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authorLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
committerLorenzo Torres <lorenzotorres@outlook.it>2025-03-12 19:56:19 +0100
commit4f45899a3c28440724ffcaa3a604ad48f18a25c8 (patch)
treececd79da4e3e3cb17ffd86ec1a58d6e77a44cb83 /ext/glfw/tests/glfwinfo.c
parentfc39b277155044366f1647b238a415fab4028d83 (diff)
base code
Diffstat (limited to 'ext/glfw/tests/glfwinfo.c')
-rw-r--r--ext/glfw/tests/glfwinfo.c1100
1 files changed, 1100 insertions, 0 deletions
diff --git a/ext/glfw/tests/glfwinfo.c b/ext/glfw/tests/glfwinfo.c
new file mode 100644
index 0000000..12acbcc
--- /dev/null
+++ b/ext/glfw/tests/glfwinfo.c
@@ -0,0 +1,1100 @@
+//========================================================================
+// Context creation and information tool
+// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#define GLAD_GL_IMPLEMENTATION
+#include <glad/gl.h>
+#define GLAD_VULKAN_IMPLEMENTATION
+#include <glad/vulkan.h>
+#define GLFW_INCLUDE_NONE
+#include <GLFW/glfw3.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdbool.h>
+
+#include "getopt.h"
+
+#ifdef _MSC_VER
+#define strcasecmp(x, y) _stricmp(x, y)
+#endif
+
+#define API_NAME_OPENGL "gl"
+#define API_NAME_OPENGL_ES "es"
+
+#define API_NAME_NATIVE "native"
+#define API_NAME_EGL "egl"
+#define API_NAME_OSMESA "osmesa"
+
+#define PROFILE_NAME_CORE "core"
+#define PROFILE_NAME_COMPAT "compat"
+
+#define STRATEGY_NAME_NONE "none"
+#define STRATEGY_NAME_LOSE "lose"
+
+#define BEHAVIOR_NAME_NONE "none"
+#define BEHAVIOR_NAME_FLUSH "flush"
+
+#define ANGLE_TYPE_OPENGL "gl"
+#define ANGLE_TYPE_OPENGLES "es"
+#define ANGLE_TYPE_D3D9 "d3d9"
+#define ANGLE_TYPE_D3D11 "d3d11"
+#define ANGLE_TYPE_VULKAN "vk"
+#define ANGLE_TYPE_METAL "mtl"
+
+#define PLATFORM_NAME_ANY "any"
+#define PLATFORM_NAME_WIN32 "win32"
+#define PLATFORM_NAME_COCOA "cooca"
+#define PLATFORM_NAME_WL "wayland"
+#define PLATFORM_NAME_X11 "x11"
+#define PLATFORM_NAME_NULL "null"
+
+static void usage(void)
+{
+ printf("Usage: glfwinfo [OPTION]...\n");
+ printf("Options:\n");
+ printf(" --platform=PLATFORM the platform to use ("
+ PLATFORM_NAME_ANY " or "
+ PLATFORM_NAME_WIN32 " or "
+ PLATFORM_NAME_COCOA " or "
+ PLATFORM_NAME_X11 " or "
+ PLATFORM_NAME_WL " or "
+ PLATFORM_NAME_NULL ")\n");
+ printf(" -a, --client-api=API the client API to use ("
+ API_NAME_OPENGL " or "
+ API_NAME_OPENGL_ES ")\n");
+ printf(" -b, --behavior=BEHAVIOR the release behavior to use ("
+ BEHAVIOR_NAME_NONE " or "
+ BEHAVIOR_NAME_FLUSH ")\n");
+ printf(" -c, --context-api=API the context creation API to use ("
+ API_NAME_NATIVE " or "
+ API_NAME_EGL " or "
+ API_NAME_OSMESA ")\n");
+ printf(" -d, --debug request a debug context\n");
+ printf(" -f, --forward require a forward-compatible context\n");
+ printf(" -h, --help show this help\n");
+ printf(" -l, --list-extensions list all Vulkan and client API extensions\n");
+ printf(" --list-layers list all Vulkan layers\n");
+ printf(" -m, --major=MAJOR the major number of the required "
+ "client API version\n");
+ printf(" -n, --minor=MINOR the minor number of the required "
+ "client API version\n");
+ printf(" -p, --profile=PROFILE the OpenGL profile to use ("
+ PROFILE_NAME_CORE " or "
+ PROFILE_NAME_COMPAT ")\n");
+ printf(" -s, --robustness=STRATEGY the robustness strategy to use ("
+ STRATEGY_NAME_NONE " or "
+ STRATEGY_NAME_LOSE ")\n");
+ printf(" -v, --version print version information\n");
+ printf(" --red-bits=N the number of red bits to request\n");
+ printf(" --green-bits=N the number of green bits to request\n");
+ printf(" --blue-bits=N the number of blue bits to request\n");
+ printf(" --alpha-bits=N the number of alpha bits to request\n");
+ printf(" --depth-bits=N the number of depth bits to request\n");
+ printf(" --stencil-bits=N the number of stencil bits to request\n");
+ printf(" --accum-red-bits=N the number of red bits to request\n");
