1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
const c = @import("../c.zig");
const std = @import("std");
const vk = @import("vulkan.zig");
const Allocator = std.mem.Allocator;
pub const Vertex = struct {
position: [3]f32,
pub fn create(x: f32, y: f32, z: f32) Vertex {
return Vertex{
.position = .{ x, y, z },
};
}
pub fn bindingDescription() c.VkVertexInputBindingDescription {
const binding_description: c.VkVertexInputBindingDescription = .{
.binding = 0,
.stride = @sizeOf(Vertex),
.inputRate = c.VK_VERTEX_INPUT_RATE_VERTEX,
};
return binding_description;
}
pub fn attributeDescription() c.VkVertexInputAttributeDescription {
const attribute_description: c.VkVertexInputAttributeDescription = .{
.location = 0,
.binding = 0,
.format = c.VK_FORMAT_R32G32B32_SFLOAT,
.offset = 0,
};
return attribute_description;
}
};
pub const Mesh = struct {
vertex_buffer: vk.Buffer,
index_buffer: vk.Buffer,
pub fn createVertexBuffer(device: anytype) !vk.Buffer {
const vertices = [_]Vertex{
Vertex.create(0.5, -0.5, 0.0),
Vertex.create(0.5, 0.5, 0.0),
Vertex.create(-0.5, 0.5, 0.0),
Vertex.create(-0.5, -0.5, 0.0),
};
var data: [*c]?*anyopaque = null;
const buffer = try device.createBuffer(vk.BufferUsage{ .transfer_src = true }, vk.BufferFlags{ .host_visible = true, .host_coherent = true }, @sizeOf(Vertex) * vertices.len);
try vk.mapError(c.vkMapMemory(
device.handle,
buffer.memory,
0,
buffer.size,
0,
@ptrCast(&data),
));
if (data) |ptr| {
const gpu_vertices: [*]Vertex = @ptrCast(@alignCast(ptr));
@memcpy(gpu_vertices, vertices[0..]);
}
c.vkUnmapMemory(device.handle, buffer.memory);
const vertex_buffer = try device.createBuffer(vk.BufferUsage{ .vertex_buffer = true, .transfer_dst = true }, vk.BufferFlags{ .device_local = true }, @sizeOf(Vertex) * vertices.len);
try buffer.copyTo(device, vertex_buffer);
buffer.destroy(device.handle);
return vertex_buffer;
}
pub fn createIndexBuffer(device: anytype) !vk.Buffer {
const indices = [_]u16{ 0, 1, 2, 3, 0, 2 };
var data: [*c]?*anyopaque = null;
const buffer = try device.createBuffer(vk.BufferUsage{ .transfer_src = true }, vk.BufferFlags{ .host_visible = true, .host_coherent = true }, @sizeOf(u16) * indices.len);
try vk.mapError(c.vkMapMemory(
device.handle,
buffer.memory,
0,
buffer.size,
0,
@ptrCast(&data),
));
if (data) |ptr| {
const gpu_indices: [*]u16 = @ptrCast(@alignCast(ptr));
@memcpy(gpu_indices, indices[0..]);
}
c.vkUnmapMemory(device.handle, buffer.memory);
const index_buffer = try device.createBuffer(vk.BufferUsage{ .index_buffer = true, .transfer_dst = true }, vk.BufferFlags{ .device_local = true }, @sizeOf(u16) * indices.len);
try buffer.copyTo(device, index_buffer);
buffer.destroy(device.handle);
return index_buffer;
}
pub fn create(device: anytype) !Mesh {
const vertex_buffer = try Mesh.createVertexBuffer(device);
const index_buffer = try Mesh.createIndexBuffer(device);
return Mesh{
.vertex_buffer = vertex_buffer,
.index_buffer = index_buffer,
};
}
};
|