..b76599b
--- /dev/null
+++ b/ext/glfw/src/win32_module.c
@@ -0,0 +1,51 @@
+//========================================================================
+// GLFW 3.5 Win32 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2021 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#include "internal.h"
+
+#if defined(GLFW_BUILD_WIN32_MODULE)
+
+//////////////////////////////////////////////////////////////////////////
+////// GLFW platform API //////
+//////////////////////////////////////////////////////////////////////////
+
+void* _glfwPlatformLoadModule(const char* path)
+{
+ return LoadLibraryA(path);
+}
+
+void _glfwPlatformFreeModule(void* module)
+{
+ FreeLibrary((HMODULE) module);
+}
+
+GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
+{
+ return (GLFWproc) GetProcAddress((HMODULE) module, name);
+}
+
+#endif // GLFW_BUILD_WIN32_MODULE
+