+ printf(" --accum-green-bits=N the number of green bits to request\n");
+ printf(" --accum-blue-bits=N the number of blue bits to request\n");
+ printf(" --accum-alpha-bits=N the number of alpha bits to request\n");
+ printf(" --aux-buffers=N the number of aux buffers to request\n");
+ printf(" --samples=N the number of MSAA samples to request\n");
+ printf(" --stereo request stereo rendering\n");
+ printf(" --srgb request an sRGB capable framebuffer\n");
+ printf(" --singlebuffer request single-buffering\n");
+ printf(" --no-error request a context that does not emit errors\n");
+ printf(" --angle-type=TYPE the ANGLE platform type to use ("
+ ANGLE_TYPE_OPENGL ", "
+ ANGLE_TYPE_OPENGLES ", "
+ ANGLE_TYPE_D3D9 ", "
+ ANGLE_TYPE_D3D11 ", "
+ ANGLE_TYPE_VULKAN " or "
+ ANGLE_TYPE_METAL ")\n");
+ printf(" --graphics-switching request macOS graphics switching\n");
+ printf(" --disable-xcb-surface disable VK_KHR_xcb_surface extension\n");
+}
+
+static void error_callback(int error, const char* description)
+{
+ fprintf(stderr, "Error: %s\n", description);
+}
+
+static const char* get_platform_name(int platform)
+{
+ if (platform == GLFW_PLATFORM_WIN32)
+ return "Win32";
+ else if (platform == GLFW_PLATFORM_COCOA)
+ return "Cocoa";
+ else if (platform == GLFW_PLATFORM_WAYLAND)
+ return "Wayland";
+ else if (platform == GLFW_PLATFORM_X11)
+ return "X11";
+ else if (platform == GLFW_PLATFORM_NULL)
+ return "Null";
+
+ return "unknown";
+}
+
+static const char* get_device_type_name(VkPhysicalDeviceType type)
+{
+ if (type == VK_PHYSICAL_DEVICE_TYPE_OTHER)
+ return "other";
+ else if (type == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU)
+ return "integrated GPU";
+ else if (type == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
+ return "discrete GPU";
+ else if (type == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU)
+ return "virtual GPU";
+ else if (type == VK_PHYSICAL_DEVICE_TYPE_CPU)
+ return "CPU";
+
+ return "unknown";
+}
+
+static const char* get_api_name(int api)
+{
+ if (api == GLFW_OPENGL_API)
+ return "OpenGL";
+ else if (api == GLFW_OPENGL_ES_API)
+ return "OpenGL ES";
+
+ return "Unknown API";
+}
+
+static const char* get_profile_name_gl(GLint mask)
+{
+ if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
+ return PROFILE_NAME_COMPAT;
+ if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
+ return PROFILE_NAME_CORE;
+
+ return "unknown";
+}
+
+static const char* get_profile_name_glfw(int profile)
+{
+ if (profile == GLFW_OPENGL_COMPAT_PROFILE)
+ return PROFILE_NAME_COMPAT;
+ if (profile == GLFW_OPENGL_CORE_PROFILE)
+ return PROFILE_NAME_CORE;
+
+ return "unknown";
+}
+
+static const char* get_strategy_name_gl(GLint strategy)
+{
+ if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
+ return STRATEGY_NAME_LOSE;
+ if (strategy == GL_NO_RESET_NOTIFICATION_ARB)
+ return STRATEGY_NAME_NONE;
+
+ return "unknown";
+}
+
+static const char* get_strategy_name_glfw(int strategy)
+{
+ if (strategy == GLFW_LOSE_CONTEXT_ON_RESET)
+ return STRATEGY_NAME_LOSE;
+ if (strategy == GLFW_NO_RESET_NOTIFICATION)
+ return STRATEGY_NAME_NONE;
+
+ return "unknown";
+}
+
+static void list_context_extensions(int client, int major, int minor)
+{
+ printf("%s context extensions:\n", get_api_name(client));
+
+ if (client == GLFW_OPENGL_API && major > 2)
+ {
+ GLint count;
+ glGetIntegerv(GL_NUM_EXTENSIONS, &count);
+
+ for (int i = 0; i < count; i++)
+ printf(" %s\n", (const char*) glGetStringi(GL_EXTENSIONS, i));
+ }
+ else
+ {
+ const GLubyte* extensions = glGetString(GL_EXTENSIONS);
+ while (*extensions != '\0')
+ {
+ putchar(' ');
+
+ while (*extensions != '\0' && *extensions != ' ')
+ {
+ putchar(*extensions);
+ extensions++;
+ }
+
+ while (*extensions == ' ')
+ extensions++;
+
+ putchar('\n');
+ }
+ }
+}
+
+static void list_vulkan_instance_layers(void)
+{
+ printf("Vulkan instance layers:\n");
+
+ uint32_t lp_count;
+ vkEnumerateInstanceLayerProperties(&lp_count, NULL);
