1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
const std = @import("std");
const c = @import("c.zig");
const window = @import("rendering/window.zig");
const config = @import("config");
const Renderer = @import("rendering/renderer_vulkan.zig");
const math = @import("math.zig");
const mods = @import("mods");
const ecs = @import("ecs");
fn testSystem2(pool: *ecs.Pool) void {
for (pool.getQuery(ecs.components.Position), 0..) |position, i| {
const entity = pool.getEntity(i, ecs.components.Position);
if (pool.getComponent(entity, ecs.components.Speed)) |speed| {
std.debug.print("entity{d}: {any},{any},{any} {any}\n", .{ i, position.x, position.y, position.z, speed.speed });
}
}
}
pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
const allocator = gpa.allocator();
{
//var global_runtime = wasm.GlobalRuntime.init(allocator);
//defer global_runtime.deinit();
//try global_runtime.addFunction("debug", wasm.debug);
// const file = try std.fs.cwd().openFile("assets/core.wasm", .{});
// const all = try file.readToEndAlloc(allocator, 1_000_000); // 1 MB
// var parser = mods.Parser{
// .bytes = all,
// .byte_idx = 0,
// .allocator = allocator,
// };
// const module = parser.parseModule() catch |err| {
// std.debug.print("[ERROR]: error at byte {x}(0x{x})\n", .{ parser.byte_idx, parser.bytes[parser.byte_idx] });
// return err;
// };
// var runtime = try vm.Runtime.init(allocator, module, &global_runtime);
// defer runtime.deinit(allocator);
//var parameters = [_]usize{};
//try runtime.callExternal(allocator, "preinit", ¶meters);
const w = try window.Window.create(800, 600, "sideros");
defer w.destroy();
var pool = try ecs.Pool.init(allocator);
defer pool.deinit(allocator);
//try pool.addSystemGroup(&[_]entities.System{
// testSystem,
//});
try pool.addSystemGroup(&[_]ecs.System{
testSystem2,
});
for (0..1000) |_| {
const entity = try pool.createEntity();
try pool.addComponent(entity, ecs.components.Position{ .x = 1.0, .y = 0.5, .z = 3.0 });
try pool.addComponent(entity, ecs.components.Speed{ .speed = 5.0 });
}
// TODO(luccie-cmd): Renderer.create shouldn't return an error
var r = try Renderer.create(allocator, w);
defer r.destroy();
while (!w.shouldClose()) {
c.glfwPollEvents();
try r.tick();
pool.tick();
}
}
if (gpa.detectLeaks()) {
return error.leaked_memory;
}
}
|