+ VkLayerProperties* lp = calloc(lp_count, sizeof(VkLayerProperties));
+ vkEnumerateInstanceLayerProperties(&lp_count, lp);
+
+ for (uint32_t i = 0; i < lp_count; i++)
+ {
+ printf(" %s (spec version %u.%u) \"%s\"\n",
+ lp[i].layerName,
+ VK_VERSION_MAJOR(lp[i].specVersion),
+ VK_VERSION_MINOR(lp[i].specVersion),
+ lp[i].description);
+ }
+
+ free(lp);
+}
+
+static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice device)
+{
+ printf("Vulkan device layers:\n");
+
+ uint32_t lp_count;
+ vkEnumerateDeviceLayerProperties(device, &lp_count, NULL);
+ VkLayerProperties* lp = calloc(lp_count, sizeof(VkLayerProperties));
+ vkEnumerateDeviceLayerProperties(device, &lp_count, lp);
+
+ for (uint32_t i = 0; i < lp_count; i++)
+ {
+ printf(" %s (spec version %u.%u) \"%s\"\n",
+ lp[i].layerName,
+ VK_VERSION_MAJOR(lp[i].specVersion),
+ VK_VERSION_MINOR(lp[i].specVersion),
+ lp[i].description);
+ }
+
+ free(lp);
+}
+
+static bool valid_version(void)
+{
+ int major, minor, revision;
+ glfwGetVersion(&major, &minor, &revision);
+
+ if (major != GLFW_VERSION_MAJOR)
+ {
+ printf("*** ERROR: GLFW major version mismatch! ***\n");
+ return false;
+ }
+
+ if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION)
+ printf("*** WARNING: GLFW version mismatch! ***\n");
+
+ return true;
+}
+
+static void print_version(void)
+{
+ int major, minor, revision;
+ glfwGetVersion(&major, &minor, &revision);
+
+ printf("GLFW header version: %u.%u.%u\n",
+ GLFW_VERSION_MAJOR,
+ GLFW_VERSION_MINOR,
+ GLFW_VERSION_REVISION);
+ printf("GLFW library version: %u.%u.%u\n", major, minor, revision);
+ printf("GLFW library version string: \"%s\"\n", glfwGetVersionString());
+}
+
+static void print_platform(void)
+{
+ const int platforms[] =
+ {
+ GLFW_PLATFORM_WIN32,
+ GLFW_PLATFORM_COCOA,
+ GLFW_PLATFORM_WAYLAND,
+ GLFW_PLATFORM_X11,
+ GLFW_PLATFORM_NULL
+ };
+
+ printf("GLFW platform: %s\n", get_platform_name(glfwGetPlatform()));
+ printf("GLFW supported platforms:\n");
+
+ for (size_t i = 0; i < sizeof(platforms) / sizeof(platforms[0]); i++)
+ {
+ if (glfwPlatformSupported(platforms[i]))
+ printf(" %s\n", get_platform_name(platforms[i]));
+ }
+}
+
+int main(int argc, char** argv)
+{
+ int ch;
+ bool list_extensions = false, list_layers = false;
+
+ // These duplicate the defaults for each hint
+ int platform = GLFW_ANY_PLATFORM;
+ int client_api = GLFW_OPENGL_API;
+ int context_major = 1;
+ int context_minor = 0;
+ int context_release = GLFW_ANY_RELEASE_BEHAVIOR;
+ int context_creation_api = GLFW_NATIVE_CONTEXT_API;
+ int context_robustness = GLFW_NO_ROBUSTNESS;
+ bool context_debug = false;
+ bool context_no_error = false;
+ bool opengl_forward = false;
+ int opengl_profile = GLFW_OPENGL_ANY_PROFILE;
+ int fb_red_bits = 8;
+ int fb_green_bits = 8;
+ int fb_blue_bits = 8;
+ int fb_alpha_bits = 8;
+ int fb_depth_bits = 24;
+ int fb_stencil_bits = 8;
+ int fb_accum_red_bits = 0;
+ int fb_accum_green_bits = 0;
+ int fb_accum_blue_bits = 0;
+ int fb_accum_alpha_bits = 0;
+ int fb_aux_buffers = 0;
+ int fb_samples = 0;
+ bool fb_stereo = false;
+ bool fb_srgb = false;
+ bool fb_doublebuffer = true;
+ int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE;
+ bool cocoa_graphics_switching = false;
+ bool disable_xcb_surface = false;
+
+ enum { PLATFORM, CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
+ EXTENSIONS, LAYERS,
+ MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION,
+ REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
+ ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
+ AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY,
+ ANGLE_TYPE, GRAPHICS_SWITCHING, XCB_SURFACE };
+ const struct option options[] =
+ {
+ { "platform", 1, NULL, PLATFORM },
+ { "behavior", 1, NULL, BEHAVIOR },
+ { "client-api", 1, NULL, CLIENT },
+ { "context-api", 1, NULL, CONTEXT },
+ { "debug", 0, NULL, DEBUG_CONTEXT },
+ { "forward", 0, NULL, FORWARD },
+ { "help", 0, NULL, HELP },
+ { "list-extensions", 0, NULL, EXTENSIONS },
+ { "list-layers", 0, NULL, LAYERS },
+ { "major", 1, NULL, MAJOR },
+ { "minor", 1, NULL, MINOR },
+ { "profile", 1, NULL, PROFILE },
+ { "robustness", 1, NULL, ROBUSTNESS },
+ { "version", 0, NULL, VERSION },
+ { "red-bits", 1, NULL, REDBITS },
+ { "green-bits", 1, NULL, GREENBITS },
+ { "blue-bits", 1, NULL, BLUEBITS },
+ { "alpha-bits", 1, NULL, ALPHABITS },
+ { "depth-bits", 1, NULL, DEPTHBITS },
+ { "stencil-bits", 1, NULL, STENCILBITS },
+ { "accum-red-bits", 1, NULL, ACCUMREDBITS },
+ { "accum-green-bits", 1, NULL, ACCUMGREENBITS },
+ { "accum-blue-bits", 1, NULL, ACCUMBLUEBITS },
+ { "accum-alpha-bits", 1, NULL, ACCUMALPHABITS },
+ { "aux-buffers", 1, NULL, AUXBUFFERS },
+ { "samples", 1, NULL, SAMPLES },
+ { "stereo", 0, NULL, STEREO },
+ { "srgb", 0, NULL, SRGB },
+ { "singlebuffer", 0, NULL, SINGLEBUFFER },
+ { "no-error", 0, NULL, NOERROR_SRSLY },
+ { "angle-type", 1, NULL, ANGLE_TYPE },
+ { "graphics-switching", 0, NULL, GRAPHICS_SWITCHING },
+ { "vk-xcb-surface", 0, NULL, XCB_SURFACE },
+ { NULL, 0, NULL, 0 }
+ };
+
+ while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1)
+ {
+ switch (ch)
+ {
+ case PLATFORM:
+ if (strcasecmp(optarg, PLATFORM_NAME_ANY) == 0)
+ platform = GLFW_ANY_PLATFORM;
+ else if (strcasecmp(optarg, PLATFORM_NAME_WIN32) == 0)
+ platform = GLFW_PLATFORM_WIN32;
+ else if (strcasecmp(optarg, PLATFORM_NAME_COCOA) == 0)
+ platform = GLFW_PLATFORM_COCOA;
+ else if (strcasecmp(optarg, PLATFORM_NAME_WL) == 0)
+ platform = GLFW_PLATFORM_WAYLAND;
+ else if (strcasecmp(optarg, PLATFORM_NAME_X11) == 0)
+ platform = GLFW_PLATFORM_X11;
+ else if (strcasecmp(optarg, PLATFORM_NAME_NULL) == 0)
+ platform = GLFW_PLATFORM_NULL;
+ else
+ {
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ break;
+ case 'a':
+ case CLIENT:
+ if (strcasecmp(optarg, API_NAME_OPENGL) == 0)
+ client_api = GLFW_OPENGL_API;
+ else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0)
+ client_api = GLFW_OPENGL_ES_API;
+ else
+ {
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ break;
+ case 'b':
+ case BEHAVIOR:
+ if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0)
+ context_release = GLFW_RELEASE_BEHAVIOR_NONE;
+ else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0)
+ context_release = GLFW_RELEASE_BEHAVIOR_FLUSH;
+ else
+ {
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ break;
+ case 'c':
+ case CONTEXT:
+ if (strcasecmp(optarg, API_NAME_NATIVE) == 0)
+ context_creation_api = GLFW_NATIVE_CONTEXT_API;
+ else if (strcasecmp(optarg, API_NAME_EGL) == 0)
+ context_creation_api = GLFW_EGL_CONTEXT_API;
+ else if (strcasecmp(optarg, API_NAME_OSMESA) == 0)
+ context_creation_api = GLFW_OSMESA_CONTEXT_API;
+ else
+ {
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ break;
+ case 'd':
+ case DEBUG_CONTEXT:
+ context_debug = true;
+ break;
+ case 'f':
+ case FORWARD:
+ opengl_forward = true;
+ break;
+ case 'h':
+ case HELP:
+ usage();
+ exit(EXIT_SUCCESS);
+ case 'l':
+ case EXTENSIONS:
+ list_extensions = true;
+ break;
+ case LAYERS:
+ list_layers = true;
+ break;
+ case 'm':
+ case MAJOR:
+ context_major = atoi(optarg);
+ break;
+ case 'n':
+ case MINOR:
+ context_minor = atoi(optarg);
+ break;
+ case 'p':
+ case PROFILE:
+ if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0)
+ opengl_profile = GLFW_OPENGL_CORE_PROFILE;
+ else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0)
+ opengl_profile = GLFW_OPENGL_COMPAT_PROFILE;
+ else
+ {
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ break;
+ case 's':
+ case ROBUSTNESS:
+ if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0)
+ context_robustness = GLFW_NO_RESET_NOTIFICATION;
+ else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0)
+ context_robustness = GLFW_LOSE_CONTEXT_ON_RESET;
+ else
+ {
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ break;
+ case 'v':
+ case VERSION:
+ print_version();
+ exit(EXIT_SUCCESS);
+ case REDBITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_red_bits = GLFW_DONT_CARE;
+ else
+ fb_red_bits = atoi(optarg);
+ break;
+ case GREENBITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_green_bits = GLFW_DONT_CARE;
+ else
+ fb_green_bits = atoi(optarg);
+ break;
+ case BLUEBITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_blue_bits = GLFW_DONT_CARE;
+ else
+ fb_blue_bits = atoi(optarg);
+ break;
+ case ALPHABITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_alpha_bits = GLFW_DONT_CARE;
+ else
+ fb_alpha_bits = atoi(optarg);
+ break;
+ case DEPTHBITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_depth_bits = GLFW_DONT_CARE;
+ else
+ fb_depth_bits = atoi(optarg);
+ break;
+ case STENCILBITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_stencil_bits = GLFW_DONT_CARE;
+ else
+ fb_stencil_bits = atoi(optarg);
+ break;
+ case ACCUMREDBITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_accum_red_bits = GLFW_DONT_CARE;
+ else
+ fb_accum_red_bits = atoi(optarg);
+ break;
+ case ACCUMGREENBITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_accum_green_bits = GLFW_DONT_CARE;
+ else
+ fb_accum_green_bits = atoi(optarg);
+ break;
+ case ACCUMBLUEBITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_accum_blue_bits = GLFW_DONT_CARE;
+ else
+ fb_accum_blue_bits = atoi(optarg);
+ break;
+ case ACCUMALPHABITS:
+ if (strcmp(optarg, "-") == 0)
+ fb_accum_alpha_bits = GLFW_DONT_CARE;
+ else
+ fb_accum_alpha_bits = atoi(optarg);
+ break;
+ case AUXBUFFERS:
+ if (strcmp(optarg, "-") == 0)
+ fb_aux_buffers = GLFW_DONT_CARE;
+ else
+ fb_aux_buffers = atoi(optarg);
+ break;
+ case SAMPLES:
+ if (strcmp(optarg, "-") == 0)
+ fb_samples = GLFW_DONT_CARE;
+ else
+ fb_samples = atoi(optarg);
+ break;
+ case STEREO:
+ fb_stereo = true;
+ break;
+ case SRGB:
+ fb_srgb = true;
+ break;
+ case SINGLEBUFFER:
+ fb_doublebuffer = false;
+ break;
+ case NOERROR_SRSLY:
+ context_no_error = true;
+ break;
+ case ANGLE_TYPE:
+ if (strcmp(optarg, ANGLE_TYPE_OPENGL) == 0)
+ angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGL;
+ else if (strcmp(optarg, ANGLE_TYPE_OPENGLES) == 0)
+ angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGLES;
+ else if (strcmp(optarg, ANGLE_TYPE_D3D9) == 0)
+ angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D9;
+ else if (strcmp(optarg, ANGLE_TYPE_D3D11) == 0)
+ angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D11;
+ else if (strcmp(optarg, ANGLE_TYPE_VULKAN) == 0)
+ angle_type = GLFW_ANGLE_PLATFORM_TYPE_VULKAN;
+ else if (strcmp(optarg, ANGLE_TYPE_METAL) == 0)
+ angle_type = GLFW_ANGLE_PLATFORM_TYPE_METAL;
+ else
+ {
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ break;
+ case GRAPHICS_SWITCHING:
+ cocoa_graphics_switching = true;
+ break;
+ case XCB_SURFACE:
+ disable_xcb_surface = true;
+ break;
+ default:
+ usage();
+ exit(EXIT_FAILURE);
+ }
+ }
+
+ // Initialize GLFW and create window
+
+ if (!valid_version())
+ exit(EXIT_FAILURE);
+
+ glfwSetErrorCallback(error_callback);
+
+ glfwInitHint(GLFW_PLATFORM, platform);
+
+ glfwInitHint(GLFW_COCOA_MENUBAR, false);
+
+ glfwInitHint(GLFW_ANGLE_PLATFORM_TYPE, angle_type);
+ glfwInitHint(GLFW_X11_XCB_VULKAN_SURFACE, !disable_xcb_surface);
+
+ if (!glfwInit())
+ exit(EXIT_FAILURE);
+
+ print_version();
+ print_platform();
+
+ glfwWindowHint(GLFW_VISIBLE, false);
+
+ glfwWindowHint(GLFW_CLIENT_API, client_api);
+ glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, context_major);
+ glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, context_minor);
+ glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, context_release);
+ glfwWindowHint(GLFW_CONTEXT_CREATION_API, context_creation_api);
+ glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, context_robustness);
+ glfwWindowHint(GLFW_CONTEXT_DEBUG, context_debug);
+ glfwWindowHint(GLFW_CONTEXT_NO_ERROR, context_no_error);
+ glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, opengl_forward);
+ glfwWindowHint(GLFW_OPENGL_PROFILE, opengl_profile);
+
+ glfwWindowHint(GLFW_RED_BITS, fb_red_bits);
+ glfwWindowHint(GLFW_BLUE_BITS, fb_blue_bits);
+ glfwWindowHint(GLFW_GREEN_BITS, fb_green_bits);
+ glfwWindowHint(GLFW_ALPHA_BITS, fb_alpha_bits);
+ glfwWindowHint(GLFW_DEPTH_BITS, fb_depth_bits);
+ glfwWindowHint(GLFW_STENCIL_BITS, fb_stencil_bits);
+ glfwWindowHint(GLFW_ACCUM_RED_BITS, fb_accum_red_bits);
+ glfwWindowHint(GLFW_ACCUM_GREEN_BITS, fb_accum_green_bits);
+ glfwWindowHint(GLFW_ACCUM_BLUE_BITS, fb_accum_blue_bits);
+ glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, fb_accum_alpha_bits);
+ glfwWindowHint(GLFW_AUX_BUFFERS, fb_aux_buffers);
+ glfwWindowHint(GLFW_SAMPLES, fb_samples);
+ glfwWindowHint(GLFW_STEREO, fb_stereo);
+ glfwWindowHint(GLFW_SRGB_CAPABLE, fb_srgb);
+ glfwWindowHint(GLFW_DOUBLEBUFFER, fb_doublebuffer);
+
+ glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, cocoa_graphics_switching);
+
+ GLFWwindow* window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
+ if (window)
+ {
+ glfwMakeContextCurrent(window);
+ gladLoadGL(glfwGetProcAddress);
+
+ const GLenum error = glGetError();
+ if (error != GL_NO_ERROR)
+ printf("*** OpenGL error after make current: 0x%08x ***\n", error);
+
+ // Report client API version
+
+ const int client = glfwGetWindowAttrib(window, GLFW_CLIENT_API);
+ const int major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR);
+ const int minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR);
+ const int revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION);
+ const int profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE);
+
+ printf("%s context version string: \"%s\"\n",
+ get_api_name(client),
+ glGetString(GL_VERSION));
+
+ printf("%s context version parsed by GLFW: %u.%u.%u\n",
+ get_api_name(client),
+ major, minor, revision);
+
+ // Report client API context properties
+
+ if (client == GLFW_OPENGL_API)
+ {
+ if (major >= 3)
+ {
+ GLint flags;
+
+ glGetIntegerv(GL_CONTEXT_FLAGS, &flags);
+ printf("%s context flags (0x%08x):", get_api_name(client), flags);
+
+ if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
+ printf(" forward-compatible");
+ if (flags & 2/*GL_CONTEXT_FLAG_DEBUG_BIT*/)
+ printf(" debug");
+ if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB)
+ printf(" robustness");
+ if (flags & 8/*GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR*/)
+ printf(" no-error");
+ putchar('\n');
+
+ printf("%s context flags parsed by GLFW:", get_api_name(client));
+
+ if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT))
+ printf(" forward-compatible");
+ if (glfwGetWindowAttrib(window, GLFW_CONTEXT_DEBUG))
+ printf(" debug");
+ if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET)
+ printf(" robustness");
+ if (glfwGetWindowAttrib(window, GLFW_CONTEXT_NO_ERROR))
+ printf(" no-error");
+ putchar('\n');
+ }
+
+ if (major >= 4 || (major == 3 && minor >= 2))
+ {
+ GLint mask;
+ glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
+
+ printf("%s profile mask (0x%08x): %s\n",
+ get_api_name(client),
+ mask,
+ get_profile_name_gl(mask));
+
+ printf("%s profile mask parsed by GLFW: %s\n",
+ get_api_name(client),
+ get_profile_name_glfw(profile));
+ }
+
+ if (GLAD_GL_ARB_robustness)
+ {
+ const int robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS);
+ GLint strategy;
+ glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy);
+
+ printf("%s robustness strategy (0x%08x): %s\n",
+ get_api_name(client),
+ strategy,
+ get_strategy_name_gl(strategy));
+
+ printf("%s robustness strategy parsed by GLFW: %s\n",
+ get_api_name(client),
+ get_strategy_name_glfw(robustness));
+ }
+ }
+
+ printf("%s context renderer string: \"%s\"\n",
+ get_api_name(client),
+ glGetString(GL_RENDERER));
+ printf("%s context vendor string: \"%s\"\n",
+ get_api_name(client),
+ glGetString(GL_VENDOR));
+
+ if (major >= 2)
+ {
+ printf("%s context shading language version: \"%s\"\n",
+ get_api_name(client),
+ glGetString(GL_SHADING_LANGUAGE_VERSION));
+ }
+
+ printf("%s framebuffer:\n", get_api_name(client));
+
+ GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits;
+
+ if (client == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE)
+ {
+ glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
+ GL_BACK_LEFT,
+ GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE,
+ &redbits);
+ glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
+ GL_BACK_LEFT,
+ GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
+ &greenbits);
+ glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
+ GL_BACK_LEFT,
+ GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
+ &bluebits);
+ glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
+ GL_BACK_LEFT,
+ GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
+ &alphabits);
+ glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
+ GL_DEPTH,
+ GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
+ &depthbits);
+ glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER,
+ GL_STENCIL,
+ GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
+ &stencilbits);
+ }
+ else
+ {
+ glGetIntegerv(GL_RED_BITS, &redbits);
+ glGetIntegerv(GL_GREEN_BITS, &greenbits);
+ glGetIntegerv(GL_BLUE_BITS, &bluebits);
+ glGetIntegerv(GL_ALPHA_BITS, &alphabits);
+ glGetIntegerv(GL_DEPTH_BITS, &depthbits);
+ glGetIntegerv(GL_STENCIL_BITS, &stencilbits);
+ }
+
+ printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n",
+ redbits, greenbits, bluebits, alphabits, depthbits, stencilbits);
+
+ if (client == GLFW_OPENGL_ES_API ||
+ GLAD_GL_ARB_multisample ||
+ major > 1 || minor >= 3)
+ {
+ GLint samples, samplebuffers;
+ glGetIntegerv(GL_SAMPLES, &samples);
+ glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers);
+
+ printf(" samples: %u sample buffers: %u\n", samples, samplebuffers);
+ }
+
+ if (client == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE)
+ {
+ GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits;
+ GLint auxbuffers;
+
+ glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits);
+ glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits);
+ glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits);
+ glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits);
+ glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers);
+
+ printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n",
+ accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers);
+ }
+
+ if (list_extensions)
+ list_context_extensions(client, major, minor);
+
+ glfwDestroyWindow(window);
+ }
+
+ glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
+
+ window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
+ if (!window)
+ {
+ glfwTerminate();
+ exit(EXIT_FAILURE);
+ }
+
+ printf("Vulkan loader: %s\n",
+ glfwVulkanSupported() ? "available" : "missing");
+
+ if (glfwVulkanSupported())
+ {
+ gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, NULL);
+
+ uint32_t loader_version = VK_API_VERSION_1_0;
+
+ if (vkEnumerateInstanceVersion)
+ {
+ uint32_t version;
+ if (vkEnumerateInstanceVersion(&version) == VK_SUCCESS)
+ loader_version = version;
+ }
+
+ printf("Vulkan loader API version: %i.%i\n",
+ VK_VERSION_MAJOR(loader_version),
+ VK_VERSION_MINOR(loader_version));
+
+ uint32_t glfw_re_count;
+ const char** glfw_re = glfwGetRequiredInstanceExtensions(&glfw_re_count);
+
+ uint32_t re_count = glfw_re_count;
+ const char** re = calloc(glfw_re_count, sizeof(char*));
+
+ if (glfw_re)
+ {
+ printf("Vulkan window surface required instance extensions:\n");
+ for (uint32_t i = 0; i < glfw_re_count; i++)
+ {
+ printf(" %s\n", glfw_re[i]);
+ re[i] = glfw_re[i];
+ }
+ }
+ else
+ printf("Vulkan window surface extensions missing\n");
+
+ uint32_t ep_count;
+ vkEnumerateInstanceExtensionProperties(NULL, &ep_count, NULL);
+ VkExtensionProperties* ep = calloc(ep_count, sizeof(VkExtensionProperties));
+ vkEnumerateInstanceExtensionProperties(NULL, &ep_count, ep);
+
+ if (list_extensions)
+ {
+ printf("Vulkan instance extensions:\n");
+
+ for (uint32_t i = 0; i < ep_count; i++)
+ printf(" %s (spec version %u)\n", ep[i].extensionName, ep[i].specVersion);
+ }
+
+ bool portability_enumeration = false;
+
+ for (uint32_t i = 0; i < ep_count; i++)
+ {
+ if (strcmp(ep[i].extensionName, "VK_KHR_portability_enumeration") != 0)
+ continue;
+
+ re_count++;
+ re = realloc((void*) re, sizeof(char*) * re_count);
+ re[re_count - 1] = "VK_KHR_portability_enumeration";
+ portability_enumeration = true;
+ }
+
+ free(ep);
+
+ if (list_layers)
+ list_vulkan_instance_layers();
+
+ VkApplicationInfo ai = { VK_STRUCTURE_TYPE_APPLICATION_INFO };
+ ai.pApplicationName = "glfwinfo";
+ ai.applicationVersion = VK_MAKE_VERSION(GLFW_VERSION_MAJOR,
+ GLFW_VERSION_MINOR,
+ GLFW_VERSION_REVISION);
+
+ if (loader_version >= VK_API_VERSION_1_1)
+ ai.apiVersion = VK_API_VERSION_1_1;
+ else
+ ai.apiVersion = VK_API_VERSION_1_0;
+
+ VkInstanceCreateInfo ici = { VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO };
+ ici.pApplicationInfo = &ai;
+ ici.enabledExtensionCount = re_count;
+ ici.ppEnabledExtensionNames = re;
+
+ if (portability_enumeration)
+ ici.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
+
+ VkInstance instance = VK_NULL_HANDLE;
+
+ if (vkCreateInstance(&ici, NULL, &instance) != VK_SUCCESS)
+ {
+ glfwTerminate();
+ exit(EXIT_FAILURE);
+ }
+
+ free((void*) re);
+
+ gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, instance);
+
+ if (glfw_re_count)
+ {
+ VkSurfaceKHR surface = VK_NULL_HANDLE;
+
+ if (glfwCreateWindowSurface(instance, window, NULL, &surface) == VK_SUCCESS)
+ {
+ printf("Vulkan window surface created successfully\n");
+ vkDestroySurfaceKHR(instance, surface, NULL);
+ }
+ else
+ printf("Failed to create Vulkan window surface\n");
+ }
+
+ uint32_t pd_count;
+ vkEnumeratePhysicalDevices(instance, &pd_count, NULL);
+ VkPhysicalDevice* pd = calloc(pd_count, sizeof(VkPhysicalDevice));
+ vkEnumeratePhysicalDevices(instance, &pd_count, pd);
+
+ for (uint32_t i = 0; i < pd_count; i++)
+ {
+ VkPhysicalDeviceProperties pdp;
+ vkGetPhysicalDeviceProperties(pd[i], &pdp);
+
+ uint32_t qfp_count;
+ vkGetPhysicalDeviceQueueFamilyProperties(pd[i], &qfp_count, NULL);
+
+ uint32_t ep_count;
+ vkEnumerateDeviceExtensionProperties(pd[i], NULL, &ep_count, NULL);
+ VkExtensionProperties* ep = calloc(ep_count, sizeof(VkExtensionProperties));
+ vkEnumerateDeviceExtensionProperties(pd[i], NULL, &ep_count, ep);
+
+ if (portability_enumeration)
+ {
+ bool conformant = true;
+
+ for (uint32_t j = 0; j < ep_count; j++)
+ {
+ if (strcmp(ep[j].extensionName, "VK_KHR_portability_subset") == 0)
+ {
+ conformant = false;
+ break;
+ }
+ }
+
+ printf("Vulkan %s %s device: \"%s\" (API version %i.%i)\n",
+ conformant ? "conformant" : "non-conformant",
+ get_device_type_name(pdp.deviceType),
+ pdp.deviceName,
+ VK_VERSION_MAJOR(pdp.apiVersion),
+ VK_VERSION_MINOR(pdp.apiVersion));
+ }
+ else
+ {
+ printf("Vulkan %s device: \"%s\" (API version %i.%i)\n",
+ get_device_type_name(pdp.deviceType),
+ pdp.deviceName,
+ VK_VERSION_MAJOR(pdp.apiVersion),
+ VK_VERSION_MINOR(pdp.apiVersion));
+ }
+
+ if (glfw_re_count)
+ {
+ printf("Vulkan device queue family presentation support:\n");
+ for (uint32_t j = 0; j < qfp_count; j++)
+ {
+ printf(" %u: ", j);
+ if (glfwGetPhysicalDevicePresentationSupport(instance, pd[i], j))
+ printf("supported\n");
+ else
+ printf("no\n");
+ }
+ }
+
+ if (list_extensions)
+ {
+ printf("Vulkan device extensions:\n");
+ for (uint32_t j = 0; j < ep_count; j++)
+ printf(" %s (spec version %u)\n", ep[j].extensionName, ep[j].specVersion);
+ }
+
+ free(ep);
+
+ if (list_layers)
+ list_vulkan_device_layers(instance, pd[i]);
+ }
+
+ free(pd);
+ vkDestroyInstance(instance, NULL);
+ }
+
+ glfwDestroyWindow(window);
+
+ glfwTerminate();
+ exit(EXIT_SUCCESS);
+}
+